Player Matchup

Tiamat
Tiamat
Bronze IV
AlvaroTez05
Tiamat
Bronze IV
Level 37
God Stats
0W - 7L
1,178 SR
Queue Stats
2W - 11L
1,343 MMR
Party 1
Danzaburou
Danzaburou
Silver II
TopCannabis90
Danzaburou
Silver II
Level 135
God Stats
35W - 53L
1,321 SR
Queue Stats
581W - 739L
1,198 MMR
Solo
Sobek
Sobek
Bronze IV
oscarbe97
Sobek
Bronze IV
Level 48
God Stats
1W - 2L
1,110 SR
Queue Stats
2W - 13L
1,167 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,203 SR
1,236 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,485 SR
1,290 MMR
Chaac
Chaac
Gold V
Butnaru
Chaac
Gold V
Level 87
God Stats
14W - 16L
1,731 SR
Queue Stats
160W - 224L
1,443 MMR
Solo
Artemis
Artemis
Silver III
MiTcHeLL_DaRk
Artemis
Silver III
Level 69
God Stats
38W - 33L
1,461 SR
Queue Stats
81W - 96L
1,044 MMR
Solo
Janus
Janus
Gold III
ironhide0145
Janus
Gold III
Level 159
God Stats
6W - 12L
1,264 SR
Queue Stats
546W - 619L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 1
7,801
557
4,772
11,074
5,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TopCannabis90
Danzaburou
11
0 / 5 / 2
8,036
574
4,371
12,195
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
oscarbe97
Sobek
11
2 / 6 / 0
9,266
662
5,030
16,911
14,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
BastetScyllaHadesCthulhuKukulkan

VS

Bans
CabrakanKumbhakarnaCu ChulainnYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Butnaru
Chaac
14
5 / 1 / 11
10,038
717
10,068
17,127
14,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
13
4 / 1 / 12
9,881
706
10,971
7,614
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 0 / 9
10,500
750
13,944
4,216
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
16
16
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
1
0.1
W
Chaac
Butnaru
Chaac
5
1
11
10.5
W
Artemis
4
1
12
10
L
Danzaburou
TopCannabis90
Danzaburou
0
5
2
0.2
W
7
0
9
11.5
L
Sobek
oscarbe97
Sobek
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
34,983
40,180
Taken
28,957
24,551
Mitigated
18,820
12,907
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,772
600
576
3,628
11,074
5,706
0
3,327
7,431
30,244
0
W
Chaac
Butnaru
Chaac
10,068
1,348
850
11,619
17,127
14,462
637
6,025
11,102
0
40,323
W
Artemis
10,971
4,262
0
1,280
7,614
2,881
821
2,550
5,064
0
39,914
L
Danzaburou
TopCannabis90
Danzaburou
4,371
844
331
2,810
12,195
4,181
0
4,542
7,306
0
31,038
W
13,944
834
122
2,121
4,216
1,477
1,292
1,282
2,934
60,039
0
L
Sobek
oscarbe97
Sobek
5,030
69
0
5,562
16,911
14,664
0
5,419
10,926
15,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
30,419
131
Minions Killed
225
0
Camps Cleared
0
726,390
Distance Traveled
725,444
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,801
557
43
3
0
244,549
0
W
Chaac
10,038
717
53
4
0
269,669
0
W
Artemis
9,881
706
65
5
0
212,809
0
L
Danzaburou
8,036
574
66
5
0
230,639
2
W
Janus
10,500
750
107
8
0
242,966
9
L
Sobek
9,266
662
22
2
0
251,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role