Player Matchup

Izanami
Izanami
AnimaDaniel
Izanami
Level 123
God Stats
3W - 1L
1,700 SR
Queue Stats
119W - 90L
1,597 Elo+
Solo
Hou Yi
Hou Yi
Crowfe4ther
Hou Yi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Phyllo62
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Volhke
Baron Samedi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,666 Elo+
Solo
Achilles
Achilles
danmai07
Achilles
Level 82
God Stats
4W - 3L
1,550 SR
Queue Stats
96W - 114L
1,477 Elo+
Solo
Team Averages
Level 102
1,550 SR
1,548 Elo+

VS

Team Averages
Level 118
1,580 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
Askingbolande118
Kumbhakarna
Level 123
God Stats
7W - 4L
1,654 SR
Queue Stats
159W - 175L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Ckilla53
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 212L
1,447 Elo+
Solo
Izanami
Izanami
Gnat IV
Izanami
Level 122
God Stats
1W - 1L
1,864 SR
Queue Stats
181W - 119L
1,539 Elo+
Solo
Merlin
Merlin
Pakhero
Merlin
Level 94
God Stats
6W - 6L
1,382 SR
Queue Stats
181W - 195L
1,515 Elo+
Solo
Bacchus
Bacchus
Píramo
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnimaDaniel
Izanami
20
4 / 5 / 17
12,664
667
27,551
23,787
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
19
5 / 4 / 14
12,592
663
15,812
18,472
7,766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Phyllo62
Ne Zha
20
14 / 6 / 12
13,997
737
27,084
21,615
9,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Volhke
Baron Samedi
16
1 / 9 / 11
11,105
584
19,047
20,450
9,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
danmai07
Achilles
20
7 / 3 / 18
14,637
770
13,797
36,530
48,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Askingbolande118
Kumbhakarna
19
1 / 8 / 13
11,461
603
9,213
34,714
55,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Ckilla53
Baron Samedi
20
6 / 6 / 12
13,286
699
21,481
24,804
15,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Gnat IV
Izanami
20
5 / 7 / 9
12,317
648
25,573
22,759
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Pakhero
Merlin
20
5 / 3 / 15
13,396
705
24,802
15,407
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Píramo
Bacchus
20
9 / 7 / 12
14,554
766
17,972
21,907
31,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
87
31
Kills
26
27
Deaths
31
72
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnimaDaniel
Izanami
4
5
17
2.5
W
Kumbhakarna
Askingbolande118
Kumbhakarna
1
8
13
0.94
W
Baron Samedi
Ckilla53
Baron Samedi
6
6
12
2
L
Hou Yi
5
4
14
3
W
Izanami
Gnat IV
Izanami
5
7
9
1.36
W
Merlin
Pakhero
Merlin
5
3
15
4.17
L
Ne Zha
Phyllo62
Ne Zha
14
6
12
3.33
W
Bacchus
Píramo
Bacchus
9
7
12
2.14
L
Baron Samedi
Volhke
Baron Samedi
1
9
11
0.72
L
Achilles
danmai07
Achilles
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,291
Damage
99,041
120,854
Taken
119,591
84,182
Mitigated
121,308
58,899
Healing
43,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnimaDaniel
Izanami
27,551
12,312
4,152
7,549
23,787
9,298
4,055
15,080
8,507
0
58,543
W
Kumbhakarna
Askingbolande118
Kumbhakarna
9,213
0
1,787
3,090
34,714
55,543
0
5,546
29,168
15,463
0
W
Baron Samedi
Ckilla53
Baron Samedi
21,481
2,296
10,734
8,327
24,804
15,623
1,600
3,381
21,423
39,962
0
L
Hou Yi
15,812
5,439
3,595
1,593
18,472
7,766
915
12,283
6,089
0
34,893
W
Izanami
Gnat IV
Izanami
25,573
14,684
1,146
4,489
22,759
11,010
1,607
3,433
19,326
0
57,186
W
Merlin
Pakhero
Merlin
24,802
1,306
4,326
4,852
15,407
7,575
1,899
2,745
12,662
62,035
0
L
Ne Zha
Phyllo62
Ne Zha
27,084
5,784
2,980
6,320
21,615
9,579
150
12,672
8,818
0
41,939
W
Bacchus
Píramo
Bacchus
17,972
1,967
1,711
2,739
21,907
31,557
897
3,942
17,965
25,963
0
L
Baron Samedi
Volhke
Baron Samedi
19,047
107
9,608
5,158
20,450
9,170
810
13,975
6,450
35,456
0
L
Achilles
danmai07
Achilles
13,797
1,864
2,294
15,650
36,530
48,369
84
18,783
17,522
0
20,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,995
Gold Earned
65,014
201
Minions Killed
193
0
Camps Cleared
0
1,486,529
Distance Traveled
1,417,682
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,664
667
78
4
0
291,463
1
W
Kumbhakarna
11,461
603
13
1
0
234,492
0
W
Baron Samedi
13,286
699
24
1
0
310,773
1
L
Hou Yi
12,592
663
42
2
0
256,759
0
W
Izanami
12,317
648
59
3
0
269,824
0
W
Merlin
13,396
705
82
4
0
301,157
3
L
Ne Zha
13,997
737
22
1
0
331,997
0
W
Bacchus
14,554
766
15
1
0
301,436
0
L
Baron Samedi
11,105
584
38
2
0
310,589
1
L
Achilles
14,637
770
21
1
0
295,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role