Player Matchup

Ganesha
Ganesha
Gabbsssssss
Ganesha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 252L
1,343 Elo+
Solo
Cupid
Cupid
Rafaelourenco
Cupid
Level 14
God Stats
9W - 5L
1,704 SR
Queue Stats
83W - 84L
1,573 Elo+
Party 3
Merlin
Merlin
caiot_good
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
hairskt
Baba Yaga
Level 18
God Stats
10W - 14L
1,842 SR
Queue Stats
49W - 64L
1,367 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sttriderk
Tsukuyomi
Level 8
God Stats
11W - 15L
1,243 SR
Queue Stats
33W - 52L
1,229 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,383 Elo+

VS

Team Averages
Level 21
1,644 SR
1,397 Elo+
Anubis
Anubis
AngelTroll22
Anubis
Level 30
God Stats
9W - 3L
1,500 SR
Queue Stats
23W - 31L
1,403 Elo+
Party 1
Chiron
Chiron
King_Luuke
Chiron
Level 19
God Stats
18W - 9L
2,016 SR
Queue Stats
267W - 304L
1,459 Elo+
Party 2
Yemoja
Yemoja
OBarbaRuiva
Yemoja
Level 30
God Stats
7W - 9L
1,460 SR
Queue Stats
104W - 114L
1,421 Elo+
Party 2
Nemesis
Nemesis
Squaalll
Nemesis
Level 14
God Stats
5W - 2L
1,742 SR
Queue Stats
70W - 80L
1,421 Elo+
Party 2
Odin
Odin
yBacalhauZ
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gabbsssssss
Ganesha
18
1 / 6 / 9
12,110
505
7,576
20,082
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 9 / 0
11,772
491
22,436
20,591
6,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
caiot_good
Merlin
15
0 / 6 / 0
9,478
395
3,551
13,901
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
hairskt
Baba Yaga
13
0 / 3 / 0
9,030
376
3,658
7,675
2,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
sttriderk
Tsukuyomi
17
4 / 11 / 5
11,315
471
13,032
21,256
10,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 1 / 6
14,935
622
22,083
17,407
10,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
King_Luuke
Chiron
19
9 / 3 / 4
13,245
552
17,438
15,339
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
2 / 6 / 9
11,376
474
4,904
17,295
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Squaalll
Nemesis
19
8 / 4 / 5
12,753
531
8,581
16,299
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 2 / 0
11,159
465
1,988
9,431
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
16
Kills
33
35
Deaths
16
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
1
6
17
L
Ganesha
Gabbsssssss
Ganesha
1
6
9
0.92
W
Chiron
King_Luuke
Chiron
9
3
4
3.67
W
Yemoja
2
6
9
1.08
L
11
9
0
1.22
W
Nemesis
Squaalll
Nemesis
8
4
5
2.63
L
Merlin
caiot_good
Merlin
0
6
0
0
L
Baba Yaga
hairskt
Baba Yaga
0
3
0
0
L
Tsukuyomi
sttriderk
Tsukuyomi
4
11
5
0.59
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
54,994
83,505
Taken
75,771
33,789
Mitigated
45,249
19,435
Healing
30,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,083
674
0
11,659
17,407
10,424
132
2,662
14,459
99,122
0
L
Ganesha
Gabbsssssss
Ganesha
7,576
504
0
3,501
20,082
10,623
430
3,385
16,697
56,108
0
W
Chiron
King_Luuke
Chiron
17,438
6,272
1,492
6,413
15,339
5,173
8,224
3,497
11,842
0
92,397
W
Yemoja
4,904
510
2,473
2,000
17,295
17,194
1,384
4,938
12,329
24,508
0
L
22,436
12,712
0
7,176
20,591
6,170
2,008
8,710
11,881
0
71,450
W
Nemesis
Squaalll
Nemesis
8,581
4,065
0
6,153
16,299
8,406
1,364
3,464
12,735
0
73,919
L
Merlin
caiot_good
Merlin
3,551
332
0
0
13,901
4,264
1,004
3,917
9,984
39,458
0
L
Baba Yaga
hairskt
Baba Yaga
3,658
550
195
3,619
7,675
2,317
830
1,385
6,290
40,549
0
L
Tsukuyomi
sttriderk
Tsukuyomi
13,032
3,380
0
4,944
21,256
10,415
0
9,590
11,666
0
73,253
W
1,988
677
0
184
9,431
4,052
1,474
2,380
7,051
0
48,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,705
Gold Earned
63,468
477
Minions Killed
489
0
Camps Cleared
0
1,818,645
Distance Traveled
2,044,252
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,935
622
139
6
0
404,178
2
L
Ganesha
12,110
505
43
2
0
425,238
2
W
Chiron
13,245
552
123
5
0
385,143
2
W
Yemoja
11,376
474
37
2
0
385,090
1
L
Cupid
11,772
491
138
6
0
327,193
1
W
Nemesis
12,753
531
97
4
0
433,095
4
L
Merlin
9,478
395
91
4
0
401,854
0
L
Baba Yaga
9,030
376
79
3
0
222,096
2
L
Tsukuyomi
11,315
471
126
5
0
442,264
0
W
Odin
11,159
465
93
4
0
436,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role