Player Matchup

Cthulhu
Cthulhu
BlackGvngSht02
Cthulhu
Level 13
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Merlin
Merlin
Heccu
Merlin
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
23W - 21L
1,468 Elo+
Solo
Susano
Susano
danii20015
Susano
Level 24
God Stats
0W - 2L
1,084 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 22
1,521 SR
1,455 Elo+

VS

Team Averages
Level 31
1,465 SR
1,395 Elo+
Fenrir
Fenrir
CountTW
Fenrir
Level 6
God Stats
7W - 4L
1,488 SR
Queue Stats
7W - 4L
1,521 Elo+
Party 2
Medusa
Medusa
FuturPaquet599
Medusa
Level 6
God Stats
3W - 3L
1,408 SR
Queue Stats
3W - 6L
1,197 Elo+
Solo
Ra
Ra
Ripcip456
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
11,753
560
9,882
19,461
25,135
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Heccu
Merlin
16
2 / 7 / 1
12,192
581
20,655
14,799
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
danii20015
Susano
14
0 / 7 / 3
10,781
513
7,465
14,206
5,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CountTW
Fenrir
16
2 / 2 / 12
12,704
605
9,844
15,743
12,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
9 / 1 / 9
14,068
670
16,375
13,681
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 1 / 8
14,089
671
12,487
13,746
5,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Fenrir
CountTW
Fenrir
2
2
12
4
W
9
1
9
13.5
L
Merlin
Heccu
Merlin
2
7
1
0.36
W
8
1
8
12
L
Susano
danii20015
Susano
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
38,706
48,466
Taken
43,170
36,372
Mitigated
23,268
2,357
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
201
80
812
19,461
25,135
0
4,694
14,767
39,286
0
W
Fenrir
CountTW
Fenrir
9,844
2,113
0
991
15,743
12,187
0
9,251
6,217
0
32,176
W
16,375
9,271
741
486
13,681
5,444
2,049
9,823
3,708
0
55,244
L
Merlin
Heccu
Merlin
20,655
563
0
500
14,799
5,912
0
4,269
10,530
87,695
0
W
12,487
967
6,691
8,007
13,746
5,637
731
10,796
2,675
100,984
0
L
Susano
danii20015
Susano
7,465
723
0
965
14,206
5,325
0
3,633
10,573
0
32,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
40,861
200
Minions Killed
261
0
Camps Cleared
0
1,020,234
Distance Traveled
996,538
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,753
560
48
2
0
344,110
2
W
Fenrir
12,704
605
35
2
0
359,476
6
W
Medusa
14,068
670
69
3
0
291,620
0
L
Merlin
12,192
581
109
5
0
306,020
5
W
Ra
14,089
671
157
7
0
345,442
5
L
Susano
10,781
513
43
2
0
370,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role