Player Matchup

Fenrir
Fenrir
Bĺadez
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,374 Elo+
Party 1
Zeus
Zeus
Diehard2886
Zeus
Level 6
God Stats
1W - 3L
1,351 SR
Queue Stats
1W - 7L
1,120 Elo+
Solo
King Arthur
King Arthur
Fasterkiller777
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 77L
1,211 Elo+
Party 1
Team Averages
Level 33
1,450 SR
1,235 Elo+

VS

Team Averages
Level 66
1,345 SR
1,229 Elo+
Kukulkan
Kukulkan
Ianmrbars
Kukulkan
Level 16
God Stats
1W - 3L
1,250 SR
Queue Stats
26W - 45L
1,218 Elo+
Solo
Zeus
Zeus
The First Error
Zeus
Level 93
God Stats
2W - 1L
1,433 SR
Queue Stats
21W - 22L
1,167 Elo+
Solo
Izanami
Izanami
borschnez
Izanami
Level 88
God Stats
4W - 2L
1,353 SR
Queue Stats
57W - 73L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bĺadez
Fenrir
13
2 / 6 / 1
10,062
629
8,108
18,846
12,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 2
8,981
561
3,017
8,791
3,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Fasterkiller777
King Arthur
12
0 / 7 / 3
9,068
567
2,241
19,056
13,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ianmrbars
Kukulkan
12
1 / 0 / 5
9,718
607
4,481
5,646
3,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 1 / 5
11,905
744
20,087
6,685
2,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
borschnez
Izanami
16
6 / 2 / 5
11,889
743
12,307
9,127
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
2
Kills
16
16
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bĺadez
Fenrir
2
6
1
0.42
L
0
3
2
0.33
L
King Arthur
Fasterkiller777
King Arthur
0
7
3
0.21
W
Kukulkan
Ianmrbars
Kukulkan
1
0
5
3.5
W
9
1
5
11.5
W
Izanami
borschnez
Izanami
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,366
Damage
36,875
46,693
Taken
21,458
29,257
Mitigated
10,334
7,065
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bĺadez
Fenrir
8,108
1,324
0
4,208
18,846
12,153
0
8,860
9,986
0
28,178
L
3,017
402
0
950
8,791
3,204
0
6,663
2,128
39,679
0
L
King Arthur
Fasterkiller777
King Arthur
2,241
348
32
1,875
19,056
13,900
0
9,161
9,895
0
17,897
W
Kukulkan
Ianmrbars
Kukulkan
4,481
423
0
982
5,646
3,354
132
355
5,291
19,855
0
W
20,087
1,613
696
1,454
6,685
2,288
289
857
5,828
55,638
0
W
Izanami
borschnez
Izanami
12,307
7,562
0
3,351
9,127
4,692
2,003
1,944
7,183
0
83,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
33,512
138
Minions Killed
207
0
Camps Cleared
0
881,437
Distance Traveled
755,425
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,062
629
34
2
0
311,587
3
L
Zeus
8,981
561
67
4
0
277,007
1
L
King Arthur
9,068
567
37
2
0
292,843
1
W
Kukulkan
9,718
607
28
2
0
266,398
0
W
Zeus
11,905
744
54
3
0
249,709
0
W
Izanami
11,889
743
125
8
0
239,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role