Player Matchup

Chaac
Chaac
CapTommy43
Chaac
Level 109
God Stats
33W - 23L
1,549 SR
Queue Stats
1,012W - 971L
1,493 Elo+
Party 1
Arachne
Arachne
Kuruk_24
Arachne
Level 87
God Stats
43W - 20L
1,675 SR
Queue Stats
444W - 446L
1,523 Elo+
Party 1
Izanami
Izanami
Lukasekcz
Izanami
Level 110
God Stats
8W - 5L
1,720 SR
Queue Stats
43W - 35L
1,525 Elo+
Party 3
Horus
Horus
Petunekcz
Horus
Level 108
God Stats
1W - 3L
1,378 SR
Queue Stats
43W - 38L
1,512 Elo+
Party 3
Tiamat
Tiamat
headrusher00
Tiamat
Level 107
God Stats
20W - 15L
1,608 SR
Queue Stats
179W - 192L
1,506 Elo+
Solo
Team Averages
Level 104
1,586 SR
1,512 Elo+

VS

Team Averages
Level 88
1,480 SR
1,523 Elo+
Yemoja
Yemoja
ClownClown50
Yemoja
Level 107
God Stats
69W - 64L
1,643 SR
Queue Stats
215W - 197L
1,571 Elo+
Party 2
Chronos
Chronos
Jackzimus01
Chronos
Level 63
God Stats
4W - 4L
1,267 SR
Queue Stats
205W - 180L
1,521 Elo+
Solo
Athena
Athena
ThePuffessor
Athena
Level 123
God Stats
9W - 14L
1,538 SR
Queue Stats
356W - 339L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
detenator
Cu Chulainn
Level 87
God Stats
40W - 26L
1,649 SR
Queue Stats
97W - 92L
1,568 Elo+
Party 2
Apollo
Apollo
natnaeltesfah775
Apollo
Level 62
God Stats
2W - 7L
1,302 SR
Queue Stats
55W - 66L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 2 / 0
6,034
549
2,884
7,850
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Kuruk_24
Arachne
10
2 / 2 / 2
5,698
518
3,556
6,933
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Lukasekcz
Izanami
11
6 / 2 / 0
6,920
629
6,760
6,748
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Petunekcz
Horus
9
1 / 2 / 8
5,730
521
5,167
7,842
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
1 / 1 / 1
5,281
480
3,424
4,285
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 1 / 4
6,188
563
3,180
7,411
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
Jackzimus01
Chronos
9
1 / 2 / 2
5,760
524
2,623
6,537
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
2 / 2 / 3
5,946
541
4,385
8,991
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
detenator
Cu Chulainn
13
2 / 0 / 0
7,300
664
5,605
5,605
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 5 / 3
5,513
501
2,639
7,273
1,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
9
9
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
0
0
L
Yemoja
2
1
4
4
L
Chronos
Jackzimus01
Chronos
1
2
2
1
W
Arachne
Kuruk_24
Arachne
2
2
2
1.5
W
Izanami
Lukasekcz
Izanami
6
2
0
3
W
Horus
Petunekcz
Horus
1
2
8
2.5
L
Athena
2
2
3
1.75
L
Cu Chulainn
detenator
Cu Chulainn
2
0
0
2
W
Tiamat
1
1
1
1.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
18,432
33,658
Taken
35,817
16,527
Mitigated
15,255
13,527
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,884
759
0
3,326
7,850
5,871
0
0
7,425
0
37,369
L
Yemoja
3,180
894
473
791
7,411
3,024
0
440
6,779
13,333
0
L
Chronos
Jackzimus01
Chronos
2,623
1,004
0
2,102
6,537
1,571
568
1,412
4,789
27,019
0
W
Arachne
Kuruk_24
Arachne
3,556
3,222
0
960
6,933
2,175
140
3,504
3,429
0
24,099
W
Izanami
Lukasekcz
Izanami
6,760
5,227
0
2,970
6,748
2,127
1,491
2,731
4,017
0
45,736
W
Horus
Petunekcz
Horus
5,167
2,438
943
2,501
7,842
4,231
66
1,907
5,935
0
10,808
L
Athena
4,385
1,314
0
2,908
8,991
4,618
0
371
8,509
26,252
0
L
Cu Chulainn
detenator
Cu Chulainn
5,605
1,354
0
2,257
5,605
4,338
642
0
5,305
0
44,513
W
Tiamat
3,424
245
501
2,326
4,285
2,123
80
2,046
2,239
21,169
0
L
2,639
734
0
999
7,273
1,704
0
695
6,311
0
18,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
30,707
272
Minions Killed
279
0
Camps Cleared
0
1,017,965
Distance Traveled
1,009,377
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,034
549
82
7
0
193,906
2
L
Yemoja
6,188
563
26
2
0
185,510
0
L
Chronos
5,760
524
58
5
0
209,194
2
W
Arachne
5,698
518
42
4
0
235,978
1
W
Izanami
6,920
629
104
9
0
168,970
0
W
Horus
5,730
521
13
1
0
213,986
5
L
Athena
5,946
541
68
6
0
212,912
0
L
Cu Chulainn
7,300
664
99
9
0
185,697
1
W
Tiamat
5,281
480
31
3
0
205,125
1
L
Apollo
5,513
501
28
3
0
216,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role