Player Matchup

Tsukuyomi
Tsukuyomi
BoostedKawi
Tsukuyomi
Level 27
God Stats
64W - 44L
1,563 SR
Queue Stats
132W - 113L
1,579 Elo+
Solo
Olorun
Olorun
DeathsAspects
Olorun
Level 8
God Stats
2W - 1L
1,759 SR
Queue Stats
80W - 72L
1,559 Elo+
Solo
Amaterasu
Amaterasu
Venuce
Amaterasu
Level 20
God Stats
2W - 0L
1,663 SR
Queue Stats
34W - 33L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
jads1
Kukulkan
Level 24
God Stats
1W - 1L
1,228 SR
Queue Stats
11W - 9L
1,620 Elo+
Party 2
Ymir
Ymir
moiffy
Ymir
Level 29
God Stats
3W - 3L
1,422 SR
Queue Stats
108W - 97L
1,460 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,533 Elo+

VS

Team Averages
Level 9
1,578 SR
1,395 Elo+
Ra
Ra
AGYHWDTYDASD
Ra
Level 6
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 14L
1,318 Elo+
Party 1
Bellona
Bellona
AnakSetan
Bellona
Level 4
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
ModarAnjing
Merlin
Level 5
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 7L
1,142 Elo+
Party 1
Apollo
Apollo
NoMoreShowers
Apollo
Level 28
God Stats
13W - 11L
1,580 SR
Queue Stats
93W - 99L
1,516 Elo+
Solo
Thor
Thor
wushang123
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoostedKawi
Tsukuyomi
13
7 / 0 / 1
7,486
681
5,079
6,047
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 1 / 2
7,454
678
3,865
4,733
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Venuce
Amaterasu
11
4 / 2 / 2
6,220
565
3,879
7,308
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
jads1
Kukulkan
11
3 / 0 / 0
6,269
570
3,644
4,816
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
moiffy
Ymir
7
0 / 4 / 4
4,731
430
2,294
8,012
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,367
488
1,833
6,818
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
AnakSetan
Bellona
9
1 / 5 / 0
5,441
495
3,875
7,189
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
4 / 5 / 1
5,686
517
4,905
5,276
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,793
618
3,508
5,088
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 1
4,515
410
1,136
6,829
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
22
Kills
7
7
Deaths
23
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Bellona
AnakSetan
Bellona
1
5
0
0.2
W
Tsukuyomi
BoostedKawi
Tsukuyomi
7
0
1
7.5
W
8
1
2
9
L
Merlin
4
5
1
0.9
L
1
1
0
1
W
Amaterasu
Venuce
Amaterasu
4
2
2
2.5
W
Kukulkan
jads1
Kukulkan
3
0
0
3
W
Ymir
moiffy
Ymir
0
4
4
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
15,257
30,916
Taken
31,200
12,087
Mitigated
11,551
8,274
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,833
289
274
1,080
6,818
1,836
109
2,102
4,658
22,008
0
L
Bellona
AnakSetan
Bellona
3,875
1,616
0
542
7,189
4,901
0
702
6,473
0
22,955
W
Tsukuyomi
BoostedKawi
Tsukuyomi
5,079
1,517
0
2,872
6,047
2,029
0
127
5,888
0
45,468
W
3,865
1,276
166
1,787
4,733
1,656
1,725
1,211
3,349
39,159
0
L
Merlin
4,905
683
0
0
5,276
1,600
0
3,813
1,433
20,671
0
L
3,508
1,614
0
2,032
5,088
1,604
704
1,724
3,356
0
40,405
W
Amaterasu
Venuce
Amaterasu
3,879
2,224
0
1,108
7,308
4,066
787
1,050
6,130
0
22,921
W
Kukulkan
jads1
Kukulkan
3,644
599
0
565
4,816
1,599
0
543
4,209
35,330
0
W
Ymir
moiffy
Ymir
2,294
633
204
1,572
8,012
2,737
259
3,094
4,602
14,856
0
L
1,136
209
0
1,019
6,829
1,610
0
1,328
5,477
0
11,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
27,802
337
Minions Killed
249
0
Camps Cleared
0
1,125,839
Distance Traveled
1,057,907
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,367
488
48
4
0
195,700
0
L
Bellona
5,441
495
39
4
0
221,996
0
W
Tsukuyomi
7,486
681
92
8
0
260,786
3
W
Olorun
7,454
678
81
7
0
183,391
1
L
Merlin
5,686
517
31
3
0
204,464
1
L
Apollo
6,793
618
99
9
0
214,141
2
W
Amaterasu
6,220
565
47
4
0
217,457
0
W
Kukulkan
6,269
570
92
8
0
242,617
0
W
Ymir
4,731
430
25
2
0
221,588
2
L
Thor
4,515
410
32
3
0
221,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role