Player Matchup

Chaac
Chaac
Avantgard
Chaac
Level 24
God Stats
36W - 3L
1,996 SR
Queue Stats
235W - 65L
1,778 Elo+
Solo
Hera
Hera
SomeFrysMF
Hera
Level 79
God Stats
2W - 0L
1,449 SR
Queue Stats
47W - 42L
1,529 Elo+
Solo
Cthulhu
Cthulhu
The Mirelurk
Cthulhu
Level 106
God Stats
12W - 16L
1,467 SR
Queue Stats
260W - 329L
1,401 Elo+
Solo
Team Averages
Level 70
1,638 SR
1,570 Elo+

VS

Team Averages
Level 66
1,454 SR
1,403 Elo+
Sol
Sol
Hover369rus
Sol
Level 141
God Stats
5W - 17L
1,300 SR
Queue Stats
237W - 329L
1,504 Elo+
Solo
Vamana
Vamana
fredligt_piano
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
xSmileMor3x
Tsukuyomi
Level 53
God Stats
5W - 5L
1,562 SR
Queue Stats
61W - 81L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avantgard
Chaac
10
2 / 1 / 4
7,178
798
7,464
5,791
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 2 / 4
6,825
758
3,357
4,040
1,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
The Mirelurk
Cthulhu
9
2 / 1 / 5
6,914
768
3,732
5,878
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,812
646
3,306
6,406
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 2 / 0
4,824
536
57
1,524
433
Tsukuyomi
xSmileMor3x
Tsukuyomi
10
1 / 3 / 1
5,765
641
6,255
8,810
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
4
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Avantgard
Chaac
2
1
4
4
L
1
2
3
1.25
W
3
2
4
2.5
W
Cthulhu
The Mirelurk
Cthulhu
2
1
5
4.5
L
0
2
0
0
L
Tsukuyomi
xSmileMor3x
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
9,618
15,709
Taken
16,740
6,527
Mitigated
5,233
4,175
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Avantgard
Chaac
7,464
1,736
0
2,486
5,791
2,808
1,151
739
5,052
0
27,680
L
3,306
610
123
1,672
6,406
2,125
0
3,408
2,998
18,125
607
W
3,357
420
0
225
4,040
1,126
222
863
3,177
16,264
0
W
Cthulhu
The Mirelurk
Cthulhu
3,732
72
346
1,118
5,878
2,593
647
1,654
4,224
16,799
0
L
57
57
0
0
1,524
433
0
1,112
412
0
57
L
Tsukuyomi
xSmileMor3x
Tsukuyomi
6,255
919
0
284
8,810
2,675
0
2,605
6,205
0
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,917
Gold Earned
16,401
105
Minions Killed
61
0
Camps Cleared
0
487,470
Distance Traveled
344,845
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,178
798
37
4
0
183,788
0
L
Sol
5,812
646
31
3
0
149,993
1
W
Hera
6,825
758
30
3
0
164,720
0
W
Cthulhu
6,914
768
38
4
0
138,962
0
L
Vamana
4,824
536
0
0
0
17,844
0
L
Tsukuyomi
5,765
641
30
3
0
177,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role