Player Matchup

Bellona
Bellona
BeeShelle14
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,628 Elo+
Solo
Fenrir
Fenrir
H_zimo
Fenrir
Level 14
God Stats
14W - 5L
1,760 SR
Queue Stats
86W - 62L
1,557 Elo+
Solo
Bacchus
Bacchus
LateNighttv1
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 108L
1,603 Elo+
Solo
Artemis
Artemis
ozzt0
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,525 Elo+
Solo
Janus
Janus
x-men2018-rgstev
Janus
Level 8
God Stats
0W - 2L
1,209 SR
Queue Stats
4W - 8L
1,515 Elo+
Solo
Team Averages
Level 7
1,494 SR
1,566 Elo+

VS

Team Averages
Level 25
1,583 SR
1,564 Elo+
Heimdallr
Heimdallr
AD DB Vegita
Heimdallr
Level 25
God Stats
13W - 11L
1,466 SR
Queue Stats
55W - 55L
1,588 Elo+
Party 1
Ra
Ra
Elite_array
Ra
Level 14
God Stats
3W - 0L
1,734 SR
Queue Stats
64W - 46L
1,579 Elo+
Solo
Chaac
Chaac
NicKozart-
Chaac
Level 22
God Stats
2W - 0L
1,795 SR
Queue Stats
56W - 61L
1,493 Elo+
Solo
Ravana
Ravana
OutPlayedTyr
Ravana
Level 34
God Stats
13W - 9L
1,419 SR
Queue Stats
148W - 152L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
VrKanna
Kukulkan
Level 28
God Stats
17W - 10L
1,500 SR
Queue Stats
273W - 252L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeShelle14
Bellona
12
0 / 1 / 1
6,584
599
5,217
10,031
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
H_zimo
Fenrir
11
5 / 3 / 1
6,810
619
5,366
8,988
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
LateNighttv1
Bacchus
9
3 / 5 / 3
6,015
547
5,993
8,383
3,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ozzt0
Artemis
5
0 / 4 / 1
4,162
378
1,298
3,075
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 5 / 0
4,214
383
613
3,758
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AD DB Vegita
Heimdallr
11
1 / 2 / 4
6,888
626
3,151
6,425
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 3 / 3
6,918
629
3,900
6,367
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
11
1 / 0 / 1
6,571
597
5,696
7,240
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
12
3 / 3 / 1
7,057
642
3,175
7,075
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
VrKanna
Kukulkan
12
8 / 1 / 3
7,463
678
6,840
5,618
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
17
18
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AD DB Vegita
Heimdallr
1
2
4
1.5
L
Bellona
BeeShelle14
Bellona
0
1
1
0.5
W
4
3
3
1.83
L
Fenrir
H_zimo
Fenrir
5
3
1
1.83
L
Bacchus
LateNighttv1
Bacchus
3
5
3
0.9
W
Chaac
1
0
1
1.5
W
Ravana
3
3
1
1.17
W
Kukulkan
VrKanna
Kukulkan
8
1
3
9.5
L
Artemis
ozzt0
Artemis
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,487
Damage
22,762
34,235
Taken
32,725
14,400
Mitigated
13,266
8,377
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AD DB Vegita
Heimdallr
3,151
1,387
0
2,197
6,425
2,082
1,954
1,996
4,429
0
29,821
L
Bellona
BeeShelle14
Bellona
5,217
2,532
0
6,053
10,031
5,698
0
284
9,747
0
41,843
W
3,900
351
239
2,304
6,367
2,652
502
1,947
4,420
28,004
0
L
Fenrir
H_zimo
Fenrir
5,366
1,464
0
1,421
8,988
3,092
0
3,177
5,711
0
23,699
L
Bacchus
LateNighttv1
Bacchus
5,993
714
0
752
8,383
3,703
0
3,177
5,041
15,222
0
W
Chaac
5,696
2,182
0
3,647
7,240
4,312
1,013
0
7,240
0
31,865
W
Ravana
3,175
826
0
3,041
7,075
2,270
827
876
6,199
0
32,359
W
Kukulkan
VrKanna
Kukulkan
6,840
1,385
0
592
5,618
1,950
683
1,787
3,831
32,469
0
L
Artemis
ozzt0
Artemis
1,298
484
0
45
3,075
885
0
1,114
1,861
0
5,459
L
613
301
0
106
3,758
1,022
56
2,623
1,135
8,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
34,897
193
Minions Killed
302
0
Camps Cleared
0
940,341
Distance Traveled
993,526
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,888
626
63
6
0
172,418
1
L
Bellona
6,584
599
106
10
0
217,101
5
W
Ra
6,918
629
52
5
0
171,857
3
L
Fenrir
6,810
619
42
4
0
274,835
0
L
Bacchus
6,015
547
18
2
0
233,905
0
W
Chaac
6,571
597
64
6
0
226,166
1
W
Ravana
7,057
642
68
6
0
221,729
1
W
Kukulkan
7,463
678
55
5
0
201,356
2
L
Artemis
4,162
378
9
1
0
102,103
0
L
Janus
4,214
383
18
2
0
112,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role