Player Matchup

Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BossLicker
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
487W - 495L
1,500 Elo+
Solo
Medusa
Medusa
Fabiano1105
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
wallisjustino
Nike
Level 83
God Stats
1W - 0L
1,979 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
waripolo321
Sol
Level 124
God Stats
7W - 2L
1,893 SR
Queue Stats
182W - 160L
1,535 Elo+
Solo
Team Averages
Level 119
1,674 SR
1,507 Elo+

VS

Team Averages
Level 90
1,330 SR
1,475 Elo+
Ares
Ares
Avenger3212
Ares
Level 109
God Stats
55W - 51L
1,549 SR
Queue Stats
461W - 470L
1,495 Elo+
Solo
Set
Set
LePrincipe
Set
Level 158
God Stats
5W - 15L
1,113 SR
Queue Stats
449W - 483L
1,485 Elo+
Solo
Vamana
Vamana
Thiago-Estrada
Vamana
Level 46
God Stats
0W - 3L
1,221 SR
Queue Stats
56W - 76L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
Tortue_rc
Ao Kuang
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
751W - 708L
1,452 Elo+
Solo
Apollo
Apollo
VitoRicardoBr
Apollo
Level 76
God Stats
2W - 4L
1,268 SR
Queue Stats
31W - 29L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 1
6,026
548
5,192
8,569
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
11
4 / 1 / 1
6,335
576
3,832
7,709
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
2 / 1 / 2
5,481
498
6,318
5,077
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 3
4,720
429
1,636
7,058
2,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 0 / 3
7,126
648
9,251
4,659
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,515
501
3,119
8,308
2,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 0
7,159
651
6,034
7,842
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,642
422
1,745
8,974
4,160
Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Tortue_rc
Ao Kuang
9
0 / 2 / 1
5,281
480
509
5,676
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 2 / 0
6,312
574
5,150
8,569
2,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
10
10
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
1
0.38
L
1
2
3
1.25
W
Da Ji
4
1
1
4.5
W
Medusa
2
1
2
3
L
4
2
0
2
L
0
4
1
0.13
L
Ao Kuang
Tortue_rc
Ao Kuang
0
2
1
0.25
L
5
2
0
2.5
W
0
4
3
0.38
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
16,557
33,072
Taken
39,369
15,247
Mitigated
15,575
11,515
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,192
1,267
0
2,702
8,569
7,753
275
208
8,361
0
27,325
L
3,119
79
190
2,433
8,308
2,709
0
1,479
6,829
21,690
0
W
Da Ji
3,832
856
0
4,115
7,709
2,451
0
1,779
5,930
0
25,486
W
Medusa
6,318
2,547
0
563
5,077
1,411
114
863
4,214
0
30,603
L
6,034
3,585
0
2,620
7,842
4,639
0
0
7,417
0
47,352
L
1,745
1,465
0
3,272
8,974
4,160
0
6,353
2,621
0
13,657
L
Ao Kuang
Tortue_rc
Ao Kuang
509
99
0
819
5,676
1,546
0
620
5,056
22,190
0
L
5,150
3,441
0
4,112
8,569
2,521
0
799
7,770
0
36,077
W
1,636
102
82
287
7,058
2,100
65
218
6,840
0
13,001
W
9,251
3,767
0
3,766
4,659
1,532
1,644
560
4,099
44,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
28,909
266
Minions Killed
264
0
Camps Cleared
0
930,043
Distance Traveled
1,027,972
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,026
548
71
6
0
184,092
1
L
Ares
5,515
501
31
3
0
221,854
2
W
Da Ji
6,335
576
54
5
0
197,548
1
W
Medusa
5,481
498
52
5
0
171,237
3
L
Set
7,159
651
104
9
0
204,218
1
L
Vamana
4,642
422
22
2
0
189,849
0
L
Ao Kuang
5,281
480
46
4
0
206,691
0
L
Apollo
6,312
574
61
6
0
205,360
2
W
Nike
4,720
429
19
2
0
194,770
0
W
Sol
7,126
648
70
6
0
182,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role