Player Matchup

Bellona
Bellona
Igrunkin
Bellona
Level 24
God Stats
27W - 35L
1,484 SR
Queue Stats
83W - 92L
1,335 Elo+
Solo
Thor
Thor
KiKasiyas
Thor
Level 23
God Stats
5W - 7L
1,486 SR
Queue Stats
311W - 332L
1,300 Elo+
Solo
Kuzenbo
Kuzenbo
Termi27
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,504 Elo+
Party 2
Izanami
Izanami
haito7
Izanami
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,504 Elo+
Party 2
Neith
Neith
imjamieli
Neith
Level 27
God Stats
26W - 27L
1,482 SR
Queue Stats
109W - 135L
1,302 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,389 Elo+

VS

Team Averages
Level 27
1,431 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Dominpogo
Sun Wukong
Level 67
God Stats
52W - 63L
1,517 SR
Queue Stats
187W - 212L
1,410 Elo+
Party 1
Erlang Shen
Erlang Shen
HcAfatar
Erlang Shen
Level 7
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 2L
1,339 Elo+
Solo
Artemis
Artemis
MARCINNEK
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,422 Elo+
Party 1
Set
Set
OtecOtecov
Set
Level 21
God Stats
5W - 3L
1,376 SR
Queue Stats
38W - 30L
1,451 Elo+
Solo
Vulcan
Vulcan
cojothebeast
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Igrunkin
Bellona
20
5 / 12 / 4
12,651
469
11,873
25,929
22,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
19
6 / 7 / 7
12,675
469
8,369
21,186
10,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Termi27
Kuzenbo
18
4 / 5 / 10
11,664
432
14,126
26,460
45,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
haito7
Izanami
19
8 / 12 / 6
13,178
488
15,703
22,084
9,484
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
imjamieli
Neith
17
0 / 9 / 8
10,448
387
7,266
16,979
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dominpogo
Sun Wukong
20
1 / 2 / 13
13,330
494
8,409
23,065
12,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
HcAfatar
Erlang Shen
20
8 / 4 / 4
13,966
517
10,934
17,845
15,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
MARCINNEK
Artemis
17
1 / 8 / 5
11,182
414
9,778
14,412
5,929
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
15 / 3 / 11
15,886
588
27,947
22,771
20,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
20
20 / 8 / 5
16,626
616
39,211
16,041
7,954
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
23
Kills
45
45
Deaths
25
35
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dominpogo
Sun Wukong
1
2
13
3.75
W
Erlang Shen
HcAfatar
Erlang Shen
8
4
4
2.5
L
Bellona
Igrunkin
Bellona
5
12
4
0.58
L
Thor
6
7
7
1.36
W
Artemis
MARCINNEK
Artemis
1
8
5
0.44
W
15
3
11
6.83
L
Kuzenbo
Termi27
Kuzenbo
4
5
10
1.8
W
Vulcan
20
8
5
2.81
L
Izanami
haito7
Izanami
8
12
6
0.92
L
Neith
imjamieli
Neith
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
96,279
112,638
Taken
94,134
93,654
Mitigated
61,518
9,379
Healing
28,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dominpogo
Sun Wukong
8,409
2,107
0
11,245
23,065
12,514
312
2,505
20,560
0
110,119
W
Erlang Shen
HcAfatar
Erlang Shen
10,934
5,527
0
3,696
17,845
15,096
2,901
1,898
15,947
200
79,255
L
Bellona
Igrunkin
Bellona
11,873
3,814
0
1,064
25,929
22,539
43
6,178
19,617
0
57,952
L
Thor
8,369
3,041
0
3,679
21,186
10,501
0
6,766
14,217
0
72,668
W
Artemis
MARCINNEK
Artemis
9,778
4,492
0
734
14,412
5,929
2,174
3,402
11,010
0
67,451
W
27,947
13,179
0
9,721
22,771
20,025
3,112
3,292
19,479
602
122,844
L
Kuzenbo
Termi27
Kuzenbo
14,126
4,524
0
256
26,460
45,391
0
6,766
19,218
41,400
0
W
Vulcan
39,211
7,668
354
3,131
16,041
7,954
3,037
3,029
13,012
114,314
0
L
Izanami
haito7
Izanami
15,703
13,746
0
494
22,084
9,484
0
10,088
11,865
0
75,639
L
Neith
imjamieli
Neith
7,266
1,278
0
3,886
16,979
5,739
906
9,249
7,332
0
54,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,616
Gold Earned
70,990
489
Minions Killed
728
0
Camps Cleared
0
2,208,760
Distance Traveled
2,352,590
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,330
494
139
5
0
522,338
2
W
Erlang Shen
13,966
517
139
5
0
529,479
4
L
Bellona
12,651
469
106
4
0
452,478
0
L
Thor
12,675
469
113
4
0
463,975
3
W
Artemis
11,182
414
100
4
0
353,877
0
W
Set
15,886
588
185
7
0
502,470
0
L
Kuzenbo
11,664
432
35
1
0
523,552
0
W
Vulcan
16,626
616
165
6
0
444,426
3
L
Izanami
13,178
488
146
5
0
368,338
0
L
Neith
10,448
387
89
3
0
400,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role