Player Matchup

Nemesis
Nemesis
BLOOD Jk
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 2
Tyr
Tyr
CliquS1Y
Tyr
Level 122
God Stats
1W - 3L
1,333 SR
Queue Stats
30W - 26L
1,306 Elo+
Party 2
Scylla
Scylla
MayaShimon
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 54
1,444 SR
1,435 Elo+

VS

Team Averages
Level 50
1,429 SR
1,619 Elo+
Kuzenbo
Kuzenbo
BigFishSen
Kuzenbo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 34L
1,711 Elo+
Party 1
Xbalanque
Xbalanque
SturdyTable9
Xbalanque
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 19L
1,901 Elo+
Party 1
Poseidon
Poseidon
Sup3rTB31
Poseidon
Level 27
God Stats
1W - 3L
1,287 SR
Queue Stats
5W - 22L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLOOD Jk
Nemesis
9
1 / 5 / 7
6,814
681
1,470
7,558
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 4 / 4
8,174
817
9,361
10,133
5,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
MayaShimon
Scylla
11
3 / 5 / 6
7,710
771
5,440
6,903
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigFishSen
Kuzenbo
11
2 / 4 / 9
8,331
833
3,412
8,306
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SturdyTable9
Xbalanque
14
12 / 1 / 2
10,081
1,008
13,171
7,037
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Sup3rTB31
Poseidon
10
0 / 7 / 9
7,239
724
3,257
6,242
1,521
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
14
14
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLOOD Jk
Nemesis
1
5
7
0.9
W
Kuzenbo
BigFishSen
Kuzenbo
2
4
9
1.63
L
8
4
4
2.5
L
Scylla
MayaShimon
Scylla
3
5
6
1.2
W
Xbalanque
SturdyTable9
Xbalanque
12
1
2
13
W
Poseidon
Sup3rTB31
Poseidon
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
19,840
24,594
Taken
21,585
10,518
Mitigated
10,265
1,972
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLOOD Jk
Nemesis
1,470
159
0
752
7,558
2,498
0
1,687
5,871
0
5,794
W
Kuzenbo
BigFishSen
Kuzenbo
3,412
1,162
0
1,028
8,306
6,349
234
2,678
5,431
15,037
0
L
9,361
930
0
720
10,133
5,980
0
2,128
8,005
0
16,823
L
Scylla
MayaShimon
Scylla
5,440
899
0
500
6,903
2,040
0
2,886
4,017
31,104
0
W
Xbalanque
SturdyTable9
Xbalanque
13,171
5,996
0
2,407
7,037
2,395
1,629
866
6,097
0
48,981
W
Poseidon
Sup3rTB31
Poseidon
3,257
875
0
127
6,242
1,521
672
1,530
4,570
18,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,698
Gold Earned
25,651
91
Minions Killed
127
0
Camps Cleared
0
518,683
Distance Traveled
508,436
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,814
681
7
1
0
173,096
1
W
Kuzenbo
8,331
833
19
2
0
183,997
0
L
Tyr
8,174
817
22
2
0
182,396
3
L
Scylla
7,710
771
62
6
0
163,191
3
W
Xbalanque
10,081
1,008
77
8
0
173,371
3
W
Poseidon
7,239
724
31
3
0
151,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role