Player Matchup

Osiris
Osiris
BOGDASH
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Demóna
Izanami
Level 93
God Stats
6W - 2L
1,732 SR
Queue Stats
61W - 55L
1,478 Elo+
Party 2
Tiamat
Tiamat
LordASE
Tiamat
Level 75
God Stats
9W - 4L
1,248 SR
Queue Stats
14W - 14L
1,129 Elo+
Solo
Artio
Artio
MonolithPreacher
Artio
Level 66
God Stats
7W - 6L
1,766 SR
Queue Stats
274W - 278L
1,418 Elo+
Party 2
Thanatos
Thanatos
VioPnda
Thanatos
Level 98
God Stats
9W - 8L
1,517 SR
Queue Stats
307W - 316L
1,441 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,393 Elo+

VS

Team Averages
Level 96
1,583 SR
1,459 Elo+
Danzaburou
Danzaburou
Cripwalka
Danzaburou
Level 64
God Stats
6W - 8L
1,317 SR
Queue Stats
125W - 135L
1,312 Elo+
Party 1
Bacchus
Bacchus
Deadtrafic
Bacchus
Level 87
God Stats
1W - 2L
1,891 SR
Queue Stats
109W - 102L
1,498 Elo+
Solo
Chaac
Chaac
Rascal93
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Schaufelmeister
Anubis
Level 68
God Stats
6W - 10L
1,709 SR
Queue Stats
133W - 122L
1,504 Elo+
Party 1
Thanatos
Thanatos
Sikamnasiedzaco
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BOGDASH
Osiris
14
4 / 2 / 2
8,393
646
8,661
9,273
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Demóna
Izanami
12
4 / 3 / 6
7,190
553
11,096
8,652
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
LordASE
Tiamat
13
2 / 3 / 1
7,685
591
3,239
6,117
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 8
6,859
528
3,865
10,181
5,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
VioPnda
Thanatos
14
7 / 2 / 4
8,529
656
7,982
9,185
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cripwalka
Danzaburou
10
2 / 4 / 5
6,744
519
8,055
8,922
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Deadtrafic
Bacchus
9
1 / 6 / 5
6,141
472
5,150
11,917
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Rascal93
Chaac
13
0 / 4 / 2
7,081
545
4,521
12,124
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 1 / 1
7,240
557
5,429
5,682
2,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
11
5 / 4 / 3
7,008
539
5,574
10,176
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
12
12
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
BOGDASH
Osiris
4
2
2
2.5
L
Danzaburou
Cripwalka
Danzaburou
2
4
5
1.13
L
Bacchus
Deadtrafic
Bacchus
1
6
5
0.58
W
Izanami
Demóna
Izanami
4
3
6
2.33
W
Tiamat
LordASE
Tiamat
2
3
1
0.83
W
2
2
8
3
L
Chaac
Rascal93
Chaac
0
4
2
0.25
L
4
1
1
4.5
L
Thanatos
5
4
3
1.63
W
Thanatos
VioPnda
Thanatos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
28,729
43,408
Taken
48,821
20,241
Mitigated
24,966
20,079
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BOGDASH
Osiris
8,661
3,713
0
2,655
9,273
6,946
1,544
1,170
7,790
0
51,039
L
Danzaburou
Cripwalka
Danzaburou
8,055
4,408
0
2,760
8,922
2,125
942
1,389
7,533
0
40,953
L
Bacchus
Deadtrafic
Bacchus
5,150
1,386
0
2,047
11,917
7,783
15
2,386
9,531
14,672
0
W
Izanami
Demóna
Izanami
11,096
8,853
0
3,077
8,652
2,292
2,204
2,196
6,456
0
48,647
W
Tiamat
LordASE
Tiamat
3,239
805
0
1,444
6,117
3,099
660
3,371
2,746
43,016
0
W
3,865
722
1,113
3,951
10,181
5,491
440
2,539
7,642
17,110
0
L
Chaac
Rascal93
Chaac
4,521
1,332
0
3,417
12,124
9,942
0
518
11,606
0
47,006
L
5,429
413
0
2,859
5,682
2,396
78
2,258
3,424
36,897
0
L
Thanatos
5,574
1,583
0
7,654
10,176
2,720
0
553
9,623
0
29,630
W
Thanatos
VioPnda
Thanatos
7,982
3,169
0
7,839
9,185
2,413
0
1,303
7,882
0
48,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
34,214
398
Minions Killed
360
0
Camps Cleared
0
1,283,358
Distance Traveled
1,133,131
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,393
646
95
7
0
254,493
5
L
Danzaburou
6,744
519
81
6
0
222,994
0
L
Bacchus
6,141
472
19
1
0
219,533
3
W
Izanami
7,190
553
106
8
0
217,828
1
W
Tiamat
7,685
591
97
7
0
238,585
4
W
Artio
6,859
528
24
2
0
291,266
2
L
Chaac
7,081
545
110
8
0
220,163
1
L
Anubis
7,240
557
87
7
0
234,594
2
L
Thanatos
7,008
539
63
5
0
235,847
3
W
Thanatos
8,529
656
76
6
0
281,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role