Player Matchup

Xbalanque
Xbalanque
xiao小帅
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,424 Elo+
Party 1
Sol
Sol
xijue666
Sol
Level 22
God Stats
6W - 8L
1,394 SR
Queue Stats
59W - 63L
1,425 Elo+
Party 1
Pele
Pele
你们都是弟弟
Pele
Level 7
God Stats
1W - 1L
1,718 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
幻影之无尽
Guan Yu
Level 9
God Stats
0W - 2L
1,321 SR
Queue Stats
22W - 20L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
恕心ww
Cabrakan
Level 17
God Stats
5W - 3L
1,804 SR
Queue Stats
38W - 42L
1,423 Elo+
Party 1
Team Averages
Level 14
1,547 SR
1,444 Elo+

VS

Team Averages
Level 22
1,517 SR
1,513 Elo+
Sun Wukong
Sun Wukong
DivineIguana
Sun Wukong
Level 26
God Stats
4W - 7L
1,266 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Janus
Janus
Highway22
Janus
Level 25
God Stats
13W - 2L
1,696 SR
Queue Stats
74W - 53L
1,512 Elo+
Party 2
Mercury
Mercury
Sulibenzas
Mercury
Level 25
God Stats
3W - 1L
1,780 SR
Queue Stats
35W - 34L
1,533 Elo+
Solo
Danzaburou
Danzaburou
heusii
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,504 Elo+
Party 2
Chang'e
Chang'e
nxiik
Chang'e
Level 18
God Stats
2W - 1L
1,342 SR
Queue Stats
6W - 7L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
xiao小帅
Xbalanque
13
1 / 6 / 5
8,434
422
7,006
12,401
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 3
8,963
448
14,286
18,505
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 8 / 0
7,733
387
5,580
14,107
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 6 / 7
8,426
421
6,582
19,865
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
恕心ww
Cabrakan
16
9 / 6 / 3
10,195
510
16,076
18,525
12,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivineIguana
Sun Wukong
19
9 / 0 / 10
12,364
618
13,418
16,535
11,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Highway22
Janus
17
5 / 5 / 9
11,425
571
14,945
12,540
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Sulibenzas
Mercury
19
8 / 2 / 10
12,530
627
13,892
16,329
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
heusii
Danzaburou
16
6 / 4 / 9
11,763
588
15,194
15,468
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
nxiik
Chang'e
14
4 / 5 / 14
9,951
498
8,000
15,248
7,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
16
Kills
32
32
Deaths
16
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DivineIguana
Sun Wukong
9
0
10
14
W
Janus
Highway22
Janus
5
5
9
1.9
W
Mercury
Sulibenzas
Mercury
8
2
10
6.5
W
Danzaburou
heusii
Danzaburou
6
4
9
2.63
W
Chang'e
nxiik
Chang'e
4
5
14
2.2
L
Xbalanque
xiao小帅
Xbalanque
1
6
5
0.58
L
4
6
3
0.92
L
0
8
0
0
L
2
6
7
0.92
L
Cabrakan
恕心ww
Cabrakan
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,530
Damage
65,449
83,403
Taken
76,120
49,292
Mitigated
37,647
23,268
Healing
29,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DivineIguana
Sun Wukong
13,418
2,502
308
6,444
16,535
11,948
625
4,595
11,794
0
76,298
W
Janus
Highway22
Janus
14,945
1,465
272
2,780
12,540
5,107
1,306
7,044
5,220
67,839
0
W
Mercury
Sulibenzas
Mercury
13,892
7,375
0
4,838
16,329
7,289
808
5,410
10,769
0
85,402
W
Danzaburou
heusii
Danzaburou
15,194
8,050
0
1,839
15,468
5,649
4,120
4,300
11,042
0
75,804
W
Chang'e
nxiik
Chang'e
8,000
1,185
7,831
5,347
15,248
7,654
1,830
8,061
6,933
28,986
0
L
Xbalanque
xiao小帅
Xbalanque
7,006
3,909
0
500
12,401
4,214
666
3,256
8,919
0
42,833
L
14,286
2,010
207
7,591
18,505
6,756
1,109
5,718
12,244
55,843
0
L
5,580
1,419
0
1,170
14,107
6,242
156
1,177
12,842
0
35,960
L
6,582
1,155
2,394
7,052
19,865
20,004
84
6,874
12,527
0
17,062
L
Cabrakan
恕心ww
Cabrakan
16,076
1,662
0
4,354
18,525
12,076
0
4,311
13,890
69,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
58,033
372
Minions Killed
554
0
Camps Cleared
0
1,766,713
Distance Traveled
1,930,519
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,364
618
144
7
0
428,782
1
W
Janus
11,425
571
124
6
0
344,456
2
W
Mercury
12,530
627
119
6
0
475,797
1
W
Danzaburou
11,763
588
118
6
0
314,691
0
W
Chang'e
9,951
498
49
2
0
366,793
1
L
Xbalanque
8,434
422
71
4
0
350,627
2
L
Sol
8,963
448
99
5
0
364,331
0
L
Pele
7,733
387
74
4
0
334,333
1
L
Guan Yu
8,426
421
21
1
0
378,818
0
L
Cabrakan
10,195
510
107
5
0
338,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role