Player Matchup

Hades
Hades
Anactaria
Hades
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
IPaly
Athena
Level 28
God Stats
6W - 1L
2,041 SR
Queue Stats
130W - 107L
1,599 Elo+
Party 3
Kukulkan
Kukulkan
MarkusX18
Kukulkan
Level 24
God Stats
4W - 2L
1,719 SR
Queue Stats
38W - 32L
1,617 Elo+
Solo
Jing Wei
Jing Wei
NeroHawks
Jing Wei
Level 22
God Stats
7W - 7L
1,657 SR
Queue Stats
109W - 89L
1,696 Elo+
Party 1
Mercury
Mercury
aTryhardinPC
Mercury
Level 29
God Stats
10W - 6L
1,725 SR
Queue Stats
349W - 246L
1,718 Elo+
Party 3
Team Averages
Level 26
1,728 SR
1,626 Elo+

VS

Team Averages
Level 46
1,489 SR
1,669 Elo+
Danzaburou
Danzaburou
IIEXAM
Danzaburou
Level 27
God Stats
2W - 3L
1,308 SR
Queue Stats
376W - 380L
1,517 Elo+
Solo
Kukulkan
Kukulkan
MeracleXSmite
Kukulkan
Level 29
God Stats
20W - 15L
1,531 SR
Queue Stats
89W - 81L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
granbomba
Sun Wukong
Level 142
God Stats
1W - 1L
1,381 SR
Queue Stats
15W - 8L
1,651 Elo+
Party 2
Osiris
Osiris
poziwi23
Osiris
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,976 Elo+
Party 2
Mulan
Mulan
wudel
Mulan
Level 24
God Stats
4W - 1L
1,723 SR
Queue Stats
68W - 64L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Anactaria
Hades
12
0 / 6 / 5
7,211
451
5,665
12,758
6,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
IPaly
Athena
12
3 / 3 / 6
7,682
480
6,421
16,232
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MarkusX18
Kukulkan
13
1 / 5 / 0
7,934
496
7,923
8,795
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NeroHawks
Jing Wei
11
0 / 5 / 3
6,506
407
3,596
9,732
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
aTryhardinPC
Mercury
15
8 / 4 / 2
9,173
573
6,907
11,485
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIEXAM
Danzaburou
13
1 / 4 / 9
8,621
539
7,289
11,223
3,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MeracleXSmite
Kukulkan
14
5 / 3 / 5
8,996
562
8,998
6,537
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
granbomba
Sun Wukong
16
3 / 2 / 8
9,177
574
8,906
10,957
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
poziwi23
Osiris
17
5 / 1 / 3
9,936
621
7,278
15,610
11,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
wudel
Mulan
15
9 / 2 / 4
10,400
650
12,945
11,487
7,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
23
23
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
Anactaria
Hades
0
6
5
0.42
W
Danzaburou
IIEXAM
Danzaburou
1
4
9
1.38
L
Athena
IPaly
Athena
3
3
6
2
L
Kukulkan
MarkusX18
Kukulkan
1
5
0
0.2
W
Kukulkan
MeracleXSmite
Kukulkan
5
3
5
2.5
L
Jing Wei
NeroHawks
Jing Wei
0
5
3
0.3
L
Mercury
aTryhardinPC
Mercury
8
4
2
2.25
W
Sun Wukong
granbomba
Sun Wukong
3
2
8
3.5
W
Osiris
poziwi23
Osiris
5
1
3
6.5
W
Mulan
wudel
Mulan
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
45,416
59,002
Taken
55,814
27,725
Mitigated
30,146
14,729
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Anactaria
Hades
5,665
339
160
4,266
12,758
6,395
0
3,320
9,115
44,908
0
W
Danzaburou
IIEXAM
Danzaburou
7,289
2,516
0
4,022
11,223
3,829
995
2,705
8,510
0
49,610
L
Athena
IPaly
Athena
6,421
1,433
0
4,231
16,232
9,894
0
1,934
14,205
22,806
0
L
Kukulkan
MarkusX18
Kukulkan
7,923
1,364
0
2,203
8,795
3,598
0
396
8,371
47,326
0
W
Kukulkan
MeracleXSmite
Kukulkan
8,998
1,275
0
585
6,537
2,624
1,030
3,581
2,928
48,171
0
L
Jing Wei
NeroHawks
Jing Wei
3,596
1,737
0
1,011
9,732
2,902
230
1,106
8,600
0
33,440
L
Mercury
aTryhardinPC
Mercury
6,907
3,096
0
2,858
11,485
4,936
0
1,714
9,713
0
58,535
W
Sun Wukong
granbomba
Sun Wukong
8,906
2,135
0
4,423
10,957
5,103
0
3,590
7,350
0
59,567
W
Osiris
poziwi23
Osiris
7,278
2,323
0
7,877
15,610
11,158
482
5,902
9,289
0
62,340
W
Mulan
wudel
Mulan
12,945
1,789
0
2,050
11,487
7,432
430
3,757
7,728
0
34,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
47,130
398
Minions Killed
467
0
Camps Cleared
0
1,489,123
Distance Traveled
1,601,652
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,211
451
88
6
0
277,600
0
W
Danzaburou
8,621
539
89
6
0
272,103
4
L
Athena
7,682
480
28
2
0
305,641
2
L
Kukulkan
7,934
496
116
7
0
245,745
1
W
Kukulkan
8,996
562
106
7
0
309,413
4
L
Jing Wei
6,506
407
62
4
0
305,407
0
L
Mercury
9,173
573
104
7
0
354,730
4
W
Sun Wukong
9,177
574
103
6
0
351,321
3
W
Osiris
9,936
621
124
8
0
336,278
2
W
Mulan
10,400
650
45
3
0
332,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role