Player Matchup

Izanami
Izanami
DojaccR
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,606 Elo+
Party 2
Xing Tian
Xing Tian
Fansel
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,542 Elo+
Party 1
Chang'e
Chang'e
FyreNinja
Chang'e
Level 84
God Stats
3W - 2L
1,266 SR
Queue Stats
5W - 7L
1,758 Elo+
Party 2
Nemesis
Nemesis
Jesveltal
Nemesis
Level 106
God Stats
1W - 3L
1,314 SR
Queue Stats
201W - 177L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Toxiclilchop
Kukulkan
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 63L
1,594 Elo+
Party 2
Team Averages
Level 102
1,416 SR
1,611 Elo+

VS

Team Averages
Level 96
1,565 SR
1,433 Elo+
King Arthur
King Arthur
Diego-09__
King Arthur
Level 118
God Stats
64W - 48L
1,695 SR
Queue Stats
742W - 600L
1,614 Elo+
Party 3
Chang'e
Chang'e
Quicheauxmana
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ReDBullCoD75
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,505 Elo+
Party 3
Skadi
Skadi
SupergirlEwunia
Skadi
Level 24
God Stats
22W - 30L
1,500 SR
Queue Stats
62W - 110L
1,259 Elo+
Party 4
Jormungandr
Jormungandr
pow3rboy
Jormungandr
Level 124
God Stats
3W - 5L
1,630 SR
Queue Stats
112W - 154L
1,287 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DojaccR
Izanami
20
10 / 4 / 11
15,151
583
19,052
18,378
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Fansel
Xing Tian
17
6 / 5 / 20
13,243
509
10,457
29,720
35,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
FyreNinja
Chang'e
19
3 / 5 / 14
13,295
511
15,047
24,279
22,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Jesveltal
Nemesis
20
7 / 6 / 11
14,112
543
17,251
20,973
12,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Toxiclilchop
Kukulkan
20
20 / 2 / 6
15,854
610
37,344
15,204
8,026
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diego-09__
King Arthur
19
10 / 8 / 2
12,838
494
22,638
38,986
35,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
5
0 / 7 / 2
7,136
274
0
7,379
1,483
20
6 / 8 / 8
14,512
558
13,218
23,048
10,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 12 / 4
10,276
395
7,199
24,626
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
pow3rboy
Jormungandr
18
2 / 11 / 11
11,861
456
15,958
30,486
17,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
46
Kills
21
22
Deaths
46
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Diego-09__
King Arthur
10
8
2
1.38
W
Izanami
DojaccR
Izanami
10
4
11
3.88
W
Xing Tian
Fansel
Xing Tian
6
5
20
3.2
W
Chang'e
FyreNinja
Chang'e
3
5
14
2
W
Nemesis
Jesveltal
Nemesis
7
6
11
2.08
L
Chang'e
0
7
2
0.14
L
6
8
8
1.25
L
3
12
4
0.42
W
Kukulkan
Toxiclilchop
Kukulkan
20
2
6
11.5
L
Jormungandr
pow3rboy
Jormungandr
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,151
Damage
59,013
108,554
Taken
124,525
86,749
Mitigated
75,733
39,703
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Diego-09__
King Arthur
22,638
1,860
0
10,425
38,986
35,020
0
21,744
17,242
0
81,558
W
Izanami
DojaccR
Izanami
19,052
12,804
0
6,942
18,378
9,016
8,526
4,816
13,562
0
117,875
W
Xing Tian
Fansel
Xing Tian
10,457
1,329
2,950
3,625
29,720
35,142
2,673
4,351
23,761
36,145
0
W
Chang'e
FyreNinja
Chang'e
15,047
2,265
7,996
12,238
24,279
22,029
1,076
2,895
20,856
68,463
0
W
Nemesis
Jesveltal
Nemesis
17,251
9,236
0
5,040
20,973
12,536
2,615
2,076
18,693
260
96,295
L
Chang'e
0
0
0
0
7,379
1,483
0
6,288
1,091
0
0
L
13,218
6,890
0
3,100
23,048
10,576
0
10,057
12,991
0
99,310
L
7,199
2,725
0
2,189
24,626
11,332
0
11,734
12,892
0
29,126
W
Kukulkan
Toxiclilchop
Kukulkan
37,344
2,592
0
912
15,204
8,026
3,412
1,820
13,384
129,027
0
L
Jormungandr
pow3rboy
Jormungandr
15,958
4,230
60
3,638
30,486
17,322
0
13,261
17,225
81,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,655
Gold Earned
56,623
652
Minions Killed
427
0
Camps Cleared
0
2,356,470
Distance Traveled
1,646,799
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,838
494
130
5
0
424,277
4
W
Izanami
15,151
583
183
7
0
417,644
3
W
Xing Tian
13,243
509
40
2
0
466,681
5
W
Chang'e
13,295
511
118
5
0
457,082
0
W
Nemesis
14,112
543
138
5
0
510,588
3
L
Chang'e
7,136
274
0
0
0
1,192
0
L
Kali
14,512
558
140
5
0
502,233
1
L
Skadi
10,276
395
33
1
0
366,342
0
W
Kukulkan
15,854
610
173
7
0
504,475
4
L
Jormungandr
11,861
456
124
5
0
352,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role