Player Matchup

Thanatos
Thanatos
DeAfricanRebel
Thanatos
Level 13
God Stats
4W - 6L
1,114 SR
Queue Stats
18W - 19L
1,351 Elo+
Solo
Neith
Neith
Islys
Neith
Level 5
God Stats
4W - 7L
1,128 SR
Queue Stats
10W - 17L
1,192 Elo+
Party 2
Geb
Geb
Mr Bradsher
Geb
Level 29
God Stats
7W - 7L
1,554 SR
Queue Stats
76W - 85L
1,534 Elo+
Party 2
Merlin
Merlin
Rehtuer
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Solo
Nemesis
Nemesis
ZeCangaiba
Nemesis
Level 18
God Stats
11W - 23L
1,347 SR
Queue Stats
50W - 70L
1,359 Elo+
Solo
Team Averages
Level 14
1,329 SR
1,330 Elo+

VS

Team Averages
Level 16
1,411 SR
1,382 Elo+
Medusa
Medusa
CrazyMonster007
Medusa
Level 4
God Stats
1W - 2L
1,262 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 1
Achilles
Achilles
Dalakrua69
Achilles
Level 24
God Stats
20W - 22L
1,507 SR
Queue Stats
109W - 97L
1,484 Elo+
Party 1
Scylla
Scylla
Falex3000
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 56L
1,192 Elo+
Party 1
Chiron
Chiron
TurkeyLegend8
Chiron
Level 18
God Stats
2W - 4L
1,270 SR
Queue Stats
40W - 50L
1,375 Elo+
Solo
Ymir
Ymir
Титан1212
Ymir
Level 26
God Stats
33W - 38L
1,517 SR
Queue Stats
106W - 107L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
14 / 10 / 15
17,476
1,092
31,377
27,768
16,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Islys
Neith
20
15 / 7 / 17
18,640
1,165
46,859
17,134
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 4 / 26
15,685
980
16,819
23,833
29,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Rehtuer
Merlin
20
4 / 13 / 24
15,589
974
31,677
24,752
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ZeCangaiba
Nemesis
20
2 / 10 / 25
14,516
907
17,964
25,748
16,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 14
14,221
889
11,546
23,454
9,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Dalakrua69
Achilles
20
18 / 2 / 20
18,642
1,165
32,666
35,678
63,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Falex3000
Scylla
20
2 / 13 / 19
14,015
876
9,140
22,472
7,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 8 / 20
17,187
1,074
31,208
32,224
14,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 5 / 33
16,427
1,027
26,447
38,328
59,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
150
36
Kills
44
44
Deaths
36
107
Assists
106
Player
Kills
Deaths
Assists
KDA
W
5
8
14
1.5
W
Achilles
Dalakrua69
Achilles
18
2
20
14
L
Thanatos
14
10
15
2.15
W
Scylla
Falex3000
Scylla
2
13
19
0.88
L
Neith
Islys
Neith
15
7
17
3.36
L
1
4
26
3.5
L
Merlin
Rehtuer
Merlin
4
13
24
1.23
W
13
8
20
2.88
L
Nemesis
ZeCangaiba
Nemesis
2
10
25
1.45
W
6
5
33
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,696
Damage
111,007
119,235
Taken
152,156
80,686
Mitigated
154,565
20,621
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,546
8,028
0
0
23,454
9,193
0
7,458
15,821
0
22,559
W
Achilles
Dalakrua69
Achilles
32,666
9,984
0
5,727
35,678
63,729
0
12,094
23,346
0
57,018
L
Thanatos
31,377
10,217
0
14,407
27,768
16,232
0
8,906
18,862
0
65,894
W
Scylla
Falex3000
Scylla
9,140
4,146
0
0
22,472
7,365
0
5,665
16,704
22,695
0
L
Neith
Islys
Neith
46,859
23,571
0
3,259
17,134
7,719
0
4,343
12,791
0
78,097
L
16,819
1,646
0
1,907
23,833
29,492
0
7,377
16,456
33,470
0
L
Merlin
Rehtuer
Merlin
31,677
4,424
0
0
24,752
10,451
0
7,704
17,048
57,873
0
W
31,208
10,625
1,799
4,616
32,224
14,841
0
10,089
22,010
0
55,387
L
Nemesis
ZeCangaiba
Nemesis
17,964
8,959
0
1,048
25,748
16,792
0
7,257
18,491
0
33,515
W
26,447
3,570
825
1,140
38,328
59,437
0
13,190
24,939
59,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,906
Gold Earned
80,492
240
Minions Killed
260
14
Camps Cleared
4
1,410,342
Distance Traveled
1,351,425
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,221
889
19
1
0
230,492
2
W
Achilles
18,642
1,165
58
4
0
342,103
0
L
Thanatos
17,476
1,092
69
4
9
317,453
3
W
Scylla
14,015
876
38
2
1
210,193
0
L
Neith
18,640
1,165
48
3
0
245,875
0
L
Geb
15,685
980
22
1
1
338,497
1
L
Merlin
15,589
974
71
4
2
246,147
0
W
Chiron
17,187
1,074
73
5
1
302,146
1
L
Nemesis
14,516
907
30
2
2
262,370
0
W
Ymir
16,427
1,027
72
5
2
266,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role