Player Matchup

Yemoja
Yemoja
Gold V
Badibiii
Yemoja
Gold V
Level 156
God Stats
5W - 7L
1,398 SR
Queue Stats
56W - 54L
1,420 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Kíkkyx
Danzaburou
Silver I
Level 133
God Stats
15W - 23L
1,527 SR
Queue Stats
167W - 185L
1,202 MMR
Party 2
Mercury
Mercury
Gold III
Lemathelin
Mercury
Gold III
Level 148
God Stats
17W - 16L
1,521 SR
Queue Stats
77W - 79L
1,681 MMR
Party 2
Chronos
Chronos
Gold IV
Riconudo
Chronos
Gold IV
Level 103
God Stats
5W - 0L
1,754 SR
Queue Stats
42W - 41L
1,498 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
imgrumpp
Cu Chulainn
Gold II
Level 107
God Stats
50W - 34L
1,599 SR
Queue Stats
126W - 122L
1,471 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,560 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,563 SR
1,473 MMR
Tyr
Tyr
Gold I
AAA丶爱喝酸奶不舔盖
Tyr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
LmpShalev
Bacchus
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 3
Fenrir
Fenrir
Silver I
NanoAtom
Fenrir
Silver I
Level 146
God Stats
2W - 1L
1,846 SR
Queue Stats
163W - 146L
1,418 MMR
Party 3
Cupid
Cupid
Gold IV
Ras0
Cupid
Gold IV
Level 151
God Stats
7W - 2L
1,764 SR
Queue Stats
246W - 242L
1,476 MMR
Solo
Janus
Janus
Silver I
TheKawaiiCactus
Janus
Silver I
Level 140
God Stats
0W - 3L
1,205 SR
Queue Stats
19W - 24L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Badibiii
Yemoja
16
1 / 1 / 11
11,358
473
8,070
13,761
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kíkkyx
Danzaburou
20
3 / 2 / 8
13,391
558
10,644
13,562
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Lemathelin
Mercury
20
8 / 8 / 5
14,128
589
15,936
18,808
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Riconudo
Chronos
20
6 / 2 / 3
13,513
563
12,953
13,002
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
imgrumpp
Cu Chulainn
19
3 / 2 / 9
12,673
528
14,844
21,128
16,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetTsukuyomiTiamatArachneScylla

VS

Bans
ApolloNemesisThanatosAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 1
11,394
475
11,163
23,479
25,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
LmpShalev
Bacchus
15
0 / 5 / 5
9,889
412
4,967
13,022
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
NanoAtom
Fenrir
20
9 / 1 / 2
13,337
556
14,759
21,060
17,559
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Ras0
Cupid
19
3 / 5 / 0
11,957
498
10,224
16,594
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 4 / 3
11,042
460
6,229
10,293
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
21
Kills
13
15
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Badibiii
Yemoja
1
1
11
6.5
W
Danzaburou
Kíkkyx
Danzaburou
3
2
8
3.5
W
Mercury
Lemathelin
Mercury
8
8
5
1.31
L
Bacchus
LmpShalev
Bacchus
0
5
5
0.5
L
Fenrir
NanoAtom
Fenrir
9
1
2
10
L
Cupid
Ras0
Cupid
3
5
0
0.6
W
Chronos
Riconudo
Chronos
6
2
3
3.75
L
0
4
3
0.38
W
Cu Chulainn
imgrumpp
Cu Chulainn
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,447
Damage
47,342
80,261
Taken
84,448
51,908
Mitigated
69,700
30,449
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,163
1,010
0
8,112
23,479
25,202
2,606
6,776
16,703
0
78,456
W
Yemoja
Badibiii
Yemoja
8,070
2,612
6,887
5,859
13,761
15,226
1,119
2,834
10,847
30,601
0
W
Danzaburou
Kíkkyx
Danzaburou
10,644
3,830
0
5,099
13,562
6,202
3,261
2,439
11,123
0
96,702
W
Mercury
Lemathelin
Mercury
15,936
11,673
0
385
18,808
8,038
944
2,310
16,418
0
119,617
L
Bacchus
LmpShalev
Bacchus
4,967
305
0
1,520
13,022
14,607
0
4,711
8,311
36,612
0
L
Fenrir
NanoAtom
Fenrir
14,759
3,810
0
10,180
21,060
17,559
0
5,332
15,728
0
120,134
L
Cupid
Ras0
Cupid
10,224
5,417
38
7,325
16,594
7,353
0
2,493
14,101
0
94,354
W
Chronos
Riconudo
Chronos
12,953
4,499
0
3,739
13,002
5,718
1,931
2,878
10,044
114,278
0
L
6,229
60
0
1,855
10,293
4,979
0
3,045
7,248
74,525
0
W
Cu Chulainn
imgrumpp
Cu Chulainn
14,844
2,587
0
8,480
21,128
16,724
491
735
20,393
8,018
87,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,063
Gold Earned
57,619
702
Minions Killed
742
0
Camps Cleared
0
2,386,581
Distance Traveled
2,215,909
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,394
475
152
6
0
434,556
2
W
Yemoja
11,358
473
31
1
0
461,054
8
W
Danzaburou
13,391
558
165
7
0
450,646
6
W
Mercury
14,128
589
161
7
0
547,529
4
L
Bacchus
9,889
412
53
2
0
428,535
4
L
Fenrir
13,337
556
183
8
0
535,647
6
L
Cupid
11,957
498
193
8
0
397,876
4
W
Chronos
13,513
563
186
8
0
462,421
10
L
Janus
11,042
460
161
7
0
419,295
9
W
Cu Chulainn
12,673
528
159
7
0
464,931
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role