Player Matchup

Hades
Hades
AD DB Vegita
Hades
Level 25
God Stats
11W - 11L
1,708 SR
Queue Stats
55W - 55L
1,605 Elo+
Party 2
Ravana
Ravana
OutPlayedTyr
Ravana
Level 35
God Stats
13W - 9L
1,542 SR
Queue Stats
148W - 152L
1,533 Elo+
Party 2
Amaterasu
Amaterasu
S1N1STERDOUNUT
Amaterasu
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
480W - 465L
1,440 Elo+
Solo
Nemesis
Nemesis
Scorpio_Lion616
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Solo
Cerberus
Cerberus
enzo230504
Cerberus
Level 21
God Stats
10W - 6L
1,639 SR
Queue Stats
42W - 52L
1,390 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,436 Elo+

VS

Team Averages
Level 19
1,445 SR
1,469 Elo+
Skadi
Skadi
Jwarmachine
Skadi
Level 23
God Stats
41W - 30L
1,648 SR
Queue Stats
237W - 263L
1,518 Elo+
Solo
Cabrakan
Cabrakan
Montreal_KiefBoy
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,405 Elo+
Party 1
Pele
Pele
NRGFreeBeamy
Pele
Level 5
God Stats
0W - 3L
1,221 SR
Queue Stats
29W - 29L
1,451 Elo+
Solo
Thanatos
Thanatos
XAreYouMaddBROX
Thanatos
Level 28
God Stats
3W - 6L
1,354 SR
Queue Stats
102W - 86L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
crazycatz109
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 15
16,614
573
20,696
23,300
21,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
20 / 2 / 14
17,167
592
25,159
21,581
14,949
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
S1N1STERDOUNUT
Amaterasu
20
6 / 8 / 9
15,252
526
13,850
32,201
25,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

5
0 / 0 / 0
8,431
291
0
0
0
Cerberus
enzo230504
Cerberus
20
8 / 7 / 8
14,877
513
18,726
25,655
29,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 2
18,012
621
27,493
15,268
6,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 15 / 1
9,927
342
11,103
25,857
33,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 15 / 5
12,416
428
16,154
26,834
8,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
4 / 10 / 3
12,435
429
9,685
29,640
13,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
crazycatz109
Kukulkan
7
0 / 4 / 0
8,198
283
2,147
3,985
1,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
45
Kills
17
17
Deaths
47
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
L
11
3
2
4
L
0
15
1
0.03
L
2
15
5
0.3
W
Ravana
20
2
14
13.5
W
Amaterasu
S1N1STERDOUNUT
Amaterasu
6
8
9
1.31
W
0
0
0
0
L
Thanatos
4
10
3
0.55
L
Kukulkan
crazycatz109
Kukulkan
0
4
0
0
W
Cerberus
enzo230504
Cerberus
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,431
Damage
66,582
102,737
Taken
101,584
92,459
Mitigated
63,064
50,116
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,696
2,960
900
17,255
23,300
21,813
2,827
4,772
18,528
105,003
0
L
27,493
16,599
0
1,177
15,268
6,401
1,909
4,154
10,954
0
144,529
L
11,103
2,457
0
0
25,857
33,780
0
9,853
15,669
33,583
0
L
16,154
3,546
0
2,306
26,834
8,298
1,345
12,708
14,126
0
63,786
W
Ravana
25,159
9,612
0
11,326
21,581
14,949
2,881
3,454
18,127
0
129,590
W
Amaterasu
S1N1STERDOUNUT
Amaterasu
13,850
8,362
0
14,258
32,201
25,990
2,380
4,286
27,915
0
107,723
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
9,685
5,885
529
14,517
29,640
13,461
745
11,123
18,441
329
68,902
L
Kukulkan
crazycatz109
Kukulkan
2,147
276
0
398
3,985
1,124
112
1,584
2,401
17,569
0
W
Cerberus
enzo230504
Cerberus
18,726
2,720
0
6,377
25,655
29,707
2,692
3,524
22,131
92,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,341
Gold Earned
60,988
684
Minions Killed
534
0
Camps Cleared
0
2,062,274
Distance Traveled
1,877,124
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,614
573
175
6
0
491,263
3
L
Skadi
18,012
621
260
9
0
499,051
0
L
Cabrakan
9,927
342
37
1
0
378,298
1
L
Pele
12,416
428
98
3
0
435,544
0
W
Ravana
17,167
592
139
5
0
580,037
6
W
Amaterasu
15,252
526
172
6
0
529,692
1
W
Nemesis
8,431
291
0
0
0
0
0
L
Thanatos
12,435
429
109
4
0
440,040
0
L
Kukulkan
8,198
283
30
1
0
124,191
0
W
Cerberus
14,877
513
198
7
0
461,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role