Player Matchup

Pele
Pele
BelonaT0P
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,077 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F3l1p3Mestre
Ah Muzen Cab
Level 30
God Stats
3W - 2L
1,524 SR
Queue Stats
145W - 136L
1,479 Elo+
Solo
Ra
Ra
Jetz l Sonic
Ra
Level 18
God Stats
2W - 6L
1,144 SR
Queue Stats
66W - 74L
1,475 Elo+
Solo
Yemoja
Yemoja
heitorsimonetti
Yemoja
Level 28
God Stats
2W - 3L
1,486 SR
Queue Stats
2W - 7L
1,331 Elo+
Solo
Cthulhu
Cthulhu
salvacao-magoada
Cthulhu
Level 29
God Stats
10W - 6L
1,499 SR
Queue Stats
77W - 74L
1,445 Elo+
Solo
Team Averages
Level 26
1,431 SR
1,362 Elo+

VS

Team Averages
Level 18
1,584 SR
1,483 Elo+
Loki
Loki
Borgeslbf
Loki
Level 29
God Stats
24W - 13L
1,613 SR
Queue Stats
306W - 371L
1,466 Elo+
Solo
Set
Set
Gchaves55
Set
Level 15
God Stats
15W - 12L
1,511 SR
Queue Stats
101W - 124L
1,377 Elo+
Solo
Neith
Neith
Vini_exel
Neith
Level 4
God Stats
3W - 5L
1,738 SR
Queue Stats
13W - 17L
1,601 Elo+
Solo
Mulan
Mulan
itallomendril
Mulan
Level 17
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
pihit10
Jing Wei
Level 26
God Stats
21W - 20L
1,558 SR
Queue Stats
91W - 105L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 2 / 4
14,413
759
15,012
13,027
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
F3l1p3Mestre
Ah Muzen Cab
16
4 / 3 / 6
9,807
516
9,020
11,485
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 2 / 7
10,629
559
8,146
9,003
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 2 / 11
9,199
484
2,431
9,200
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 3 / 12
9,841
518
10,110
14,429
17,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 4 / 3
7,104
374
3,838
9,347
2,973
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
8 / 6 / 3
10,001
526
11,774
15,744
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Vini_exel
Neith
10
1 / 9 / 6
7,505
395
6,798
11,424
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 4
7,614
401
6,906
15,384
8,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
pihit10
Jing Wei
15
1 / 4 / 3
9,295
489
4,272
10,939
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
31
Kills
11
12
Deaths
31
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
17
2
4
9.5
L
Loki
1
4
3
0.63
W
Ah Muzen Cab
F3l1p3Mestre
Ah Muzen Cab
4
3
6
2.33
L
8
6
3
1.58
W
7
2
7
5.25
L
Neith
Vini_exel
Neith
1
9
6
0.44
W
0
2
11
2.75
L
0
8
4
0.25
L
Jing Wei
pihit10
Jing Wei
1
4
3
0.63
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,719
Damage
33,588
57,144
Taken
62,838
42,177
Mitigated
25,088
19,464
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,012
2,704
0
3,579
13,027
7,148
1,312
0
12,952
0
120,876
L
Loki
3,838
398
0
690
9,347
2,973
0
3,157
6,165
0
28,618
W
Ah Muzen Cab
F3l1p3Mestre
Ah Muzen Cab
9,020
3,977
0
3,761
11,485
4,469
4,048
0
11,485
0
70,935
L
11,774
5,269
0
4,098
15,744
6,809
0
2,912
12,632
57
61,300
W
8,146
898
948
3,895
9,003
4,944
1,135
26
8,952
57,362
0
L
Neith
Vini_exel
Neith
6,798
3,398
0
1,226
11,424
3,816
0
5,016
6,163
0
24,451
W
2,431
389
3,388
3,408
9,200
8,014
1,836
0
9,200
14,117
0
L
6,906
1,123
0
2,378
15,384
8,281
84
6,980
7,904
0
33,806
L
Jing Wei
pihit10
Jing Wei
4,272
2,456
0
1,973
10,939
3,209
0
1,652
9,287
0
62,023
W
10,110
1,051
0
485
14,429
17,602
370
31
14,020
31,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
41,519
519
Minions Killed
375
0
Camps Cleared
0
1,812,107
Distance Traveled
1,637,506
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,413
759
188
10
0
404,708
0
L
Loki
7,104
374
47
2
0
381,581
1
W
Ah Muzen Cab
9,807
516
123
6
0
329,729
1
L
Set
10,001
526
106
6
0
337,528
3
W
Ra
10,629
559
116
6
0
362,217
10
L
Neith
7,505
395
45
2
0
276,883
0
W
Yemoja
9,199
484
31
2
0
391,157
5
L
Mulan
7,614
401
62
3
0
311,720
1
L
Jing Wei
9,295
489
115
6
0
329,794
3
W
Cthulhu
9,841
518
61
3
0
324,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role