Player Matchup

Chang'e
Chang'e
DanielStorm
Chang'e
Level 31
God Stats
12W - 11L
1,403 SR
Queue Stats
476W - 509L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Doudé
Amaterasu
Level 41
God Stats
3W - 1L
1,714 SR
Queue Stats
437W - 480L
1,421 Elo+
Party 3
Cthulhu
Cthulhu
Kogema
Cthulhu
Level 33
God Stats
149W - 132L
1,513 SR
Queue Stats
362W - 402L
1,422 Elo+
Party 3
Artemis
Artemis
Thorite
Artemis
Level 124
God Stats
29W - 16L
1,689 SR
Queue Stats
181W - 182L
1,499 Elo+
Solo
Thanatos
Thanatos
xL Pricee xL
Thanatos
Level 65
God Stats
0W - 4L
1,177 SR
Queue Stats
23W - 38L
1,398 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,425 Elo+

VS

Team Averages
Level 108
1,643 SR
1,544 Elo+
Vulcan
Vulcan
Alexandria Chi
Vulcan
Level 126
God Stats
13W - 7L
1,605 SR
Queue Stats
63W - 73L
1,441 Elo+
Party 2
Tiamat
Tiamat
Caaro0liine
Tiamat
Level 160
God Stats
30W - 16L
1,691 SR
Queue Stats
517W - 322L
1,611 Elo+
Party 1
Ares
Ares
Obtino
Ares
Level 17
God Stats
14W - 4L
1,784 SR
Queue Stats
42W - 18L
1,656 Elo+
Party 1
Neith
Neith
RICANREMY
Neith
Level 81
God Stats
2W - 1L
1,499 SR
Queue Stats
22W - 23L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
VTS Shots
Ne Zha
Level 154
God Stats
14W - 15L
1,638 SR
Queue Stats
805W - 562L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanielStorm
Chang'e
15
1 / 7 / 4
9,425
943
5,621
17,435
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Doudé
Amaterasu
15
1 / 4 / 6
9,154
915
4,764
18,224
9,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Kogema
Cthulhu
15
2 / 4 / 6
9,456
946
11,112
24,027
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Thorite
Artemis
16
2 / 3 / 6
9,677
968
8,749
7,795
2,759
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xL Pricee xL
Thanatos
14
3 / 10 / 3
9,100
910
7,915
13,793
5,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

133

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 13
10,245
1,025
17,998
3,510
1,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
11 / 0 / 14
12,610
1,261
24,392
5,656
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Obtino
Ares
17
2 / 1 / 17
10,065
1,007
7,826
10,307
9,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
RICANREMY
Neith
16
3 / 6 / 13
9,933
993
12,960
10,414
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
VTS Shots
Ne Zha
17
8 / 2 / 13
11,328
1,133
12,184
12,310
4,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
9
Kills
28
28
Deaths
9
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Tiamat
11
0
14
18
L
Chang'e
DanielStorm
Chang'e
1
7
4
0.43
L
Amaterasu
Doudé
Amaterasu
1
4
6
1
L
Cthulhu
Kogema
Cthulhu
2
4
6
1.25
W
Ares
Obtino
Ares
2
1
17
10.5
W
Neith
RICANREMY
Neith
3
6
13
1.58
L
Artemis
Thorite
Artemis
2
3
6
1.67
W
Ne Zha
VTS Shots
Ne Zha
8
2
13
7.25
L
Thanatos
xL Pricee xL
Thanatos
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
75,360
81,274
Taken
42,197
38,194
Mitigated
25,348
13,640
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,998
7,782
302
496
3,510
1,416
0
1,055
2,455
36,167
0
W
Tiamat
24,392
596
0
1,842
5,656
5,287
0
1,726
3,781
38,719
0
L
Chang'e
DanielStorm
Chang'e
5,621
605
2,110
2,582
17,435
5,768
0
10,649
6,578
31,228
0
L
Amaterasu
Doudé
Amaterasu
4,764
1,445
438
1,919
18,224
9,135
0
10,567
7,358
0
13,053
L
Cthulhu
Kogema
Cthulhu
11,112
383
385
2,951
24,027
15,189
0
17,267
6,372
29,013
0
W
Ares
Obtino
Ares
7,826
832
0
0
10,307
9,986
0
4,837
5,203
15,383
0
W
Neith
RICANREMY
Neith
12,960
6,081
231
948
10,414
3,868
0
4,466
5,599
0
28,831
L
Artemis
Thorite
Artemis
8,749
1,897
669
763
7,795
2,759
0
5,128
2,539
0
37,045
W
Ne Zha
VTS Shots
Ne Zha
12,184
3,480
0
3,718
12,310
4,791
0
3,644
8,426
0
34,455
L
Thanatos
xL Pricee xL
Thanatos
7,915
2,037
0
1,823
13,793
5,343
0
5,426
8,211
0
11,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
54,181
189
Minions Killed
183
4
Camps Cleared
8
893,262
Distance Traveled
905,420
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,245
1,025
52
5
0
165,742
0
W
Tiamat
12,610
1,261
47
5
2
210,119
0
L
Chang'e
9,425
943
71
7
3
185,789
1
L
Amaterasu
9,154
915
23
2
0
195,698
0
L
Cthulhu
9,456
946
31
3
1
194,292
1
W
Ares
10,065
1,007
16
2
0
194,810
0
W
Neith
9,933
993
30
3
2
122,914
0
L
Artemis
9,677
968
60
6
0
144,821
0
W
Ne Zha
11,328
1,133
38
4
4
211,835
1
L
Thanatos
9,100
910
4
0
0
172,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role