Player Matchup

Medusa
Medusa
Brockeyy
Medusa
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,462 Elo+
Party 1
Ra
Ra
gyrette
Ra
Level 9
God Stats
6W - 5L
1,460 SR
Queue Stats
237W - 161L
1,388 Elo+
Party 1
Tyr
Tyr
lestat9000
Tyr
Level 84
God Stats
4W - 3L
1,505 SR
Queue Stats
162W - 169L
1,545 Elo+
Solo
Team Averages
Level 46
1,488 SR
1,465 Elo+

VS

Team Averages
Level 74
1,182 SR
1,531 Elo+
Cupid
Cupid
CptVegtable
Cupid
Level 17
God Stats
0W - 4L
1,178 SR
Queue Stats
62W - 45L
1,458 Elo+
Party 2
Bellona
Bellona
ashkicker6
Bellona
Level 98
God Stats
0W - 5L
1,141 SR
Queue Stats
116W - 108L
1,593 Elo+
Party 2
Janus
Janus
kurtkocainee
Janus
Level 107
God Stats
7W - 20L
1,227 SR
Queue Stats
212W - 253L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brockeyy
Medusa
11
7 / 1 / 2
8,312
831
8,035
7,052
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 9
7,259
726
2,224
3,808
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 6
6,974
697
3,370
5,852
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,255
626
3,741
7,436
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ashkicker6
Bellona
9
0 / 2 / 1
6,240
624
1,701
5,889
2,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
6,992
699
7,903
4,386
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brockeyy
Medusa
7
1
2
8
L
0
4
0
0
L
Bellona
ashkicker6
Bellona
0
2
1
0.25
W
0
0
9
4.5
L
1
3
0
0.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,629
Damage
13,345
16,712
Taken
17,711
7,538
Mitigated
6,350
8,274
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brockeyy
Medusa
8,035
4,562
0
1,493
7,052
2,751
0
3,799
2,995
0
30,398
L
3,741
1,721
204
1,129
7,436
2,243
112
1,068
6,318
0
15,508
L
Bellona
ashkicker6
Bellona
1,701
118
0
621
5,889
2,855
88
813
4,976
0
14,069
W
2,224
509
2,324
2,607
3,808
1,283
479
979
2,749
33,231
0
L
7,903
237
0
384
4,386
1,252
0
371
3,965
38,701
0
W
3,370
373
0
1,850
5,852
3,504
0
2,573
3,049
0
9,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,545
Gold Earned
19,487
130
Minions Killed
128
0
Camps Cleared
0
586,647
Distance Traveled
529,559
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,312
831
29
3
0
206,718
2
L
Cupid
6,255
626
32
3
0
180,445
1
L
Bellona
6,240
624
18
2
0
161,877
1
W
Ra
7,259
726
83
8
0
202,422
0
L
Janus
6,992
699
78
8
0
187,237
3
W
Tyr
6,974
697
18
2
0
177,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role