Player Matchup

Artemis
Artemis
Lokipic
Artemis
Level 156
God Stats
9W - 0L
1,865 SR
Queue Stats
183W - 135L
1,670 Elo+
Party 1
Hercules
Hercules
T3Nat
Hercules
Level 109
God Stats
4W - 0L
1,675 SR
Queue Stats
46W - 33L
1,730 Elo+
Party 1
Baron Samedi
Baron Samedi
radasm
Baron Samedi
Level 66
God Stats
2W - 1L
1,837 SR
Queue Stats
5W - 4L
1,424 Elo+
Party 1
Team Averages
Level 110
1,793 SR
1,608 Elo+

VS

Team Averages
Level 136
1,690 SR
1,575 Elo+
Discordia
Discordia
JeFoCo
Discordia
Level 156
God Stats
1W - 2L
1,338 SR
Queue Stats
48W - 37L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
Thekillerbaby
Sylvanus
Level 127
God Stats
1W - 1L
1,812 SR
Queue Stats
54W - 62L
1,494 Elo+
Party 2
Cupid
Cupid
WillyMix7
Cupid
Level 124
God Stats
4W - 1L
1,920 SR
Queue Stats
96W - 73L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lokipic
Artemis
13
6 / 3 / 6
10,177
783
16,500
16,555
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
T3Nat
Hercules
12
4 / 4 / 6
9,305
716
6,116
13,557
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
radasm
Baron Samedi
14
6 / 2 / 4
10,147
781
9,127
10,271
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JeFoCo
Discordia
13
6 / 6 / 2
9,623
740
16,079
11,480
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Thekillerbaby
Sylvanus
12
2 / 4 / 6
8,411
647
3,862
12,352
11,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
WillyMix7
Cupid
12
1 / 6 / 8
8,282
637
8,823
12,307
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
9
9
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
JeFoCo
Discordia
6
6
2
1.17
W
Artemis
Lokipic
Artemis
6
3
6
3
W
Hercules
T3Nat
Hercules
4
4
6
1.75
L
Sylvanus
Thekillerbaby
Sylvanus
2
4
6
1.25
L
Cupid
WillyMix7
Cupid
1
6
8
0.83
W
Baron Samedi
radasm
Baron Samedi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
28,764
40,383
Taken
36,139
19,695
Mitigated
20,842
16,428
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JeFoCo
Discordia
16,079
1,241
0
1,825
11,480
4,746
0
1,430
10,050
45,987
0
W
Artemis
Lokipic
Artemis
16,500
7,387
0
9,047
16,555
5,859
540
9,432
7,123
0
54,677
W
Hercules
T3Nat
Hercules
6,116
1,757
0
3,020
13,557
9,827
1,995
5,741
7,816
0
16,313
L
Sylvanus
Thekillerbaby
Sylvanus
3,862
828
2,700
2,440
12,352
11,293
0
4,808
7,544
11,436
0
L
Cupid
WillyMix7
Cupid
8,823
3,809
1,456
3,280
12,307
4,803
0
2,917
9,390
0
31,598
W
Baron Samedi
radasm
Baron Samedi
9,127
559
547
3,814
10,271
4,009
504
4,800
5,471
41,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
26,316
159
Minions Killed
122
0
Camps Cleared
0
625,687
Distance Traveled
635,753
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,623
740
55
4
0
213,092
0
W
Artemis
10,177
783
82
6
0
198,175
2
W
Hercules
9,305
716
20
2
0
235,933
4
L
Sylvanus
8,411
647
13
1
0
210,707
0
L
Cupid
8,282
637
54
4
0
211,954
3
W
Baron Samedi
10,147
781
57
4
0
191,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role