Player Matchup

Nu Wa
Nu Wa
Keoska_Roman
Nu Wa
Level 28
God Stats
5W - 5L
1,447 SR
Queue Stats
13W - 21L
1,453 Elo+
Solo
Cthulhu
Cthulhu
NSAF_Spaceman
Cthulhu
Level 3
God Stats
3W - 1L
1,720 SR
Queue Stats
7W - 15L
1,690 Elo+
Solo
Tsukuyomi
Tsukuyomi
antunes1318
Tsukuyomi
Level 15
God Stats
3W - 5L
1,323 SR
Queue Stats
10W - 12L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
crankypants618
Baron Samedi
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
210W - 212L
1,447 Elo+
Solo
Bellona
Bellona
xLast-Dance
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,589 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,503 Elo+

VS

Team Averages
Level 20
1,439 SR
1,462 Elo+
Apollo
Apollo
CLEARLY DADDY
Apollo
Level 19
God Stats
0W - 2L
1,308 SR
Queue Stats
136W - 165L
1,343 Elo+
Party 1
Chiron
Chiron
El_chapo_the3rd
Chiron
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 92L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Graymatter5349
Nu Wa
Level 11
God Stats
2W - 2L
1,594 SR
Queue Stats
17W - 31L
1,329 Elo+
Solo
Tyr
Tyr
dshoemake1
Tyr
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
138W - 101L
1,690 Elo+
Solo
Eset
Eset
liv2die963
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,757
517
6,879
8,315
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
2 / 7 / 5
6,912
461
3,915
10,759
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
antunes1318
Tsukuyomi
12
3 / 2 / 3
7,612
507
5,576
9,480
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
crankypants618
Baron Samedi
13
7 / 6 / 3
7,963
531
9,313
10,467
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xLast-Dance
Bellona
15
3 / 1 / 1
8,761
584
6,175
10,807
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,157
477
5,175
8,511
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 3
8,706
580
7,289
8,986
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 2
6,684
446
6,884
7,708
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 2 / 4
8,600
573
8,534
11,931
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 8 / 2
6,343
423
3,072
9,057
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
16
Kills
21
21
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
5
1
3
6.5
L
2
3
2
1
W
1
5
1
0.3
W
Cthulhu
2
7
5
0.64
W
Tsukuyomi
antunes1318
Tsukuyomi
3
2
3
2.25
W
Baron Samedi
crankypants618
Baron Samedi
7
6
3
1.42
L
8
2
4
5
L
2
8
2
0.38
W
Bellona
xLast-Dance
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
30,954
49,828
Taken
46,193
24,710
Mitigated
16,635
9,072
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
2,823
0
2,422
8,511
2,413
0
1,546
6,637
0
27,509
L
7,289
3,697
92
2,943
8,986
4,011
2,488
4,731
4,171
0
57,242
L
6,884
2,269
0
1,708
7,708
2,232
120
3,434
3,885
27,652
0
W
6,879
2,005
0
0
8,315
2,551
600
269
8,004
44,770
0
W
Cthulhu
3,915
184
164
690
10,759
6,281
0
2,165
8,226
11,661
0
W
Tsukuyomi
antunes1318
Tsukuyomi
5,576
971
0
4,142
9,480
3,015
150
979
8,377
0
43,301
W
Baron Samedi
crankypants618
Baron Samedi
9,313
1,655
127
1,889
10,467
3,497
263
4,031
6,012
36,917
0
L
8,534
1,303
0
5,556
11,931
5,145
0
2,748
8,735
0
45,668
L
3,072
666
0
897
9,057
2,834
99
6,236
2,308
18,481
0
W
Bellona
xLast-Dance
Bellona
6,175
1,755
0
2,060
10,807
9,366
690
1,378
9,253
0
63,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
37,490
339
Minions Killed
349
0
Camps Cleared
0
1,296,844
Distance Traveled
1,345,347
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,157
477
56
4
0
295,233
2
L
Chiron
8,706
580
126
8
0
243,037
2
L
Nu Wa
6,684
446
50
3
0
272,332
0
W
Nu Wa
7,757
517
82
5
0
203,550
5
W
Cthulhu
6,912
461
13
1
0
313,720
0
W
Tsukuyomi
7,612
507
71
5
0
281,967
0
W
Baron Samedi
7,963
531
62
4
0
250,590
0
L
Tyr
8,600
573
85
6
0
305,283
1
L
Eset
6,343
423
32
2
0
229,462
0
W
Bellona
8,761
584
111
7
0
247,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role