Player Matchup

Sol
Sol
Silver V
Darkvamper97
Sol
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
Tronix496
Chaac
Silver V
Level 58
God Stats
13W - 11L
1,483 SR
Queue Stats
24W - 33L
1,128 MMR
Party 2
Artemis
Artemis
Silver V
zDoky
Artemis
Silver V
Level 58
God Stats
7W - 8L
1,490 SR
Queue Stats
18W - 28L
1,128 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 68
1,491 SR
1,252 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 62
1,402 SR
933 MMR
Jormungandr
Jormungandr
Bronze IV
Denisdd
Jormungandr
Bronze IV
Level 59
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 10L
854 MMR
Party 1
Hercules
Hercules
Bronze IV
Dennislav
Hercules
Bronze IV
Level 58
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 10L
854 MMR
Party 1
Ymir
Ymir
Bronze III
criskomiks
Ymir
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
10,261
684
11,817
12,638
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Tronix496
Chaac
15
9 / 1 / 12
11,455
764
13,478
10,615
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
zDoky
Artemis
15
8 / 0 / 13
11,550
770
18,487
7,660
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothTsukuyomiPersephoneThe MorriganAphrodite

VS

Bans
SobekScyllaNoxDiscordiaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Denisdd
Jormungandr
12
1 / 6 / 3
9,002
600
11,601
16,410
11,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Dennislav
Hercules
10
0 / 10 / 4
8,522
568
5,524
18,128
13,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 5 / 1
9,535
636
5,832
14,852
7,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
21
Kills
4
4
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Jormungandr
Denisdd
Jormungandr
1
6
3
0.42
L
Hercules
Dennislav
Hercules
0
10
4
0.2
W
Chaac
Tronix496
Chaac
9
1
12
15
L
3
5
1
0.7
W
Artemis
zDoky
Artemis
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
22,957
30,913
Taken
49,390
16,552
Mitigated
32,273
16,437
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,817
3,199
0
6,457
12,638
4,146
1,625
6,905
5,183
52,708
0
L
Jormungandr
Denisdd
Jormungandr
11,601
1,783
306
2,550
16,410
11,630
72
3,992
12,076
31,379
0
L
Hercules
Dennislav
Hercules
5,524
1,309
0
3,298
18,128
13,622
176
4,663
13,169
0
17,601
W
Chaac
Tronix496
Chaac
13,478
3,219
0
5,100
10,615
9,566
432
5,527
4,740
0
37,642
L
5,832
393
0
3,010
14,852
7,021
140
3,169
11,487
31,157
0
W
Artemis
zDoky
Artemis
18,487
10,747
0
4,880
7,660
2,840
1,458
4,260
3,156
0
58,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
27,059
179
Minions Killed
122
0
Camps Cleared
0
832,548
Distance Traveled
727,692
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,261
684
71
5
0
258,240
0
L
Jormungandr
9,002
600
41
3
0
257,590
2
L
Hercules
8,522
568
20
1
0
244,277
2
W
Chaac
11,455
764
44
3
0
307,900
0
L
Ymir
9,535
636
61
4
0
225,825
0
W
Artemis
11,550
770
64
4
0
266,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role