Player Matchup

Guan Yu
Guan Yu
Cardeni
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 110L
1,354 Elo+
Party 1
Arachne
Arachne
Crisso
Arachne
Level 27
God Stats
22W - 16L
1,668 SR
Queue Stats
71W - 71L
1,418 Elo+
Solo
Ymir
Ymir
Empa85
Ymir
Level 65
God Stats
10W - 7L
1,681 SR
Queue Stats
25W - 31L
1,446 Elo+
Party 1
Chang'e
Chang'e
Evilmoody
Chang'e
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
70W - 105L
1,373 Elo+
Solo
Merlin
Merlin
Hashy1
Merlin
Level 18
God Stats
27W - 14L
1,762 SR
Queue Stats
197W - 172L
1,371 Elo+
Solo
Team Averages
Level 29
1,622 SR
1,393 Elo+

VS

Team Averages
Level 14
1,568 SR
1,418 Elo+
Medusa
Medusa
Astheneias
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,292 Elo+
Solo
Anhur
Anhur
Dio757
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
JeremyTheKILLER
Fenrir
Level 18
God Stats
2W - 3L
1,598 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo
Ares
Ares
Kaharan
Ares
Level 16
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 8L
1,438 Elo+
Party 2
Bellona
Bellona
Wiistry
Bellona
Level 4
God Stats
33W - 31L
1,702 SR
Queue Stats
196W - 183L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cardeni
Guan Yu
20
0 / 7 / 10
15,173
399
4,742
19,898
19,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Crisso
Arachne
20
21 / 3 / 15
23,409
616
43,932
31,775
23,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Empa85
Ymir
20
6 / 6 / 24
19,531
514
27,546
37,686
33,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Evilmoody
Chang'e
5
0 / 0 / 0
9,362
246
0
0
0
Merlin
Hashy1
Merlin
20
23 / 8 / 11
22,868
602
53,954
25,647
12,161
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astheneias
Medusa
20
2 / 13 / 8
17,393
458
21,182
36,119
17,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Dio757
Anhur
20
0 / 8 / 8
14,261
375
8,062
19,398
9,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 11 / 1
19,880
523
22,032
43,386
31,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Kaharan
Ares
20
1 / 6 / 7
15,801
416
10,033
29,297
38,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Wiistry
Bellona
20
7 / 13 / 2
18,050
475
20,486
45,226
39,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
50
Kills
24
24
Deaths
51
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Astheneias
Medusa
2
13
8
0.46
W
Guan Yu
Cardeni
Guan Yu
0
7
10
0.71
W
Arachne
Crisso
Arachne
21
3
15
9.5
L
Anhur
Dio757
Anhur
0
8
8
0.5
W
Ymir
Empa85
Ymir
6
6
24
3
W
Chang'e
Evilmoody
Chang'e
0
0
0
0
W
Merlin
Hashy1
Merlin
23
8
11
3.56
L
14
11
1
1.32
L
Ares
Kaharan
Ares
1
6
7
0.75
L
Bellona
Wiistry
Bellona
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,174
Damage
81,795
115,006
Taken
173,426
88,256
Mitigated
137,433
23,297
Healing
27,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Astheneias
Medusa
21,182
12,142
0
4,157
36,119
17,849
4,039
18,386
16,957
0
129,098
W
Guan Yu
Cardeni
Guan Yu
4,742
596
0
1,809
19,898
19,407
2,138
1,928
17,970
89
30,242
W
Arachne
Crisso
Arachne
43,932
27,677
0
7,713
31,775
23,609
12,518
4,088
27,687
0
229,602
L
Anhur
Dio757
Anhur
8,062
2,280
0
955
19,398
9,631
612
12,346
7,010
0
65,801
W
Ymir
Empa85
Ymir
27,546
3,847
1,558
4,877
37,686
33,079
2,033
7,748
29,938
116,729
0
W
Chang'e
Evilmoody
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Hashy1
Merlin
53,954
3,749
1,693
5,647
25,647
12,161
2,153
969
24,678
157,795
0
L
22,032
4,609
1,230
9,420
43,386
31,746
1,329
17,960
25,090
0
118,870
L
Ares
Kaharan
Ares
10,033
279
0
1,600
29,297
38,802
304
13,237
15,939
47,066
0
L
Bellona
Wiistry
Bellona
20,486
7,234
0
9,858
45,226
39,405
3,904
18,315
26,318
0
146,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,343
Gold Earned
85,385
690
Minions Killed
698
0
Camps Cleared
0
2,809,419
Distance Traveled
3,093,868
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,393
458
193
5
0
603,088
1
W
Guan Yu
15,173
399
57
2
0
703,032
4
W
Arachne
23,409
616
277
7
0
777,729
14
L
Anhur
14,261
375
127
3
0
560,630
1
W
Ymir
19,531
514
173
5
0
673,281
3
W
Chang'e
9,362
246
0
0
0
0
0
W
Merlin
22,868
602
183
5
0
655,377
13
L
Fenrir
19,880
523
139
4
0
606,666
4
L
Ares
15,801
416
44
1
0
684,585
5
L
Bellona
18,050
475
195
5
0
638,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role