Player Matchup

Medusa
Medusa
HELLA566
Medusa
Level 109
God Stats
11W - 7L
1,619 SR
Queue Stats
491W - 511L
1,459 Elo+
Solo
Khepri
Khepri
JoaoGui2530
Khepri
Level 85
God Stats
24W - 18L
1,545 SR
Queue Stats
96W - 120L
1,434 Elo+
Party 1
Vulcan
Vulcan
cyb3rVIRUS_xD
Vulcan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
luandrfeelgood
Merlin
Level 108
God Stats
7W - 6L
1,655 SR
Queue Stats
51W - 66L
1,463 Elo+
Party 1
Thanatos
Thanatos
tennoprime775
Thanatos
Level 84
God Stats
11W - 7L
1,537 SR
Queue Stats
88W - 113L
1,460 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,463 Elo+

VS

Team Averages
Level 107
1,458 SR
1,447 Elo+
Achilles
Achilles
Joakokeh
Achilles
Level 67
God Stats
14W - 23L
1,369 SR
Queue Stats
234W - 286L
1,378 Elo+
Solo
Fenrir
Fenrir
kiputa
Fenrir
Level 123
God Stats
13W - 14L
1,459 SR
Queue Stats
94W - 91L
1,493 Elo+
Solo
Janus
Janus
marcossouza-35
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 276L
1,479 Elo+
Solo
Neith
Neith
sjatoba
Neith
Level 101
God Stats
303W - 310L
1,460 SR
Queue Stats
508W - 554L
1,384 Elo+
Solo
Tiamat
Tiamat
zLøy
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HELLA566
Medusa
9
1 / 2 / 1
4,835
484
4,887
4,656
1,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
9
1 / 0 / 2
5,553
555
1,914
4,829
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
5,636
564
6,185
5,155
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 3
5,669
567
2,106
1,907
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
tennoprime775
Thanatos
10
3 / 2 / 0
5,795
580
2,688
6,510
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joakokeh
Achilles
11
3 / 1 / 1
6,560
656
4,351
9,457
5,933
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
kiputa
Fenrir
9
5 / 0 / 0
5,675
568
2,951
4,398
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,837
484
937
2,201
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
sjatoba
Neith
8
0 / 2 / 1
4,616
462
3,140
4,593
1,141
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
zLøy
Tiamat
7
0 / 2 / 0
4,319
432
1,722
5,059
4,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
8
8
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
HELLA566
Medusa
1
2
1
0.75
L
Achilles
Joakokeh
Achilles
3
1
1
3.5
W
Khepri
1
0
2
2
W
1
4
0
0.25
L
Fenrir
kiputa
Fenrir
5
0
0
5
W
0
0
3
1.5
L
0
1
0
0
L
Neith
sjatoba
Neith
0
2
1
0.25
W
Thanatos
tennoprime775
Thanatos
3
2
0
1.5
L
Tiamat
zLøy
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
13,101
23,057
Taken
25,708
8,965
Mitigated
14,493
9,649
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HELLA566
Medusa
4,887
1,654
0
1,395
4,656
1,540
214
1,163
3,493
0
26,434
L
Achilles
Joakokeh
Achilles
4,351
508
0
3,522
9,457
5,933
276
5,450
3,503
0
37,343
W
Khepri
1,914
51
348
1,395
4,829
2,636
0
612
4,217
13,836
0
W
6,185
2,640
0
464
5,155
1,674
0
0
5,155
26,299
0
L
Fenrir
kiputa
Fenrir
2,951
395
0
1,057
4,398
2,020
0
726
3,652
0
16,935
W
2,106
128
0
1,063
1,907
537
436
673
1,234
26,690
0
L
937
0
0
140
2,201
608
0
1,086
1,115
19,015
0
L
Neith
sjatoba
Neith
3,140
1,241
0
1,748
4,593
1,141
0
1,246
3,347
0
20,869
W
Thanatos
tennoprime775
Thanatos
2,688
678
0
4,984
6,510
2,578
0
211
6,299
0
33,971
L
Tiamat
zLøy
Tiamat
1,722
444
462
1,473
5,059
4,791
0
1,173
3,886
11,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
26,007
263
Minions Killed
206
0
Camps Cleared
0
975,272
Distance Traveled
888,155
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,835
484
55
6
0
182,146
3
L
Achilles
6,560
656
78
8
0
199,786
2
W
Khepri
5,553
555
24
2
0
216,220
2
W
Vulcan
5,636
564
56
6
0
187,221
3
L
Fenrir
5,675
568
34
3
0
204,691
0
W
Merlin
5,669
567
60
6
0
193,769
6
L
Janus
4,837
484
31
3
0
138,318
0
L
Neith
4,616
462
40
4
0
151,207
1
W
Thanatos
5,795
580
68
7
0
195,916
1
L
Tiamat
4,319
432
23
2
0
194,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role