Player Matchup

Rama
Rama
Nonhuman05
Rama
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 33L
1,316 Elo+
Party 1
Xing Tian
Xing Tian
THE_BRAHFLASHGAN
Xing Tian
Level 8
God Stats
0W - 7L
1,209 SR
Queue Stats
2W - 9L
1,245 Elo+
Solo
Merlin
Merlin
caionza
Merlin
Level 15
God Stats
9W - 6L
1,500 SR
Queue Stats
97W - 92L
1,206 Elo+
Solo
Bellona
Bellona
theMisterSmiley
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 90L
1,291 Elo+
Solo
Anubis
Anubis
xdskrrt
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 1
Team Averages
Level 10
1,485 SR
1,249 Elo+

VS

Team Averages
Level 12
1,490 SR
1,298 Elo+
Sol
Sol
DrichE23
Sol
Level 18
God Stats
45W - 30L
1,476 SR
Queue Stats
78W - 84L
1,322 Elo+
Solo
Chang'e
Chang'e
break_storms2
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,100 Elo+
Solo
Sun Wukong
Sun Wukong
fly_creeping217
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,249 Elo+
Solo
Chaac
Chaac
mehrab_pen_9
Chaac
Level 13
God Stats
3W - 2L
1,473 SR
Queue Stats
18W - 17L
1,493 Elo+
Solo
Sobek
Sobek
xspasbro
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
15,777
986
23,438
15,692
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
19
1 / 6 / 9
13,218
826
12,660
18,961
22,542
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
caionza
Merlin
20
3 / 11 / 13
14,679
917
38,300
21,134
9,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 8
16,156
1,010
26,769
30,827
27,753
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
xdskrrt
Anubis
19
1 / 10 / 8
12,931
808
2,973
19,435
8,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 10
16,544
1,034
30,339
24,013
13,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
19
2 / 6 / 9
13,079
817
7,463
19,648
7,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
fly_creeping217
Sun Wukong
20
7 / 9 / 8
14,516
907
13,025
24,009
22,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 0 / 11
16,124
1,008
27,838
19,221
25,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
xspasbro
Sobek
20
2 / 2 / 14
14,287
893
14,504
27,649
39,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
23
Kills
35
35
Deaths
24
45
Assists
52
Player
Kills
Deaths
Assists
KDA
W
14
7
10
2.71
L
9
4
7
3.13
L
Xing Tian
1
6
9
0.92
W
Chang'e
2
6
9
1.08
L
Merlin
caionza
Merlin
3
11
13
0.86
W
Sun Wukong
fly_creeping217
Sun Wukong
7
9
8
1.22
W
10
0
11
15.5
L
9
4
8
3.25
L
Anubis
xdskrrt
Anubis
1
10
8
0.5
W
Sobek
xspasbro
Sobek
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,140
Damage
93,169
106,049
Taken
114,540
74,887
Mitigated
108,411
4,526
Healing
28,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,339
9,634
918
10,203
24,013
13,379
0
12,207
11,806
50,157
0
L
23,438
13,482
0
2,016
15,692
6,555
0
7,594
8,098
0
54,553
L
Xing Tian
12,660
1,112
0
0
18,961
22,542
0
10,380
8,581
31,603
0
W
Chang'e
7,463
1,540
1,792
2,057
19,648
7,441
0
9,956
9,692
18,470
0
L
Merlin
caionza
Merlin
38,300
4,013
0
135
21,134
9,326
0
9,492
11,642
80,615
0
W
Sun Wukong
fly_creeping217
Sun Wukong
13,025
4,056
0
180
24,009
22,393
0
8,069
15,940
0
38,011
W
27,838
4,163
0
9,683
19,221
25,778
0
8,165
11,056
75
65,313
L
26,769
9,360
0
2,375
30,827
27,753
0
16,044
14,783
362
54,435
L
Anubis
xdskrrt
Anubis
2,973
508
0
0
19,435
8,711
0
8,871
10,564
8,119
0
W
Sobek
xspasbro
Sobek
14,504
1,502
0
3,626
27,649
39,420
0
15,804
11,845
38,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,761
Gold Earned
74,550
245
Minions Killed
252
7
Camps Cleared
3
1,349,830
Distance Traveled
1,363,846
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,544
1,034
37
2
0
203,459
0
L
Rama
15,777
986
53
3
2
254,157
0
L
Xing Tian
13,218
826
34
2
1
255,986
0
W
Chang'e
13,079
817
39
2
2
229,437
0
L
Merlin
14,679
917
101
6
1
249,705
0
W
Sun Wukong
14,516
907
42
3
0
239,419
0
W
Chaac
16,124
1,008
84
5
1
368,202
0
L
Bellona
16,156
1,010
48
3
3
351,311
1
L
Anubis
12,931
808
9
1
0
238,671
0
W
Sobek
14,287
893
50
3
0
323,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role