Player Matchup

Fenrir
Fenrir
Benny B Benson
Fenrir
Level 62
God Stats
4W - 2L
2,029 SR
Queue Stats
17W - 26L
1,530 Elo+
Party 1
Khepri
Khepri
BootyCrack97
Khepri
Level 68
God Stats
1W - 3L
1,480 SR
Queue Stats
59W - 67L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
storm4599
Kukulkan
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 82L
1,362 Elo+
Solo
Team Averages
Level 53
1,670 SR
1,479 Elo+

VS

Team Averages
Level 50
1,523 SR
1,400 Elo+
Danzaburou
Danzaburou
CorruptedPan
Danzaburou
Level 57
God Stats
43W - 30L
1,616 SR
Queue Stats
345W - 442L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
NemesisIRL
Nu Wa
Level 67
God Stats
230W - 251L
1,476 SR
Queue Stats
819W - 948L
1,543 Elo+
Solo
Ra
Ra
Omega Coy
Ra
Level 26
God Stats
33W - 38L
1,478 SR
Queue Stats
133W - 165L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 6
9,852
616
7,534
16,134
8,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
14
5 / 3 / 5
10,592
662
6,922
16,949
13,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
storm4599
Kukulkan
15
5 / 4 / 5
10,868
679
13,782
9,121
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorruptedPan
Danzaburou
15
9 / 4 / 5
12,223
764
12,463
12,347
4,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
2 / 0 / 13
11,249
703
11,820
10,352
7,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 8 / 9
11,094
693
8,871
12,727
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
15
15
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Khepri
5
3
5
2.5
W
Danzaburou
CorruptedPan
Danzaburou
9
4
5
2.88
W
Nu Wa
2
0
13
8.5
W
4
8
9
1.06
L
Kukulkan
storm4599
Kukulkan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
33,154
42,204
Taken
35,426
25,853
Mitigated
15,913
1,931
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,534
595
0
707
16,134
8,880
0
8,197
7,610
0
28,338
L
Khepri
6,922
765
508
716
16,949
13,972
0
6,204
10,533
26,611
0
W
Danzaburou
CorruptedPan
Danzaburou
12,463
4,585
1,002
2,120
12,347
4,531
2,107
7,988
4,015
0
48,309
W
Nu Wa
11,820
6,121
0
1,321
10,352
7,023
1,442
4,684
5,418
47,138
0
W
8,871
1,629
1,274
2,028
12,727
4,359
212
7,192
5,233
33,785
0
L
Kukulkan
storm4599
Kukulkan
13,782
114
0
0
9,121
3,001
0
5,665
3,310
64,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
34,566
152
Minions Killed
177
0
Camps Cleared
0
876,434
Distance Traveled
775,631
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,852
616
37
2
0
249,873
2
L
Khepri
10,592
662
33
2
0
332,588
1
W
Danzaburou
12,223
764
68
4
0
267,885
2
W
Nu Wa
11,249
703
46
3
0
253,651
4
W
Ra
11,094
693
63
4
0
254,095
0
L
Kukulkan
10,868
679
82
5
0
293,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role