Player Matchup

Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ASAP_Macky-
Apollo
Gold IV
Level 103
God Stats
7W - 4L
1,608 SR
Queue Stats
333W - 317L
1,509 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Fleqin
Aphrodite
Gold IV
Level 68
God Stats
2W - 1L
1,507 SR
Queue Stats
87W - 88L
1,504 MMR
Party 1
Geb
Geb
Gold V
Ozih_pl
Geb
Gold V
Level 145
God Stats
1W - 0L
1,293 SR
Queue Stats
33W - 36L
1,495 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
verflext
Cu Chulainn
Gold V
Level 128
God Stats
6W - 7L
1,297 SR
Queue Stats
51W - 59L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,441 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,609 SR
1,500 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
GER Maddog
Guan Yu
Gold I
Level 160
God Stats
6W - 4L
1,738 SR
Queue Stats
255W - 229L
1,505 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Sir_Braynton
Ratatoskr
Silver III
Level 123
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 21L
1,440 MMR
Solo
Cerberus
Cerberus
Gold V
merino460
Cerberus
Gold V
Level 107
God Stats
5W - 7L
1,528 SR
Queue Stats
17W - 17L
1,494 MMR
Party 2
Chang'e
Chang'e
Gold III
rubentego6
Chang'e
Gold III
Level 120
God Stats
3W - 6L
1,534 SR
Queue Stats
85W - 80L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
10 / 1 / 7
13,717
624
14,935
18,125
8,198
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
20
5 / 0 / 6
13,340
606
12,320
14,303
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Fleqin
Aphrodite
17
3 / 1 / 7
11,602
527
10,871
13,601
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
17
3 / 0 / 10
11,927
542
8,195
15,767
12,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
verflext
Cu Chulainn
18
1 / 1 / 7
11,473
522
9,412
14,137
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuPersephoneArachneDanzaburouScylla

VS

Bans
JanusFenrirNemesisHun BatzLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 3 / 0
8,319
378
5,677
9,286
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
GER Maddog
Guan Yu
14
1 / 4 / 1
9,171
417
9,970
17,678
16,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
Sir_Braynton
Ratatoskr
15
0 / 6 / 1
9,008
409
4,908
17,517
7,017
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
merino460
Cerberus
14
1 / 3 / 0
9,526
433
7,456
18,917
15,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
rubentego6
Chang'e
15
1 / 6 / 1
9,429
429
9,645
15,390
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
22
Kills
3
3
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
1
7
13.5
L
Hachiman
 
Hachiman
0
3
0
0
W
Apollo
5
0
6
8
W
Aphrodite
Fleqin
Aphrodite
3
1
7
6.5
L
Guan Yu
GER Maddog
Guan Yu
1
4
1
0.38
W
Geb
3
0
10
8
L
Ratatoskr
Sir_Braynton
Ratatoskr
0
6
1
0.08
L
Cerberus
merino460
Cerberus
1
3
0
0.33
L
Chang'e
rubentego6
Chang'e
1
6
1
0.25
W
Cu Chulainn
verflext
Cu Chulainn
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,733
Damage
37,656
75,933
Taken
78,788
43,342
Mitigated
48,640
29,805
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,935
3,767
0
5,598
18,125
8,198
5,382
3,575
14,550
119,664
0
L
Hachiman
 
Hachiman
5,677
2,688
0
3,126
9,286
3,720
0
2,954
6,332
0
49,466
W
Apollo
12,320
7,326
0
5,433
14,303
6,219
4,306
2,111
12,192
0
125,040
W
Aphrodite
Fleqin
Aphrodite
10,871
1,736
4,021
9,130
13,601
5,318
867
5,515
8,086
76,268
0
L
Guan Yu
GER Maddog
Guan Yu
9,970
1,426
678
5,694
17,678
16,446
0
7,840
9,838
0
56,557
W
Geb
8,195
694
0
3,023
15,767
12,978
170
4,347
11,420
36,473
0
L
Ratatoskr
Sir_Braynton
Ratatoskr
4,908
562
0
5,514
17,517
7,017
0
5,113
12,404
0
68,292
L
Cerberus
merino460
Cerberus
7,456
57
0
5,303
18,917
15,726
0
11,007
7,910
44,768
0
L
Chang'e
rubentego6
Chang'e
9,645
454
1,829
5,316
15,390
5,731
0
8,658
6,732
65,649
0
W
Cu Chulainn
verflext
Cu Chulainn
9,412
955
0
2,600
14,137
10,629
947
2,034
12,103
8,972
61,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,059
Gold Earned
45,453
625
Minions Killed
517
0
Camps Cleared
0
2,185,332
Distance Traveled
1,880,766
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,717
624
164
7
0
481,815
1
L
Hachiman
8,319
378
96
4
0
338,413
0
W
Apollo
13,340
606
178
8
0
431,387
1
W
Aphrodite
11,602
527
139
6
0
407,142
9
L
Guan Yu
9,171
417
96
4
0
390,347
2
W
Geb
11,927
542
29
1
0
448,642
4
L
Ratatoskr
9,008
409
125
6
0
358,115
3
L
Cerberus
9,526
433
88
4
0
403,201
6
L
Chang'e
9,429
429
112
5
0
390,690
6
W
Cu Chulainn
11,473
522
115
5
0
416,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role