Player Matchup

Hades
Hades
Deipr22
Hades
Level 8
God Stats
60W - 52L
1,531 SR
Queue Stats
61W - 59L
1,382 Elo+
Solo
Ra
Ra
GusNbs
Ra
Level 12
God Stats
3W - 6L
1,149 SR
Queue Stats
31W - 45L
1,454 Elo+
Solo
Cthulhu
Cthulhu
HF4 Madara
Cthulhu
Level 18
God Stats
4W - 6L
1,491 SR
Queue Stats
61W - 92L
1,384 Elo+
Party 2
Fenrir
Fenrir
HF4 Yann
Fenrir
Level 16
God Stats
7W - 10L
1,474 SR
Queue Stats
34W - 56L
1,361 Elo+
Party 2
Thanatos
Thanatos
XBL4cKxD3v1LX
Thanatos
Level 18
God Stats
4W - 10L
1,424 SR
Queue Stats
6W - 15L
1,260 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,368 Elo+

VS

Team Averages
Level 21
1,506 SR
1,442 Elo+
Persephone
Persephone
Bane__33
Persephone
Level 15
God Stats
55W - 61L
1,454 SR
Queue Stats
286W - 312L
1,371 Elo+
Solo
Hel
Hel
UriAmz
Hel
Level 17
God Stats
4W - 7L
1,297 SR
Queue Stats
250W - 277L
1,380 Elo+
Solo
Pele
Pele
bckilla
Pele
Level 24
God Stats
1W - 0L
1,827 SR
Queue Stats
47W - 44L
1,393 Elo+
Solo
Hercules
Hercules
diamondsBaybee
Hercules
Level 28
God Stats
30W - 27L
1,453 SR
Queue Stats
228W - 205L
1,565 Elo+
Party 1
Hera
Hera
君临天下2021
Hera
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Deipr22
Hades
18
3 / 8 / 7
11,978
921
12,750
18,264
8,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
1 / 8 / 4
11,231
864
7,965
13,296
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
HF4 Madara
Cthulhu
19
1 / 3 / 9
12,383
953
16,259
21,178
22,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
HF4 Yann
Fenrir
17
4 / 9 / 6
11,720
902
10,884
21,552
11,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
XBL4cKxD3v1LX
Thanatos
17
2 / 13 / 3
11,010
847
11,576
23,604
9,067
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bane__33
Persephone
20
7 / 0 / 20
13,922
1,071
18,765
6,152
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
UriAmz
Hel
18
5 / 2 / 16
12,373
952
6,974
10,751
8,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
bckilla
Pele
19
4 / 7 / 20
12,335
949
14,220
18,016
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
20
20 / 1 / 14
15,212
1,170
30,504
21,315
18,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 22
13,363
1,028
19,051
9,603
4,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
133
11
Kills
41
41
Deaths
12
29
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bane__33
Persephone
7
0
20
17
L
Hades
Deipr22
Hades
3
8
7
0.81
L
Ra
1
8
4
0.38
L
Cthulhu
HF4 Madara
Cthulhu
1
3
9
1.83
L
Fenrir
HF4 Yann
Fenrir
4
9
6
0.78
W
Hel
UriAmz
Hel
5
2
16
6.5
L
Thanatos
XBL4cKxD3v1LX
Thanatos
2
13
3
0.27
W
Pele
bckilla
Pele
4
7
20
2
W
Hercules
20
1
14
27
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
89,514
97,894
Taken
65,837
57,272
Mitigated
42,376
8,142
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bane__33
Persephone
18,765
2,028
0
535
6,152
2,744
0
4,369
1,783
42,601
0
L
Hades
Deipr22
Hades
12,750
442
155
2,052
18,264
8,557
0
10,336
7,928
35,061
0
L
Ra
7,965
83
80
62
13,296
5,020
0
3,892
9,404
27,596
0
L
Cthulhu
HF4 Madara
Cthulhu
16,259
1,132
305
196
21,178
22,813
0
13,975
7,203
45,512
0
L
Fenrir
HF4 Yann
Fenrir
10,884
2,114
0
715
21,552
11,815
0
9,268
12,284
0
20,557
W
Hel
UriAmz
Hel
6,974
1,892
7,253
4,889
10,751
8,694
0
8,123
2,628
25,422
0
L
Thanatos
XBL4cKxD3v1LX
Thanatos
11,576
5,809
0
4,577
23,604
9,067
0
7,319
16,285
0
26,545
W
Pele
bckilla
Pele
14,220
5,502
0
3,729
18,016
7,943
0
9,578
7,759
0
30,596
W
Hercules
30,504
13,828
0
6,393
21,315
18,483
0
7,542
13,773
0
37,675
W
19,051
8,256
128
1,026
9,603
4,512
0
7,362
2,241
43,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
67,205
201
Minions Killed
223
0
Camps Cleared
4
1,211,058
Distance Traveled
1,111,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,922
1,071
61
5
0
239,705
0
L
Hades
11,978
921
55
4
0
219,864
0
L
Ra
11,231
864
38
3
0
244,270
0
L
Cthulhu
12,383
953
66
5
0
266,198
0
L
Fenrir
11,720
902
9
1
0
268,299
0
W
Hel
12,373
952
54
4
0
205,091
0
L
Thanatos
11,010
847
33
3
0
212,427
0
W
Pele
12,335
949
30
2
2
223,516
0
W
Hercules
15,212
1,170
17
1
2
239,289
0
W
Hera
13,363
1,028
61
5
0
203,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role