Player Matchup

Anhur
Anhur
CoffeeCascade26
Anhur
Level 6
God Stats
12W - 24L
1,500 SR
Queue Stats
609W - 606L
1,272 Elo+
Solo
Mercury
Mercury
Indie115
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 115L
1,267 Elo+
Solo
Anubis
Anubis
clowncherub
Anubis
Level 28
God Stats
1W - 0L
1,462 SR
Queue Stats
6W - 12L
1,525 Elo+
Solo
Ares
Ares
deluxed3900
Ares
Level 14
God Stats
4W - 1L
1,821 SR
Queue Stats
61W - 33L
1,566 Elo+
Solo
Janus
Janus
demonelf20
Janus
Level 21
God Stats
2W - 1L
1,454 SR
Queue Stats
27W - 39L
1,323 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,391 Elo+

VS

Team Averages
Level 21
1,383 SR
1,424 Elo+
Thoth
Thoth
Flow_Jam
Thoth
Level 28
God Stats
0W - 3L
1,213 SR
Queue Stats
104W - 88L
1,644 Elo+
Solo
Guan Yu
Guan Yu
Nano06195542
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Tutus_05
Cthulhu
Level 17
God Stats
2W - 3L
1,346 SR
Queue Stats
11W - 13L
1,446 Elo+
Solo
Terra
Terra
Yawn1365
Terra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 23L
1,182 Elo+
Solo
Izanami
Izanami
foggymnm
Izanami
Level 28
God Stats
5W - 6L
1,358 SR
Queue Stats
153W - 176L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,730
459
124
5,328
1,509
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Indie115
Mercury
16
4 / 4 / 2
10,033
528
5,107
12,949
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
2 / 4 / 1
9,686
510
4,603
14,858
6,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 5
10,361
545
9,582
14,171
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
13
1 / 3 / 1
8,239
434
3,850
6,013
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flow_Jam
Thoth
16
3 / 4 / 7
9,868
519
14,859
10,495
3,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nano06195542
Guan Yu
6
0 / 2 / 0
5,911
311
645
3,451
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Tutus_05
Cthulhu
15
2 / 7 / 3
8,914
469
2,470
13,779
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
Yawn1365
Terra
1
0 / 0 / 0
5,286
278
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
foggymnm
Izanami
18
10 / 3 / 3
10,789
568
12,694
10,825
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
15
16
Deaths
16
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Thoth
Flow_Jam
Thoth
3
4
7
1.63
W
Mercury
Indie115
Mercury
4
4
2
1.25
L
Guan Yu
Nano06195542
Guan Yu
0
2
0
0
L
Cthulhu
Tutus_05
Cthulhu
2
7
3
0.5
L
Terra
Yawn1365
Terra
0
0
0
0
W
Anubis
2
4
1
0.63
W
6
2
5
4.25
W
Janus
1
3
1
0.5
L
Izanami
foggymnm
Izanami
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
30,668
53,319
Taken
38,550
24,520
Mitigated
20,148
13,351
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
124
124
0
1,556
5,328
1,509
2,422
135
5,193
0
36,364
L
Thoth
Flow_Jam
Thoth
14,859
719
498
2,090
10,495
3,706
1,038
7,630
2,865
71,624
0
W
Mercury
Indie115
Mercury
5,107
2,219
0
780
12,949
4,337
0
3,217
9,657
0
60,930
L
Guan Yu
Nano06195542
Guan Yu
645
248
122
332
3,451
1,012
0
495
2,956
0
6,521
L
Cthulhu
Tutus_05
Cthulhu
2,470
200
0
1,014
13,779
11,384
609
4,530
9,249
38,417
0
L
Terra
Yawn1365
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
4,603
368
0
6,068
14,858
6,844
938
6,478
8,380
63,743
0
W
9,582
499
0
3,901
14,171
10,054
884
4,299
9,747
30,759
0
W
Janus
3,850
462
123
923
6,013
1,776
536
2,975
3,013
27,488
0
L
Izanami
foggymnm
Izanami
12,694
8,554
0
2,386
10,825
4,046
670
5,523
5,302
0
69,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
40,768
391
Minions Killed
341
0
Camps Cleared
0
1,605,679
Distance Traveled
1,093,615
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,730
459
78
4
0
284,371
0
L
Thoth
9,868
519
134
7
0
348,613
2
W
Mercury
10,033
528
99
5
0
434,547
3
L
Guan Yu
5,911
311
15
1
0
108,729
0
L
Cthulhu
8,914
469
75
4
0
291,746
2
L
Terra
5,286
278
0
0
0
9,883
0
W
Anubis
9,686
510
124
7
0
291,051
1
W
Ares
10,361
545
35
2
0
344,268
4
W
Janus
8,239
434
55
3
0
251,442
0
L
Izanami
10,789
568
117
6
0
334,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role