Player Matchup

Ra
Ra
Bronze III
ProfessorTubbs
Ra
Bronze III
Level 106
God Stats
4W - 0L
1,158 SR
Queue Stats
53W - 53L
1,263 MMR
Party 1
Skadi
Skadi
Bronze III
Rso_kidooo
Skadi
Bronze III
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,310 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
l-JIRAE-l
Sun Wukong
Bronze III
Level 86
God Stats
4W - 3L
1,665 SR
Queue Stats
54W - 50L
1,310 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,441 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,412 SR
1,265 MMR
Chaac
Chaac
Bronze III
Sil3ntMonster3
Chaac
Bronze III
Level 49
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 4L
1,286 MMR
Solo
Janus
Janus
Gold V
iFinalHope
Janus
Gold V
Level 104
God Stats
0W - 4L
1,228 SR
Queue Stats
118W - 134L
1,196 MMR
Solo
Chiron
Chiron
Gold III
oJenova
Chiron
Gold III
Level 109
God Stats
3W - 6L
1,641 SR
Queue Stats
92W - 104L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
12,817
754
16,379
14,972
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
15
5 / 3 / 7
11,796
694
8,256
13,288
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
l-JIRAE-l
Sun Wukong
15
4 / 4 / 10
11,242
661
11,175
16,969
19,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OlorunZeusDanzaburouAphroditeTiamat

VS

Bans
ScyllaPoseidonChang'eBaron SamediKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
10,968
645
9,516
13,100
15,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
13
0 / 8 / 4
10,240
602
11,598
13,145
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
oJenova
Chiron
16
6 / 4 / 3
12,384
728
13,897
15,746
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
10
10
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
Skadi
5
3
7
2.83
L
4
5
3
1.1
L
Janus
0
8
4
0.25
W
Sun Wukong
l-JIRAE-l
Sun Wukong
4
4
10
2.25
L
Chiron
oJenova
Chiron
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
35,011
45,229
Taken
41,991
31,375
Mitigated
24,797
14,737
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,379
2,715
2,970
7,360
14,972
7,248
1,174
3,856
11,116
84,187
0
W
Skadi
8,256
3,684
0
3,134
13,288
4,895
1,608
2,504
10,784
0
31,450
L
9,516
904
0
3,080
13,100
15,143
0
5,044
8,056
0
27,364
L
Janus
11,598
379
0
1,063
13,145
3,957
81
4,078
9,067
46,521
0
W
Sun Wukong
l-JIRAE-l
Sun Wukong
11,175
2,633
0
1,273
16,969
19,232
92
5,290
11,679
357
31,654
L
Chiron
oJenova
Chiron
13,897
5,947
313
6,874
15,746
5,697
1,205
7,632
8,114
0
74,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
33,592
217
Minions Killed
207
0
Camps Cleared
0
926,219
Distance Traveled
877,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,817
754
138
8
0
305,018
5
W
Skadi
11,796
694
42
2
0
283,140
1
L
Chaac
10,968
645
44
3
0
313,465
3
L
Janus
10,240
602
63
4
0
275,087
0
W
Sun Wukong
11,242
661
37
2
0
338,061
2
L
Chiron
12,384
728
100
6
0
289,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role