Player Matchup

Pele
Pele
BliZe_NoctaDozo_
Pele
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 123L
1,484 Elo+
Solo
Hera
Hera
LordHendry
Hera
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,580 Elo+
Solo
Cerberus
Cerberus
NewSlick
Cerberus
Level 101
God Stats
5W - 2L
1,285 SR
Queue Stats
97W - 91L
1,460 Elo+
Solo
Achilles
Achilles
RafinhoZola
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,551 Elo+
Solo
Discordia
Discordia
pablouskii
Discordia
Level 132
God Stats
4W - 2L
1,438 SR
Queue Stats
120W - 113L
1,575 Elo+
Solo
Team Averages
Level 130
1,445 SR
1,530 Elo+

VS

Team Averages
Level 147
1,629 SR
1,507 Elo+
Artio
Artio
Ombrek
Artio
Level 160
God Stats
5W - 6L
1,718 SR
Queue Stats
763W - 751L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yuanao
Ah Muzen Cab
Level 157
God Stats
16W - 20L
1,500 SR
Queue Stats
671W - 694L
1,373 Elo+
Solo
Odin
Odin
antonio98789
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 360L
1,585 Elo+
Solo
Cupid
Cupid
ii-Jamaica-xx
Cupid
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 75L
1,500 Elo+
Solo
Xbalanque
Xbalanque
m0rdecai
Xbalanque
Level 157
God Stats
31W - 20L
1,926 SR
Queue Stats
761W - 814L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 16
11,698
688
13,366
20,385
16,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 17
12,384
728
22,020
12,118
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
NewSlick
Cerberus
20
4 / 2 / 24
13,079
769
17,776
27,718
39,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
RafinhoZola
Achilles
19
8 / 3 / 17
12,006
706
16,347
17,620
23,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
pablouskii
Discordia
20
9 / 2 / 16
13,264
780
21,340
10,410
5,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ombrek
Artio
17
2 / 7 / 10
10,231
602
8,814
23,528
31,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Yuanao
Ah Muzen Cab
17
4 / 8 / 10
11,126
654
12,161
18,420
8,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 5 / 12
11,348
668
13,947
23,119
24,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 7 / 7
11,325
666
17,619
18,669
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
m0rdecai
Xbalanque
17
1 / 6 / 13
10,366
610
25,408
18,232
8,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
69
33
Kills
17
17
Deaths
33
90
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
8
16
1.5
W
8
2
17
8.25
W
Cerberus
NewSlick
Cerberus
4
2
24
8
L
Artio
Ombrek
Artio
2
7
10
1
W
Achilles
RafinhoZola
Achilles
8
3
17
5.5
L
Ah Muzen Cab
Yuanao
Ah Muzen Cab
4
8
10
1.13
L
4
5
12
2
L
6
7
7
1.36
L
Xbalanque
m0rdecai
Xbalanque
1
6
13
1.25
W
Discordia
pablouskii
Discordia
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,849
Damage
77,949
88,251
Taken
101,968
90,408
Mitigated
82,986
36,518
Healing
33,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,366
2,155
0
3,620
20,385
16,798
932
2,397
17,988
0
28,208
W
22,020
5,215
3,221
2,596
12,118
6,203
1,605
292
11,826
45,599
0
W
Cerberus
NewSlick
Cerberus
17,776
867
966
10,747
27,718
39,118
591
2,575
25,143
34,393
0
L
Artio
Ombrek
Artio
8,814
879
2,786
6,126
23,528
31,651
0
13,057
10,471
20,103
0
W
Achilles
RafinhoZola
Achilles
16,347
4,006
2,034
3,851
17,620
23,068
859
3,133
14,487
37
24,752
L
Ah Muzen Cab
Yuanao
Ah Muzen Cab
12,161
3,362
2,160
3,058
18,420
8,958
22
10,926
7,494
0
32,143
L
13,947
2,645
2,272
3,480
23,119
24,967
16
12,575
10,544
0
29,876
L
17,619
9,318
3,029
4,471
18,669
8,432
183
13,927
4,742
0
36,187
L
Xbalanque
m0rdecai
Xbalanque
25,408
1,916
1,148
4,982
18,232
8,978
86
10,663
7,569
0
49,592
W
Discordia
pablouskii
Discordia
21,340
882
6,126
3,357
10,410
5,221
1,449
417
9,993
47,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,431
Gold Earned
54,396
208
Minions Killed
170
0
Camps Cleared
0
1,501,326
Distance Traveled
1,345,854
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,698
688
38
2
0
265,899
3
W
Hera
12,384
728
42
2
0
318,833
2
W
Cerberus
13,079
769
35
2
0
295,401
1
L
Artio
10,231
602
16
1
0
268,799
0
W
Achilles
12,006
706
20
1
0
320,845
5
L
Ah Muzen Cab
11,126
654
37
2
0
232,570
3
L
Odin
11,348
668
36
2
0
277,283
0
L
Cupid
11,325
666
34
2
0
268,057
3
L
Xbalanque
10,366
610
47
3
0
299,145
0
W
Discordia
13,264
780
73
4
0
300,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role