Player Matchup

Ymir
Ymir
FRD106
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
KingFalcon2142
Hercules
Level 23
God Stats
4W - 10L
1,534 SR
Queue Stats
216W - 240L
1,429 Elo+
Party 1
Arachne
Arachne
Syntenics
Arachne
Level 15
God Stats
35W - 28L
1,437 SR
Queue Stats
55W - 51L
1,225 Elo+
Solo
Anhur
Anhur
XXXAFFER
Anhur
Level 28
God Stats
19W - 18L
1,603 SR
Queue Stats
123W - 179L
1,358 Elo+
Solo
Danzaburou
Danzaburou
paldotheapache2
Danzaburou
Level 27
God Stats
11W - 5L
1,792 SR
Queue Stats
60W - 49L
1,410 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,385 Elo+

VS

Team Averages
Level 23
1,335 SR
1,346 Elo+
Ares
Ares
Gruxir
Ares
Level 9
God Stats
8W - 9L
1,417 SR
Queue Stats
16W - 16L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Pesic05
Cernunnos
Level 48
God Stats
57W - 62L
1,374 SR
Queue Stats
284W - 337L
1,279 Elo+
Party 2
Ra
Ra
Suferikusu
Ra
Level 29
God Stats
1W - 1L
1,148 SR
Queue Stats
81W - 76L
1,470 Elo+
Solo
Bacchus
Bacchus
ivkezyt
Bacchus
Level 6
God Stats
1W - 2L
1,221 SR
Queue Stats
3W - 8L
1,159 Elo+
Party 2
Nike
Nike
muffinXpress
Nike
Level 23
God Stats
25W - 19L
1,516 SR
Queue Stats
65W - 58L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FRD106
Ymir
10
0 / 9 / 1
7,169
358
1,353
16,707
10,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
13
0 / 3 / 3
8,367
418
3,818
16,636
16,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Syntenics
Arachne
16
6 / 4 / 2
10,073
504
10,500
20,377
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
XXXAFFER
Anhur
13
1 / 8 / 3
8,392
420
6,179
12,875
4,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
paldotheapache2
Danzaburou
17
5 / 5 / 3
10,954
548
14,349
15,032
5,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gruxir
Ares
15
7 / 2 / 11
11,565
578
8,569
13,782
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Pesic05
Cernunnos
19
10 / 1 / 12
12,468
623
21,278
15,844
7,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 6
12,311
616
11,634
13,105
7,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ivkezyt
Bacchus
14
1 / 5 / 10
9,451
473
4,246
10,666
5,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 2 / 2
11,276
564
8,298
11,378
10,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
12
Kills
28
29
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
FRD106
Ymir
0
9
1
0.06
W
Ares
Gruxir
Ares
7
2
11
6.25
L
Hercules
0
3
3
0.5
W
Cernunnos
Pesic05
Cernunnos
10
1
12
16
W
8
2
6
5.5
L
Arachne
Syntenics
Arachne
6
4
2
1.75
L
Anhur
XXXAFFER
Anhur
1
8
3
0.31
W
Bacchus
ivkezyt
Bacchus
1
5
10
1.2
W
2
2
2
1.5
L
Danzaburou
paldotheapache2
Danzaburou
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
54,025
81,627
Taken
64,775
45,391
Mitigated
47,164
19,652
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
FRD106
Ymir
1,353
598
0
1,089
16,707
10,963
0
6,518
10,012
25,719
0
W
Ares
Gruxir
Ares
8,569
876
0
872
13,782
14,988
773
240
13,492
24,451
0
L
Hercules
3,818
183
0
4,128
16,636
16,453
0
4,108
12,460
0
39,958
W
Cernunnos
Pesic05
Cernunnos
21,278
12,162
0
9,448
15,844
7,717
3,526
49
15,795
0
83,280
W
11,634
1,105
3,214
6,421
13,105
7,952
2,540
733
12,347
87,431
0
L
Arachne
Syntenics
Arachne
10,500
7,638
25
9,088
20,377
7,973
648
4,969
15,286
0
62,479
L
Anhur
XXXAFFER
Anhur
6,179
2,561
0
1,698
12,875
4,043
1,744
4,060
8,815
0
42,184
W
Bacchus
ivkezyt
Bacchus
4,246
186
0
512
10,666
5,634
198
257
10,386
17,495
0
W
8,298
612
0
1,900
11,378
10,873
2,353
74
11,054
6,882
64,601
L
Danzaburou
paldotheapache2
Danzaburou
14,349
5,952
0
3,624
15,032
5,959
0
5,139
9,734
0
80,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
57,071
432
Minions Killed
467
0
Camps Cleared
0
1,546,247
Distance Traveled
2,002,648
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,169
358
44
2
0
211,315
0
W
Ares
11,565
578
26
1
0
426,116
4
L
Hercules
8,367
418
77
4
0
349,051
0
W
Cernunnos
12,468
623
121
6
0
391,256
1
W
Ra
12,311
616
166
8
0
381,437
5
L
Arachne
10,073
504
103
5
0
370,043
0
L
Anhur
8,392
420
77
4
0
300,586
0
W
Bacchus
9,451
473
25
1
0
411,076
1
W
Nike
11,276
564
129
6
0
392,763
2
L
Danzaburou
10,954
548
131
7
0
315,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role