Player Matchup

Bastet
Bastet
LeberkäsLarry
Bastet
Level 14
God Stats
5W - 11L
1,322 SR
Queue Stats
181W - 172L
1,347 Elo+
Party 2
Geb
Geb
NeastyD
Geb
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 31L
1,476 Elo+
Party 2
Chaac
Chaac
Owiesel
Chaac
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,653 Elo+
Party 2
Cupid
Cupid
langoschmugel
Cupid
Level 43
God Stats
1W - 3L
1,230 SR
Queue Stats
4W - 8L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
mlnschmlz
Kukulkan
Level 14
God Stats
4W - 4L
1,482 SR
Queue Stats
8W - 13L
1,419 Elo+
Party 2
Team Averages
Level 32
1,407 SR
1,466 Elo+

VS

Team Averages
Level 29
1,396 SR
1,131 Elo+
Neith
Neith
DaniKitty414
Neith
Level 13
God Stats
1W - 4L
1,312 SR
Queue Stats
1W - 4L
1,054 Elo+
Party 1
Yemoja
Yemoja
Delphi-86
Yemoja
Level 12
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Chaac
Chaac
Thelastlaughs
Chaac
Level 7
God Stats
1W - 1L
1,305 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1
Ares
Ares
VikingJames
Ares
Level 19
God Stats
0W - 5L
1,339 SR
Queue Stats
1W - 6L
1,033 Elo+
Party 1
Fenrir
Fenrir
kenzo945
Fenrir
Level 95
God Stats
0W - 2L
1,365 SR
Queue Stats
1W - 5L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
13,749
550
13,645
17,099
9,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
18
7 / 4 / 17
13,624
545
20,589
21,456
19,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Owiesel
Chaac
20
6 / 1 / 9
13,639
546
14,132
21,973
23,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 4 / 8
14,068
563
26,296
18,989
11,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
mlnschmlz
Kukulkan
20
3 / 4 / 3
12,799
512
12,105
10,092
4,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 3
10,499
420
14,253
24,356
10,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Delphi-86
Yemoja
17
0 / 8 / 1
10,462
418
7,190
21,514
8,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 6 / 0
10,718
429
5,307
16,914
20,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 8 / 5
9,891
396
8,496
27,158
35,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
kenzo945
Fenrir
20
9 / 5 / 3
12,873
515
16,783
22,290
17,032
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
40
Kills
14
14
Deaths
40
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
13
3
0.35
L
Yemoja
Delphi-86
Yemoja
0
8
1
0.06
W
10
1
6
13
W
Geb
7
4
17
3.88
W
Chaac
Owiesel
Chaac
6
1
9
10.5
L
0
6
0
0
L
2
8
5
0.56
L
Fenrir
kenzo945
Fenrir
9
5
3
2.1
W
14
4
8
4.5
W
Kukulkan
mlnschmlz
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,767
Damage
52,029
89,609
Taken
112,232
68,047
Mitigated
92,054
29,387
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,253
8,534
0
3,278
24,356
10,662
896
9,019
15,337
0
64,781
L
Yemoja
Delphi-86
Yemoja
7,190
408
226
161
21,514
8,743
117
12,719
8,795
55,458
0
W
13,645
7,104
0
5,705
17,099
9,618
2,734
788
16,293
0
79,567
W
Geb
20,589
5,329
437
3,973
21,456
19,088
1,657
3,810
17,540
59,418
0
W
Chaac
Owiesel
Chaac
14,132
3,341
279
9,410
21,973
23,407
2,252
316
21,629
12,635
68,449
L
5,307
1,457
0
4,849
16,914
20,283
754
1,451
15,463
0
50,471
L
8,496
738
675
1,803
27,158
35,334
322
7,344
19,814
25,056
0
L
Fenrir
kenzo945
Fenrir
16,783
4,111
0
7,728
22,290
17,032
0
4,647
17,643
0
98,547
W
26,296
15,662
2,130
5,699
18,989
11,580
4,303
5,084
13,905
0
87,884
W
Kukulkan
mlnschmlz
Kukulkan
12,105
974
0
1,754
10,092
4,354
1,660
4,890
4,556
65,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,879
Gold Earned
54,443
554
Minions Killed
455
0
Camps Cleared
0
2,334,354
Distance Traveled
2,061,178
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,499
420
110
4
0
351,976
2
L
Yemoja
10,462
418
87
3
0
439,631
3
W
Bastet
13,749
550
105
4
0
471,683
3
W
Geb
13,624
545
56
2
0
528,736
4
W
Chaac
13,639
546
153
6
0
497,822
7
L
Chaac
10,718
429
104
4
0
429,708
1
L
Ares
9,891
396
27
1
0
343,183
4
L
Fenrir
12,873
515
127
5
0
496,680
3
W
Cupid
14,068
563
127
5
0
425,940
5
W
Kukulkan
12,799
512
113
5
0
410,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role