Player Matchup

Scylla
Scylla
Neontumppi
Scylla
Level 8
God Stats
14W - 23L
1,503 SR
Queue Stats
30W - 39L
1,332 Elo+
Solo
Jormungandr
Jormungandr
NeroBest
Jormungandr
Level 27
God Stats
3W - 3L
1,505 SR
Queue Stats
43W - 51L
1,467 Elo+
Solo
Skadi
Skadi
Saxxo LFT
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
Senor-Hoolio666
Sun Wukong
Level 13
God Stats
8W - 6L
1,770 SR
Queue Stats
221W - 163L
1,507 Elo+
Solo
Nemesis
Nemesis
X zeroo twoo
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 Elo+
Solo
Team Averages
Level 11
1,556 SR
1,514 Elo+

VS

Team Averages
Level 21
1,604 SR
1,563 Elo+
Scylla
Scylla
CL1FF N G4Z
Scylla
Level 23
God Stats
3W - 1L
1,969 SR
Queue Stats
54W - 28L
1,718 Elo+
Party 2
Cupid
Cupid
G4Z N CL1FF
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 26L
1,718 Elo+
Party 2
Yemoja
Yemoja
anjeli04
Yemoja
Level 14
God Stats
13W - 15L
1,550 SR
Queue Stats
23W - 29L
1,472 Elo+
Party 1
Izanami
Izanami
gay-pebble
Izanami
Level 26
God Stats
11W - 9L
1,653 SR
Queue Stats
105W - 106L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
izYeet
Hun Batz
Level 17
God Stats
10W - 8L
1,348 SR
Queue Stats
43W - 52L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Neontumppi
Scylla
15
5 / 7 / 0
8,533
449
9,344
9,349
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NeroBest
Jormungandr
13
0 / 1 / 8
8,137
428
6,684
12,528
8,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Saxxo LFT
Skadi
17
3 / 2 / 4
10,344
544
9,827
12,336
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Senor-Hoolio666
Sun Wukong
17
12 / 2 / 0
11,228
591
16,414
14,250
10,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
X zeroo twoo
Nemesis
12
0 / 3 / 1
7,369
388
1,020
8,840
3,382
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
9 / 3 / 1
11,280
594
9,258
10,776
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 2
9,313
490
6,046
14,667
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
anjeli04
Yemoja
14
0 / 4 / 2
9,042
476
3,223
10,104
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
gay-pebble
Izanami
17
4 / 4 / 1
10,863
572
9,988
12,849
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
izYeet
Hun Batz
15
1 / 6 / 1
9,080
478
5,280
13,345
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
20
Kills
15
15
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
9
3
1
3.17
L
1
3
2
0.67
W
Scylla
Neontumppi
Scylla
5
7
0
0.71
W
Jormungandr
NeroBest
Jormungandr
0
1
8
4
W
Skadi
Saxxo LFT
Skadi
3
2
4
2.5
W
Sun Wukong
Senor-Hoolio666
Sun Wukong
12
2
0
6
W
Nemesis
X zeroo twoo
Nemesis
0
3
1
0.17
L
Yemoja
anjeli04
Yemoja
0
4
2
0.25
L
Izanami
gay-pebble
Izanami
4
4
1
1.13
L
Hun Batz
izYeet
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
33,795
57,303
Taken
61,741
28,517
Mitigated
23,555
10,999
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,258
958
41
3,699
10,776
3,701
29
3,991
6,445
58,697
0
L
6,046
2,166
356
5,599
14,667
4,534
995
3,147
11,434
0
56,470
W
Scylla
Neontumppi
Scylla
9,344
401
0
125
9,349
2,644
869
3,496
5,635
37,278
0
W
Jormungandr
NeroBest
Jormungandr
6,684
1,002
1,389
1,404
12,528
8,180
121
3,087
9,375
38,271
0
W
Skadi
Saxxo LFT
Skadi
9,827
4,559
0
4,449
12,336
4,034
462
3,546
8,668
0
91,454
W
Sun Wukong
Senor-Hoolio666
Sun Wukong
16,414
5,070
0
1,289
14,250
10,277
1,189
1,238
12,972
0
75,402
W
Nemesis
X zeroo twoo
Nemesis
1,020
410
0
2,343
8,840
3,382
0
628
8,172
0
34,957
L
Yemoja
anjeli04
Yemoja
3,223
463
520
545
10,104
5,953
973
4,772
5,264
35,975
0
L
Izanami
gay-pebble
Izanami
9,988
7,200
0
6,717
12,849
4,649
3,020
1,643
11,196
0
67,072
L
Hun Batz
izYeet
Hun Batz
5,280
1,346
0
4,538
13,345
4,718
0
1,893
11,374
0
56,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
49,578
459
Minions Killed
521
0
Camps Cleared
0
1,694,116
Distance Traveled
1,658,260
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,280
594
117
6
0
347,658
13
L
Cupid
9,313
490
96
5
0
307,369
3
W
Scylla
8,533
449
60
3
0
296,882
0
W
Jormungandr
8,137
428
60
3
0
347,900
1
W
Skadi
10,344
544
142
7
0
347,684
3
W
Sun Wukong
11,228
591
133
7
0
350,189
1
W
Nemesis
7,369
388
64
3
0
351,461
0
L
Yemoja
9,042
476
49
3
0
331,580
0
L
Izanami
10,863
572
158
8
0
334,246
2
L
Hun Batz
9,080
478
101
5
0
337,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role