Player Matchup

Artio
Artio
CejuDios
Artio
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 115L
1,525 Elo+
Solo
Kali
Kali
Fanibani
Kali
Level 29
God Stats
11W - 7L
1,636 SR
Queue Stats
114W - 110L
1,602 Elo+
Solo
Neith
Neith
Skyratch77
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,675 Elo+
Solo
Janus
Janus
Turkishbeaver
Janus
Level 17
God Stats
7W - 6L
1,440 SR
Queue Stats
36W - 28L
1,547 Elo+
Solo
Fenrir
Fenrir
sescorpion
Fenrir
Level 15
God Stats
6W - 3L
1,637 SR
Queue Stats
55W - 60L
1,600 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,590 Elo+

VS

Team Averages
Level 24
1,613 SR
1,554 Elo+
Hel
Hel
Aradonin
Hel
Level 35
God Stats
54W - 45L
1,565 SR
Queue Stats
96W - 95L
1,524 Elo+
Party 2
Osiris
Osiris
DEFINITELYHUGO
Osiris
Level 29
God Stats
2W - 3L
1,635 SR
Queue Stats
130W - 105L
1,664 Elo+
Solo
Arachne
Arachne
Lucaros4
Arachne
Level 27
God Stats
4W - 2L
1,624 SR
Queue Stats
12W - 8L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
Mayer005
Cernunnos
Level 24
God Stats
34W - 43L
1,539 SR
Queue Stats
44W - 64L
1,458 Elo+
Party 2
Zeus
Zeus
NGOLieferant
Zeus
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CejuDios
Artio
12
5 / 2 / 5
7,093
591
7,335
11,895
8,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
12
5 / 1 / 3
7,493
624
4,221
8,099
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
10
6 / 1 / 0
6,457
538
4,998
3,706
1,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 6 / 0
5,550
463
4,560
6,231
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
sescorpion
Fenrir
10
2 / 1 / 7
6,631
553
5,066
8,797
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,514
543
4,151
8,060
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 3
7,526
627
5,488
7,565
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Lucaros4
Arachne
10
2 / 7 / 2
6,165
514
6,234
9,834
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Mayer005
Cernunnos
9
0 / 4 / 1
5,344
445
961
6,330
1,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 6 / 1
5,589
466
5,971
5,483
1,348
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
20
Kills
11
11
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Artio
CejuDios
Artio
5
2
5
3.75
L
6
1
3
7.5
W
Kali
5
1
3
6.5
L
Arachne
Lucaros4
Arachne
2
7
2
0.43
L
Cernunnos
Mayer005
Cernunnos
0
4
1
0.13
L
1
6
1
0.25
W
Neith
6
1
0
6
W
2
6
0
0.33
W
Fenrir
sescorpion
Fenrir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,180
Damage
22,805
38,728
Taken
37,272
21,814
Mitigated
13,319
14,737
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,151
191
576
3,748
8,060
2,719
1,352
1,628
6,146
42,366
0
W
Artio
CejuDios
Artio
7,335
576
64
6,548
11,895
8,026
78
4,133
7,578
36,786
0
L
5,488
2,362
0
2,204
7,565
4,350
0
1,374
6,117
0
38,202
W
Kali
4,221
2,537
0
3,300
8,099
3,750
0
1,249
6,830
0
42,262
L
Arachne
Lucaros4
Arachne
6,234
3,873
135
2,812
9,834
3,389
51
5,607
4,153
0
19,559
L
Cernunnos
Mayer005
Cernunnos
961
391
304
1,178
6,330
1,513
182
0
6,330
0
16,659
L
5,971
1,857
0
187
5,483
1,348
0
2,824
2,631
17,105
0
W
Neith
4,998
1,490
0
1,158
3,706
1,292
759
960
2,706
0
27,211
W
4,560
361
0
850
6,231
1,727
0
1,462
4,729
23,867
0
W
Fenrir
sescorpion
Fenrir
5,066
1,497
0
2,817
8,797
7,019
288
1,992
6,763
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
31,138
300
Minions Killed
283
0
Camps Cleared
0
1,016,365
Distance Traveled
1,038,007
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,514
543
90
8
0
218,543
2
W
Artio
7,093
591
83
7
0
208,142
1
L
Osiris
7,526
627
89
7
0
244,187
4
W
Kali
7,493
624
83
7
0
230,165
4
L
Arachne
6,165
514
34
3
0
223,074
1
L
Cernunnos
5,344
445
37
3
0
177,646
1
L
Zeus
5,589
466
33
3
0
174,557
0
W
Neith
6,457
538
57
5
0
213,378
3
W
Janus
5,550
463
39
3
0
179,519
1
W
Fenrir
6,631
553
38
3
0
185,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role