Player Matchup

Fenrir
Fenrir
Damg5999
Fenrir
Level 21
God Stats
7W - 9L
1,374 SR
Queue Stats
40W - 52L
1,306 Elo+
Party 1
Poseidon
Poseidon
IANchris
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,398 Elo+
Solo
Tiamat
Tiamat
TheAhola
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo
Merlin
Merlin
punk78
Merlin
Level 24
God Stats
2W - 3L
1,208 SR
Queue Stats
119W - 123L
1,313 Elo+
Party 1
Vamana
Vamana
Кириагава
Vamana
Level 23
God Stats
29W - 29L
1,458 SR
Queue Stats
123W - 154L
1,339 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,371 Elo+

VS

Team Averages
Level 9
1,308 SR
1,140 Elo+
Nox
Nox
AkiraFenix
Nox
Level 19
God Stats
0W - 5L
1,500 SR
Queue Stats
205W - 223L
1,252 Elo+
Solo
Thanatos
Thanatos
Akmed33
Thanatos
Level 11
God Stats
1W - 2L
1,307 SR
Queue Stats
12W - 9L
1,158 Elo+
Party 3
Medusa
Medusa
KiberNeo69
Medusa
Level 4
God Stats
0W - 3L
1,307 SR
Queue Stats
17W - 17L
1,158 Elo+
Party 3
The Morrigan
The Morrigan
Sparrowmp4
The Morrigan
Level 5
God Stats
1W - 4L
1,258 SR
Queue Stats
6W - 10L
1,082 Elo+
Party 2
Hel
Hel
sigynfoxy
Hel
Level 6
God Stats
2W - 9L
1,167 SR
Queue Stats
7W - 14L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damg5999
Fenrir
20
12 / 6 / 26
17,036
1,136
18,463
22,276
15,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
IANchris
Poseidon
20
8 / 5 / 25
15,854
1,057
24,357
15,971
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
TheAhola
Tiamat
20
5 / 11 / 20
14,259
951
22,674
20,284
15,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
punk78
Merlin
20
14 / 5 / 26
17,410
1,161
40,597
14,879
6,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 2 / 24
13,904
927
9,843
21,219
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
14,780
985
21,279
18,282
7,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Akmed33
Thanatos
20
17 / 7 / 6
17,033
1,136
31,341
29,872
11,689
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
KiberNeo69
Medusa
20
7 / 12 / 10
15,145
1,010
20,514
29,312
11,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
Sparrowmp4
The Morrigan
19
0 / 10 / 11
12,917
861
5,789
22,866
7,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 7 / 6
12,417
828
8,323
21,818
8,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
77
41
Kills
29
29
Deaths
41
121
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
5
15
2.3
L
Thanatos
Akmed33
Thanatos
17
7
6
2.86
W
Fenrir
Damg5999
Fenrir
12
6
26
4.17
W
Poseidon
IANchris
Poseidon
8
5
25
4.1
L
Medusa
KiberNeo69
Medusa
7
12
10
1
L
The Morrigan
Sparrowmp4
The Morrigan
0
10
11
0.55
W
Tiamat
TheAhola
Tiamat
5
11
20
1.36
W
Merlin
punk78
Merlin
14
5
26
5.4
L
1
7
6
0.57
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,934
Damage
87,246
94,629
Taken
122,150
56,722
Mitigated
47,621
17,467
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,279
729
0
882
18,282
7,483
0
13,164
4,845
50,588
0
L
Thanatos
Akmed33
Thanatos
31,341
8,675
0
15,207
29,872
11,689
0
18,196
11,310
0
50,034
W
Fenrir
Damg5999
Fenrir
18,463
5,296
0
892
22,276
15,292
0
7,954
14,297
0
26,925
W
Poseidon
IANchris
Poseidon
24,357
3,559
0
1,219
15,971
5,507
0
3,686
12,285
60,826
0
L
Medusa
KiberNeo69
Medusa
20,514
8,045
0
0
29,312
11,758
0
22,192
6,606
0
43,716
L
The Morrigan
Sparrowmp4
The Morrigan
5,789
959
0
0
22,866
7,857
0
17,794
4,718
29,235
2,022
W
Tiamat
TheAhola
Tiamat
22,674
3,215
0
4,582
20,284
15,127
0
7,720
12,564
45,529
0
W
Merlin
punk78
Merlin
40,597
4,754
2,305
3,812
14,879
6,196
0
7,335
7,544
71,740
0
L
8,323
344
1,569
1,594
21,818
8,834
0
15,211
6,394
28,244
0
W
9,843
3,400
0
4,657
21,219
14,600
0
8,164
13,055
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,463
Gold Earned
72,292
264
Minions Killed
271
7
Camps Cleared
8
1,456,189
Distance Traveled
1,477,473
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,780
985
72
5
1
309,698
1
L
Thanatos
17,033
1,136
29
2
5
347,264
2
W
Fenrir
17,036
1,136
19
1
1
308,581
3
W
Poseidon
15,854
1,057
104
7
3
285,953
0
L
Medusa
15,145
1,010
59
4
1
284,146
0
L
The Morrigan
12,917
861
63
4
1
212,956
0
W
Tiamat
14,259
951
40
3
0
259,804
0
W
Merlin
17,410
1,161
67
4
2
261,413
0
L
Hel
12,417
828
48
3
0
323,409
1
W
Vamana
13,904
927
34
2
1
340,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role