Player Matchup

Kumbhakarna
Kumbhakarna
FactualMango
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,477 Elo+
Party 3
Merlin
Merlin
Nikov3ga
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,519 Elo+
Party 3
Chiron
Chiron
ShikaDanMaru
Chiron
Level 42
God Stats
5W - 6L
1,514 SR
Queue Stats
338W - 389L
1,470 Elo+
Party 1
Janus
Janus
kamesakazzz
Janus
Level 29
God Stats
2W - 3L
1,611 SR
Queue Stats
19W - 15L
1,566 Elo+
Party 3
Serqet
Serqet
tetezgaming
Serqet
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
294W - 333L
1,461 Elo+
Party 1
Team Averages
Level 35
1,525 SR
1,499 Elo+

VS

Team Averages
Level 42
1,525 SR
1,469 Elo+
Scylla
Scylla
B0roro
Scylla
Level 39
God Stats
19W - 18L
1,475 SR
Queue Stats
133W - 131L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
Bardini
Jormungandr
Level 30
God Stats
8W - 7L
1,568 SR
Queue Stats
107W - 106L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Relvense
Danzaburou
Level 82
God Stats
6W - 3L
1,649 SR
Queue Stats
159W - 138L
1,511 Elo+
Party 2
Pele
Pele
brkNnN
Pele
Level 17
God Stats
3W - 2L
1,670 SR
Queue Stats
29W - 27L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dSKalation89
Ah Muzen Cab
Level 44
God Stats
7W - 16L
1,266 SR
Queue Stats
144W - 170L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FactualMango
Kumbhakarna
15
3 / 4 / 5
9,830
492
13,167
16,120
18,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Nikov3ga
Merlin
14
2 / 5 / 3
9,295
465
9,798
11,344
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
3 / 7 / 1
9,862
493
6,908
12,244
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 1
9,460
473
4,823
8,727
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
1 / 5 / 3
9,024
451
5,115
16,592
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B0roro
Scylla
16
4 / 1 / 8
10,307
515
7,960
7,302
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Bardini
Jormungandr
15
6 / 1 / 11
9,835
492
7,708
11,790
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Relvense
Danzaburou
17
9 / 2 / 7
10,748
537
13,638
12,147
4,965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
brkNnN
Pele
16
3 / 2 / 11
9,892
495
8,871
15,027
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
dSKalation89
Ah Muzen Cab
17
4 / 4 / 1
10,489
524
8,713
15,612
5,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
26
26
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
B0roro
Scylla
4
1
8
8
W
Jormungandr
Bardini
Jormungandr
6
1
11
11.5
L
Kumbhakarna
FactualMango
Kumbhakarna
3
4
5
1.38
L
Merlin
Nikov3ga
Merlin
2
5
3
0.7
W
Danzaburou
Relvense
Danzaburou
9
2
7
6.25
L
Chiron
3
7
1
0.5
W
Pele
brkNnN
Pele
3
2
11
4.25
W
Ah Muzen Cab
dSKalation89
Ah Muzen Cab
4
4
1
1.13
L
1
5
1
0.3
L
Serqet
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
46,890
65,027
Taken
61,878
36,049
Mitigated
28,137
17,461
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
B0roro
Scylla
7,960
1,092
0
500
7,302
2,188
0
3,441
3,337
52,846
0
W
Jormungandr
Bardini
Jormungandr
7,708
1,813
0
1,709
11,790
9,676
582
4,063
7,643
35,611
0
L
Kumbhakarna
FactualMango
Kumbhakarna
13,167
1,217
0
4,112
16,120
18,637
331
1,526
14,542
53,310
0
L
Merlin
Nikov3ga
Merlin
9,798
1,185
0
3,175
11,344
4,477
0
4,242
7,082
45,576
0
W
Danzaburou
Relvense
Danzaburou
13,638
7,879
0
4,494
12,147
4,965
908
3,813
7,986
0
67,002
L
Chiron
6,908
1,816
492
2,333
12,244
3,674
782
4,977
6,999
0
48,368
W
Pele
brkNnN
Pele
8,871
2,827
0
5,546
15,027
5,682
0
5,717
8,512
0
68,093
W
Ah Muzen Cab
dSKalation89
Ah Muzen Cab
8,713
5,825
0
7,899
15,612
5,626
256
9,606
5,310
0
71,299
L
4,823
169
119
1,032
8,727
3,158
0
2,882
5,689
55,436
0
L
Serqet
5,115
915
0
6,198
16,592
6,103
0
1,458
14,988
0
52,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
51,271
519
Minions Killed
509
0
Camps Cleared
0
1,794,142
Distance Traveled
1,773,388
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,307
515
122
6
0
344,846
8
W
Jormungandr
9,835
492
50
3
0
332,552
8
L
Kumbhakarna
9,830
492
112
6
0
333,478
3
L
Merlin
9,295
465
77
4
0
355,119
7
W
Danzaburou
10,748
537
100
5
0
362,920
6
L
Chiron
9,862
493
97
5
0
328,600
4
W
Pele
9,892
495
107
5
0
420,557
9
W
Ah Muzen Cab
10,489
524
130
7
0
312,513
1
L
Janus
9,460
473
132
7
0
376,437
4
L
Serqet
9,024
451
101
5
0
400,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role