Player Matchup

Sobek
Sobek
Wolf_Akasha
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Solo
Neith
Neith
ZiggyBella
Neith
Level 27
God Stats
168W - 169L
1,435 SR
Queue Stats
183W - 184L
1,392 Elo+
Solo
Set
Set
jam5212
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Thor
Thor
pepe_mundo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
wowah
King Arthur
Level 25
God Stats
37W - 40L
1,522 SR
Queue Stats
205W - 242L
1,496 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,427 Elo+

VS

Team Averages
Level 17
1,558 SR
1,355 Elo+
Hel
Hel
ArthyrPenddraig
Hel
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
21W - 13L
1,408 Elo+
Party 1
Ganesha
Ganesha
CBHelper
Ganesha
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
11W - 9L
1,357 Elo+
Party 1
Vamana
Vamana
Kushnier15
Vamana
Level 28
God Stats
5W - 1L
1,485 SR
Queue Stats
320W - 360L
1,315 Elo+
Solo
Fenrir
Fenrir
MeguminOfficial
Fenrir
Level 13
God Stats
12W - 12L
1,833 SR
Queue Stats
45W - 47L
1,514 Elo+
Solo
Cernunnos
Cernunnos
sewer-pig-
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 3
13,240
828
6,101
21,563
22,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
3 / 3 / 3
16,457
1,029
31,511
17,928
8,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
16
0 / 1 / 0
11,637
727
238
777
244
18
0 / 12 / 1
12,260
766
4,020
15,502
5,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
wowah
King Arthur
20
5 / 6 / 2
15,250
953
20,851
52,886
61,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
15,033
940
19,656
14,731
12,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
CBHelper
Ganesha
20
0 / 0 / 28
16,549
1,034
14,186
16,257
27,330
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Kushnier15
Vamana
20
4 / 1 / 23
15,258
954
14,653
12,946
19,257
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 0 / 12
16,866
1,054
25,182
9,423
7,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
sewer-pig-
Cernunnos
20
10 / 3 / 14
14,981
936
23,985
16,147
10,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
126
8
Kills
34
34
Deaths
8
9
Assists
92
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
W
Ganesha
CBHelper
Ganesha
0
0
28
14
W
Vamana
Kushnier15
Vamana
4
1
23
15.5
W
13
0
12
19
L
0
12
3
0.13
L
Neith
3
3
3
1.5
L
Set
0
1
0
0
L
0
12
1
0.04
W
Cernunnos
sewer-pig-
Cernunnos
10
3
14
5.67
L
King Arthur
wowah
King Arthur
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
97,662
108,656
Taken
69,504
98,153
Mitigated
77,260
14,712
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,656
4,633
2,039
1,936
14,731
12,646
0
1,423
12,915
42,966
0
W
Ganesha
CBHelper
Ganesha
14,186
3,288
0
2,251
16,257
27,330
0
2,202
13,905
35,487
0
W
Vamana
Kushnier15
Vamana
14,653
5,820
0
5,193
12,946
19,257
0
1,079
11,767
34
52,760
W
25,182
7,891
0
1,243
9,423
7,199
0
839
8,509
0
29,776
L
6,101
857
0
852
21,563
22,955
0
8,522
12,867
20,204
0
L
Neith
31,511
14,593
0
5,376
17,928
8,419
0
5,235
12,244
0
112,855
L
Set
238
148
0
0
777
244
0
263
514
0
1,221
L
4,020
2,159
0
0
15,502
5,206
0
4,113
10,973
0
8,906
W
Cernunnos
sewer-pig-
Cernunnos
23,985
13,309
0
3,116
16,147
10,828
0
558
15,364
0
42,899
L
King Arthur
wowah
King Arthur
20,851
443
0
8,484
52,886
61,329
0
15,743
36,206
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,844
Gold Earned
78,687
268
Minions Killed
276
3
Camps Cleared
6
949,822
Distance Traveled
1,574,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,033
940
98
6
2
290,382
0
W
Ganesha
16,549
1,034
0
0
0
334,352
0
W
Vamana
15,258
954
98
6
3
335,881
1
W
Fenrir
16,866
1,054
12
1
1
339,756
0
L
Sobek
13,240
828
40
3
1
186,838
1
L
Neith
16,457
1,029
189
12
0
287,116
0
L
Set
11,637
727
2
0
0
27,165
0
L
Thor
12,260
766
6
0
1
140,719
0
W
Cernunnos
14,981
936
68
4
0
274,415
0
L
King Arthur
15,250
953
31
2
1
307,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role