Player Matchup

Izanami
Izanami
Anactaria
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
KekkuliSoossit
Xing Tian
Level 5
God Stats
3W - 2L
1,682 SR
Queue Stats
28W - 20L
1,823 Elo+
Solo
Nemesis
Nemesis
NeroHawks
Nemesis
Level 22
God Stats
20W - 13L
1,697 SR
Queue Stats
109W - 89L
1,683 Elo+
Party 1
Anubis
Anubis
QuinnDekim
Anubis
Level 29
God Stats
10W - 4L
1,813 SR
Queue Stats
79W - 59L
1,564 Elo+
Solo
Olorun
Olorun
duranona
Olorun
Level 6
God Stats
5W - 2L
1,616 SR
Queue Stats
13W - 11L
1,598 Elo+
Solo
Team Averages
Level 18
1,662 SR
1,634 Elo+

VS

Team Averages
Level 20
1,604 SR
1,687 Elo+
Scylla
Scylla
MidLaneTobi
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,811 Elo+
Party 2
Nemesis
Nemesis
NYChicken
Nemesis
Level 29
God Stats
40W - 32L
1,638 SR
Queue Stats
213W - 218L
1,647 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoloLaneDennis
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,799 SR
Queue Stats
22W - 11L
1,735 Elo+
Party 2
Fafnir
Fafnir
TheEmoHawk
Fafnir
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 105L
1,624 Elo+
Solo
Chernobog
Chernobog
WanaBeStar
Chernobog
Level 29
God Stats
3W - 3L
1,584 SR
Queue Stats
81W - 69L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anactaria
Izanami
20
7 / 1 / 1
16,709
760
14,604
13,858
6,334
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
KekkuliSoossit
Xing Tian
16
0 / 1 / 10
11,690
531
7,493
14,876
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
NeroHawks
Nemesis
17
2 / 1 / 3
11,518
524
6,612
15,480
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
QuinnDekim
Anubis
20
13 / 0 / 2
15,958
725
23,769
14,784
8,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
duranona
Olorun
16
0 / 5 / 3
11,240
511
6,728
10,228
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 4 / 1
10,440
475
8,151
12,086
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NYChicken
Nemesis
14
1 / 4 / 2
9,033
411
5,870
16,857
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SoloLaneDennis
Ah Muzen Cab
14
0 / 8 / 0
8,712
396
7,154
19,945
12,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
TheEmoHawk
Fafnir
15
2 / 2 / 0
9,313
423
9,190
16,743
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
WanaBeStar
Chernobog
16
2 / 4 / 0
10,040
456
7,839
16,156
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
8
8
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anactaria
Izanami
7
1
1
7.5
W
Xing Tian
KekkuliSoossit
Xing Tian
0
1
10
5
L
Scylla
3
4
1
0.88
L
Nemesis
NYChicken
Nemesis
1
4
2
0.5
W
Nemesis
NeroHawks
Nemesis
2
1
3
3.5
W
Anubis
QuinnDekim
Anubis
13
0
2
14
L
Ah Muzen Cab
SoloLaneDennis
Ah Muzen Cab
0
8
0
0
L
Fafnir
TheEmoHawk
Fafnir
2
2
0
1
L
Chernobog
WanaBeStar
Chernobog
2
4
0
0.5
W
Olorun
duranona
Olorun
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,206
Damage
38,204
69,226
Taken
81,787
39,677
Mitigated
46,019
29,280
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anactaria
Izanami
14,604
10,339
0
8,573
13,858
6,334
7,941
1,859
11,999
0
167,011
W
Xing Tian
KekkuliSoossit
Xing Tian
7,493
788
0
2,690
14,876
13,598
205
4,329
10,373
25,607
0
L
Scylla
8,151
440
0
2,133
12,086
3,968
0
5,622
6,464
80,104
0
L
Nemesis
NYChicken
Nemesis
5,870
2,849
0
6,806
16,857
5,133
0
8,303
8,554
0
54,191
W
Nemesis
NeroHawks
Nemesis
6,612
3,114
0
2,592
15,480
6,645
245
3,051
12,305
0
87,119
W
Anubis
QuinnDekim
Anubis
23,769
1,712
0
12,591
14,784
8,823
950
2,111
12,643
127,567
0
L
Ah Muzen Cab
SoloLaneDennis
Ah Muzen Cab
7,154
2,902
0
4,494
19,945
12,545
0
12,520
7,425
0
57,396
L
Fafnir
TheEmoHawk
Fafnir
9,190
2,031
0
4,926
16,743
18,361
168
6,840
9,903
35,751
0
L
Chernobog
WanaBeStar
Chernobog
7,839
4,586
0
5,042
16,156
6,012
177
4,408
11,748
0
71,958
W
Olorun
duranona
Olorun
6,728
2,617
471
2,363
10,228
4,277
2,151
5,383
4,565
55,590
1,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,115
Gold Earned
47,538
813
Minions Killed
545
0
Camps Cleared
0
2,128,965
Distance Traveled
1,914,625
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,709
760
282
13
0
394,191
1
W
Xing Tian
11,690
531
18
1
0
453,957
10
L
Scylla
10,440
475
172
8
0
392,268
5
L
Nemesis
9,033
411
99
5
0
387,057
4
W
Nemesis
11,518
524
113
5
0
476,817
1
W
Anubis
15,958
725
263
12
0
378,951
6
L
Ah Muzen Cab
8,712
396
92
4
0
351,116
5
L
Fafnir
9,313
423
35
2
0
432,051
4
L
Chernobog
10,040
456
147
7
0
352,133
2
W
Olorun
11,240
511
137
6
0
425,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role