Player Matchup

Baron Samedi
Baron Samedi
ClausbergTheBig
Baron Samedi
Level 29
God Stats
5W - 3L
1,597 SR
Queue Stats
75W - 66L
1,448 Elo+
Party 1
Ymir
Ymir
NegaoDoBilauzão
Ymir
Level 18
God Stats
5W - 0L
1,546 SR
Queue Stats
21W - 21L
1,524 Elo+
Party 1
Fenrir
Fenrir
PCMiChELBoTelhO
Fenrir
Level 28
God Stats
14W - 9L
1,609 SR
Queue Stats
45W - 29L
1,571 Elo+
Solo
Apollo
Apollo
VaiBrazili4m
Apollo
Level 23
God Stats
2W - 0L
1,688 SR
Queue Stats
74W - 70L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
hyuying
Cu Chulainn
Level 30
God Stats
4W - 3L
1,711 SR
Queue Stats
95W - 95L
1,514 Elo+
Solo
Team Averages
Level 26
1,630 SR
1,523 Elo+

VS

Team Averages
Level 25
1,650 SR
1,515 Elo+
Odin
Odin
DRIP DA LoW
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,552 Elo+
Solo
Chang'e
Chang'e
Malnarius
Chang'e
Level 29
God Stats
3W - 1L
1,773 SR
Queue Stats
36W - 37L
1,516 Elo+
Solo
Khepri
Khepri
NightmareMas592
Khepri
Level 23
God Stats
20W - 8L
1,737 SR
Queue Stats
50W - 50L
1,465 Elo+
Party 2
Skadi
Skadi
iurybelo960
Skadi
Level 21
God Stats
13W - 8L
1,611 SR
Queue Stats
48W - 47L
1,463 Elo+
Party 2
Mulan
Mulan
kuramayoukobr
Mulan
Level 28
God Stats
51W - 42L
1,630 SR
Queue Stats
231W - 243L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClausbergTheBig
Baron Samedi
12
4 / 6 / 2
8,061
504
8,607
10,177
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 5
7,942
496
9,100
9,884
8,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 2 / 3
8,819
551
9,627
13,018
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
13
2 / 3 / 4
8,225
514
6,417
9,281
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
hyuying
Cu Chulainn
13
2 / 3 / 4
7,651
478
7,489
12,658
7,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,402
525
12,243
10,389
5,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Malnarius
Chang'e
13
3 / 6 / 6
7,797
487
8,910
13,590
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
6,683
418
3,864
10,295
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 6 / 3
6,095
381
2,892
6,983
2,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 4 / 3
7,517
470
8,320
12,278
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
21
Kills
16
16
Deaths
21
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClausbergTheBig
Baron Samedi
4
6
2
0.83
L
5
4
5
1.88
L
Chang'e
Malnarius
Chang'e
3
6
6
1
W
5
2
5
3.75
L
2
1
3
3.5
W
8
2
3
4.75
W
Apollo
2
3
4
1.33
W
Cu Chulainn
hyuying
Cu Chulainn
2
3
4
1.33
L
1
6
3
0.42
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
36,229
55,018
Taken
53,535
30,308
Mitigated
28,889
16,742
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClausbergTheBig
Baron Samedi
8,607
940
209
2,190
10,177
4,655
325
4,460
5,354
37,114
0
L
12,243
2,845
0
2,512
10,389
5,673
0
1,553
8,768
0
44,427
L
Chang'e
Malnarius
Chang'e
8,910
1,073
2,551
5,219
13,590
5,045
161
5,860
7,425
39,082
0
W
9,100
2,009
0
2,753
9,884
8,571
331
1,618
8,244
30,353
0
L
3,864
436
0
3,129
10,295
8,914
0
3,814
6,442
12,855
0
W
9,627
1,518
0
6,374
13,018
6,425
23
2,874
9,992
0
47,906
W
Apollo
6,417
4,241
0
3,431
9,281
3,378
702
2,207
7,054
0
50,869
W
Cu Chulainn
hyuying
Cu Chulainn
7,489
1,771
0
1,785
12,658
7,279
426
983
11,600
0
44,347
L
2,892
1,094
0
0
6,983
2,330
0
3,025
3,958
0
16,812
L
8,320
2,149
0
2,909
12,278
6,927
0
2,961
9,235
0
43,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
36,494
374
Minions Killed
263
0
Camps Cleared
0
1,412,205
Distance Traveled
1,378,653
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,061
504
72
5
0
257,317
0
L
Odin
8,402
525
73
5
0
298,464
2
L
Chang'e
7,797
487
81
5
0
295,189
0
W
Ymir
7,942
496
51
3
0
279,352
2
L
Khepri
6,683
418
7
0
0
266,179
3
W
Fenrir
8,819
551
79
5
0
325,269
1
W
Apollo
8,225
514
97
6
0
278,009
2
W
Cu Chulainn
7,651
478
75
5
0
272,258
3
L
Skadi
6,095
381
28
2
0
218,733
0
L
Mulan
7,517
470
74
5
0
300,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role