Player Matchup

Athena
Athena
BUZ__07
Athena
Level 74
God Stats
9W - 5L
1,664 SR
Queue Stats
224W - 225L
1,537 Elo+
Solo
Chang'e
Chang'e
Skovmand-Holm
Chang'e
Level 106
God Stats
1W - 0L
1,534 SR
Queue Stats
212W - 217L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Zlathayce39
Danzaburou
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 78L
1,530 Elo+
Solo
Tiamat
Tiamat
kazajistan98
Tiamat
Level 124
God Stats
17W - 19L
1,491 SR
Queue Stats
386W - 396L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
neonstrange
Zhong Kui
Level 126
God Stats
12W - 9L
1,140 SR
Queue Stats
565W - 541L
1,479 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,518 Elo+

VS

Team Averages
Level 106
1,601 SR
1,539 Elo+
Janus
Janus
AndresTodoNice
Janus
Level 87
God Stats
4W - 4L
1,596 SR
Queue Stats
342W - 354L
1,475 Elo+
Solo
Chaac
Chaac
BlackViper747
Chaac
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 264L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
HESSAN_ALREMAS
Kukulkan
Level 133
God Stats
4W - 4L
1,821 SR
Queue Stats
415W - 411L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
Ragnarback
Heimdallr
Level 123
God Stats
84W - 65L
1,401 SR
Queue Stats
694W - 714L
1,523 Elo+
Party 1
Geb
Geb
xXWAR-MACHINE6Xx
Geb
Level 104
God Stats
0W - 1L
1,685 SR
Queue Stats
43W - 29L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BUZ__07
Athena
13
4 / 1 / 6
7,469
575
10,123
7,270
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
12
2 / 2 / 4
6,842
526
4,237
6,834
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Zlathayce39
Danzaburou
12
2 / 1 / 5
7,102
546
8,862
10,240
3,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
1 / 1 / 0
7,174
552
3,510
6,624
7,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
neonstrange
Zhong Kui
13
4 / 2 / 1
7,423
571
6,762
9,503
7,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,948
534
3,934
7,287
2,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 2
6,981
537
3,654
9,186
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
1 / 1 / 0
7,633
587
3,975
5,624
2,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Ragnarback
Heimdallr
10
3 / 5 / 0
6,381
491
7,692
13,038
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 3
5,662
436
3,152
12,713
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
7
7
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Athena
BUZ__07
Athena
4
1
6
7
L
2
2
2
1.5
L
Kukulkan
1
1
0
1
L
Heimdallr
Ragnarback
Heimdallr
3
5
0
0.6
W
Chang'e
2
2
4
2
W
Danzaburou
Zlathayce39
Danzaburou
2
1
5
4.5
W
Tiamat
1
1
0
1
W
Zhong Kui
neonstrange
Zhong Kui
4
2
1
2.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
22,407
40,471
Taken
47,848
23,283
Mitigated
18,897
22,423
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,934
730
0
1,230
7,287
2,516
0
6,070
1,217
42,281
0
W
Athena
BUZ__07
Athena
10,123
3,212
0
3,576
7,270
3,049
0
1,246
6,024
49,512
0
L
3,654
997
0
2,196
9,186
4,174
0
3,850
5,336
0
46,348
L
Kukulkan
3,975
328
0
2,208
5,624
2,751
0
3,856
1,768
50,557
0
L
Heimdallr
Ragnarback
Heimdallr
7,692
2,671
0
4,677
13,038
3,769
0
5,287
7,751
0
37,430
W
Chang'e
4,237
763
1,932
3,803
6,834
2,114
630
1,103
5,731
23,734
0
W
Danzaburou
Zlathayce39
Danzaburou
8,862
4,158
0
4,603
10,240
3,556
673
1,468
8,772
0
46,805
W
Tiamat
3,510
264
0
3,726
6,624
7,475
0
3,578
3,046
38,589
0
W
Zhong Kui
neonstrange
Zhong Kui
6,762
830
0
4,783
9,503
7,089
81
3,666
5,837
40,741
0
L
3,152
260
675
2,958
12,713
5,687
0
5,569
7,144
14,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
33,605
357
Minions Killed
404
0
Camps Cleared
0
1,299,266
Distance Traveled
1,197,840
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,948
534
101
8
0
241,363
5
W
Athena
7,469
575
87
7
0
295,256
4
L
Chaac
6,981
537
87
7
0
275,916
6
L
Kukulkan
7,633
587
140
11
0
198,015
2
L
Heimdallr
6,381
491
60
5
0
225,108
1
W
Chang'e
6,842
526
27
2
0
251,332
1
W
Danzaburou
7,102
546
86
7
0
263,660
1
W
Tiamat
7,174
552
80
6
0
245,605
4
W
Zhong Kui
7,423
571
77
6
0
243,413
7
L
Geb
5,662
436
16
1
0
257,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role