Player Matchup

Ymir
Ymir
EdibleBleach-_-
Ymir
Level 41
God Stats
12W - 9L
1,425 SR
Queue Stats
306W - 286L
1,435 Elo+
Party 1
He Bo
He Bo
Gwizzy_113
He Bo
Level 88
God Stats
2W - 0L
1,457 SR
Queue Stats
188W - 189L
1,511 Elo+
Party 1
Chang'e
Chang'e
willneockles
Chang'e
Level 146
God Stats
4W - 5L
1,713 SR
Queue Stats
59W - 97L
1,487 Elo+
Party 1
Team Averages
Level 92
1,532 SR
1,478 Elo+

VS

Team Averages
Level 50
1,606 SR
1,472 Elo+
Ne Zha
Ne Zha
Go Crazy Dexter
Ne Zha
Level 60
God Stats
3W - 3L
1,546 SR
Queue Stats
224W - 213L
1,573 Elo+
Solo
Mulan
Mulan
robinhood2160
Mulan
Level 6
God Stats
3W - 3L
1,671 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Kukulkan
Kukulkan
xxMJFxx
Kukulkan
Level 85
God Stats
25W - 22L
1,601 SR
Queue Stats
33W - 31L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
10,094
841
8,079
12,037
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
12
7 / 1 / 6
9,401
783
8,361
5,952
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
willneockles
Chang'e
11
4 / 0 / 9
8,715
726
6,120
5,346
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,940
662
3,444
10,501
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 11 / 2
7,311
609
3,743
14,116
6,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
xxMJFxx
Kukulkan
8
1 / 2 / 0
7,279
607
2,562
2,947
1,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
2
2
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
1
5
0
0.2
W
He Bo
7
1
6
10
L
0
11
2
0.09
W
Chang'e
willneockles
Chang'e
4
0
9
8.5
L
Kukulkan
xxMJFxx
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
9,749
23,335
Taken
27,564
15,182
Mitigated
11,328
5,288
Healing
891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,079
1,616
607
1,908
12,037
11,400
797
1,121
10,916
27,546
0
L
3,444
1,056
0
600
10,501
3,720
147
8,283
2,010
0
26,854
W
He Bo
8,361
818
0
0
5,952
2,055
381
501
5,451
42,700
0
L
3,743
834
0
51
14,116
6,595
0
11,153
2,745
0
13,775
W
Chang'e
willneockles
Chang'e
6,120
722
1,182
1,591
5,346
1,727
1,196
966
4,380
23,452
0
L
Kukulkan
xxMJFxx
Kukulkan
2,562
68
0
240
2,947
1,013
144
2,836
97
16,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
22,530
132
Minions Killed
92
0
Camps Cleared
0
593,479
Distance Traveled
423,409
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,094
841
33
3
0
205,525
2
L
Ne Zha
7,940
662
45
4
0
182,987
1
W
He Bo
9,401
783
70
6
0
210,479
0
L
Mulan
7,311
609
17
1
0
145,081
1
W
Chang'e
8,715
726
29
2
0
177,475
2
L
Kukulkan
7,279
607
30
3
0
95,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role