Player Matchup

Sylvanus
Sylvanus
II LASH II4342
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,398 Elo+
Party 3
Hachiman
Hachiman
Terro-dead898
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo
Kali
Kali
homer_snake
Kali
Level 28
God Stats
7W - 9L
1,259 SR
Queue Stats
173W - 212L
1,412 Elo+
Party 1
Anubis
Anubis
jmlash
Anubis
Level 27
God Stats
1W - 1L
1,727 SR
Queue Stats
28W - 23L
1,378 Elo+
Party 3
Achilles
Achilles
xISepehrIx
Achilles
Level 18
God Stats
38W - 35L
1,511 SR
Queue Stats
90W - 84L
1,502 Elo+
Party 1
Team Averages
Level 20
1,499 SR
1,369 Elo+

VS

Team Averages
Level 22
1,562 SR
1,464 Elo+
Ares
Ares
EarthRose911520
Ares
Level 29
God Stats
8W - 4L
1,800 SR
Queue Stats
103W - 98L
1,443 Elo+
Party 2
Nemesis
Nemesis
RGA XxSpiderxX
Nemesis
Level 5
God Stats
4W - 6L
1,145 SR
Queue Stats
50W - 48L
1,293 Elo+
Solo
Set
Set
ThoughtBelt3358
Set
Level 28
God Stats
5W - 4L
1,715 SR
Queue Stats
233W - 213L
1,489 Elo+
Solo
Mercury
Mercury
ThriftyBeast897
Mercury
Level 18
God Stats
15W - 5L
1,738 SR
Queue Stats
23W - 10L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
oPoolz
Danzaburou
Level 29
God Stats
3W - 1L
1,410 SR
Queue Stats
3W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
0 / 5 / 18
13,089
935
10,294
21,440
27,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Terro-dead898
Hachiman
19
2 / 14 / 11
13,049
932
8,653
23,860
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 9 / 13
15,561
1,112
23,956
22,335
10,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Anubis
jmlash
Anubis
20
9 / 13 / 11
15,290
1,092
31,692
27,218
13,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xISepehrIx
Achilles
20
6 / 2 / 12
14,200
1,014
17,630
21,952
30,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 28
16,364
1,169
20,462
31,239
37,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 14 / 15
14,987
1,071
24,134
30,532
16,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
17 / 0 / 18
17,768
1,269
28,042
15,916
10,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 0 / 0
10,400
743
0
0
0
Danzaburou
oPoolz
Danzaburou
20
11 / 4 / 17
16,577
1,184
29,877
22,098
9,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
121
26
Kills
43
43
Deaths
26
65
Assists
78
Player
Kills
Deaths
Assists
KDA
W
8
8
28
2.75
L
Sylvanus
0
5
18
1.8
W
7
14
15
1.04
L
Hachiman
Terro-dead898
Hachiman
2
14
11
0.54
W
17
0
18
26
W
0
0
0
0
L
9
9
13
1.72
L
Anubis
jmlash
Anubis
9
13
11
1.12
W
Danzaburou
oPoolz
Danzaburou
11
4
17
4.88
L
Achilles
xISepehrIx
Achilles
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,225
Damage
102,515
116,805
Taken
99,785
88,884
Mitigated
74,260
21,023
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,462
1,354
0
0
31,239
37,996
0
14,092
17,147
35,753
0
L
Sylvanus
10,294
3,243
2,544
2,282
21,440
27,079
0
3,965
17,475
24,869
0
W
24,134
16,034
852
5,099
30,532
16,446
0
9,702
20,830
0
43,568
L
Hachiman
Terro-dead898
Hachiman
8,653
4,967
0
825
23,860
7,818
0
3,297
20,563
0
27,068
W
28,042
14,313
0
135
15,916
10,140
0
8,075
7,841
0
59,949
W
0
0
0
0
0
0
0
0
0
0
0
L
23,956
16,016
0
1,871
22,335
10,395
0
2,764
19,571
0
36,585
L
Anubis
jmlash
Anubis
31,692
2,997
796
8,256
27,218
13,378
0
6,758
20,460
79,294
0
W
Danzaburou
oPoolz
Danzaburou
29,877
13,474
0
6,036
22,098
9,678
0
10,117
11,981
0
57,388
L
Achilles
xISepehrIx
Achilles
17,630
5,247
0
4,449
21,952
30,214
0
3,678
18,274
0
38,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,189
Gold Earned
76,096
251
Minions Killed
213
5
Camps Cleared
3
1,250,795
Distance Traveled
1,032,141
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,364
1,169
18
1
0
253,719
0
L
Sylvanus
13,089
935
24
2
0
219,564
0
W
Nemesis
14,987
1,071
40
3
3
197,973
1
L
Hachiman
13,049
932
34
2
1
229,157
0
W
Set
17,768
1,269
80
6
0
342,839
0
W
Mercury
10,400
743
0
0
0
0
0
L
Kali
15,561
1,112
34
2
0
274,486
0
L
Anubis
15,290
1,092
114
8
0
216,300
0
W
Danzaburou
16,577
1,184
75
5
0
237,610
0
L
Achilles
14,200
1,014
45
3
4
311,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role