Player Matchup

Thanatos
Thanatos
ComicCascade2
Thanatos
Level 57
God Stats
10W - 14L
1,484 SR
Queue Stats
204W - 237L
1,499 Elo+
Solo
Cernunnos
Cernunnos
GamerTillDeath93
Cernunnos
Level 79
God Stats
34W - 17L
1,599 SR
Queue Stats
202W - 193L
1,439 Elo+
Solo
Awilix
Awilix
IronmMan720
Awilix
Level 140
God Stats
9W - 9L
1,542 SR
Queue Stats
200W - 202L
1,457 Elo+
Solo
Bacchus
Bacchus
Ramanaa
Bacchus
Level 106
God Stats
1W - 0L
1,895 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
cptBADGER27
Cerberus
Level 65
God Stats
4W - 4L
1,606 SR
Queue Stats
46W - 46L
1,407 Elo+
Solo
Team Averages
Level 89
1,625 SR
1,460 Elo+

VS

Team Averages
Level 114
1,680 SR
1,407 Elo+
Nemesis
Nemesis
GeneralTibbs
Nemesis
Level 114
God Stats
0W - 2L
1,407 SR
Queue Stats
66W - 93L
1,345 Elo+
Solo
Izanami
Izanami
H3LbytheT0N
Izanami
Level 80
God Stats
12W - 17L
1,803 SR
Queue Stats
402W - 455L
1,398 Elo+
Solo
Nu Wa
Nu Wa
MokonaModokl
Nu Wa
Level 121
God Stats
103W - 89L
1,581 SR
Queue Stats
808W - 832L
1,460 Elo+
Solo
Cabrakan
Cabrakan
Thefergos
Cabrakan
Level 110
God Stats
3W - 5L
1,806 SR
Queue Stats
532W - 639L
1,357 Elo+
Solo
Mulan
Mulan
kirbywells3000
Mulan
Level 143
God Stats
28W - 14L
1,802 SR
Queue Stats
612W - 602L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ComicCascade2
Thanatos
10
3 / 1 / 2
5,602
560
3,629
7,188
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
10
4 / 3 / 4
6,061
606
4,411
6,362
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
10
2 / 1 / 1
5,253
525
1,989
5,765
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Ramanaa
Bacchus
9
5 / 1 / 5
6,106
611
3,547
4,164
2,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
cptBADGER27
Cerberus
9
2 / 0 / 2
5,255
526
4,699
5,715
3,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GeneralTibbs
Nemesis
8
2 / 4 / 1
5,123
512
1,789
6,142
1,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
H3LbytheT0N
Izanami
7
1 / 5 / 1
5,143
514
2,120
6,128
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
5,348
535
5,186
4,171
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Thefergos
Cabrakan
7
2 / 4 / 1
4,991
499
4,167
7,169
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,496
550
3,010
7,407
2,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ComicCascade2
Thanatos
3
1
2
4
W
Cernunnos
4
3
4
2
L
Nemesis
GeneralTibbs
Nemesis
2
4
1
0.63
L
Izanami
H3LbytheT0N
Izanami
1
5
1
0.3
W
Awilix
2
1
1
2.5
L
1
2
0
0.5
W
Bacchus
Ramanaa
Bacchus
5
1
5
7.5
L
Cabrakan
Thefergos
Cabrakan
2
4
1
0.63
W
Cerberus
cptBADGER27
Cerberus
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
16,272
29,194
Taken
31,017
12,622
Mitigated
10,031
12,530
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ComicCascade2
Thanatos
3,629
1,274
0
5,320
7,188
2,257
0
2,247
4,941
0
29,470
W
Cernunnos
4,411
2,194
0
2,770
6,362
2,179
1,145
2,410
3,952
0
29,503
L
Nemesis
GeneralTibbs
Nemesis
1,789
477
429
394
6,142
1,706
473
1,895
4,222
0
11,271
L
Izanami
H3LbytheT0N
Izanami
2,120
1,473
0
1,021
6,128
1,328
260
1,005
5,098
0
19,736
W
Awilix
1,989
552
0
125
5,765
2,567
572
2,203
3,562
0
26,158
L
5,186
813
0
1,148
4,171
987
169
812
3,259
31,066
0
W
Bacchus
Ramanaa
Bacchus
3,547
581
0
1,120
4,164
2,425
0
1,830
2,334
8,543
0
L
Cabrakan
Thefergos
Cabrakan
4,167
677
0
959
7,169
3,842
128
1,387
5,758
16,976
0
W
Cerberus
cptBADGER27
Cerberus
4,699
591
0
3,195
5,715
3,194
0
663
5,052
22,796
0
L
3,010
1,105
0
3,944
7,407
2,168
793
3,147
4,260
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
26,101
243
Minions Killed
189
0
Camps Cleared
0
956,913
Distance Traveled
855,795
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,602
560
64
6
0
205,900
1
W
Cernunnos
6,061
606
64
6
0
151,428
1
L
Nemesis
5,123
512
23
2
0
193,421
0
L
Izanami
5,143
514
46
5
0
137,800
0
W
Awilix
5,253
525
58
6
0
194,577
0
L
Nu Wa
5,348
535
39
4
0
178,870
2
W
Bacchus
6,106
611
9
1
0
218,195
3
L
Cabrakan
4,991
499
22
2
0
167,465
2
W
Cerberus
5,255
526
48
5
0
186,813
0
L
Mulan
5,496
550
59
6
0
178,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role