Player Matchup

Ah Puch
Ah Puch
GewoonGijs
Ah Puch
Level 67
God Stats
19W - 15L
1,602 SR
Queue Stats
227W - 184L
1,516 Elo+
Party 1
Kali
Kali
JeffreyV23
Kali
Level 78
God Stats
5W - 5L
1,607 SR
Queue Stats
224W - 194L
1,515 Elo+
Party 1
Bacchus
Bacchus
SlipperySazmo
Bacchus
Level 137
God Stats
8W - 7L
1,648 SR
Queue Stats
150W - 130L
1,571 Elo+
Solo
Jing Wei
Jing Wei
Zlathayce39
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,555 Elo+
Solo
Scylla
Scylla
jonatan377
Scylla
Level 58
God Stats
1W - 4L
1,540 SR
Queue Stats
9W - 18L
1,318 Elo+
Solo
Team Averages
Level 97
1,579 SR
1,495 Elo+

VS

Team Averages
Level 121
1,653 SR
1,512 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Sin_Of_Sloth04
Nu Wa
Level 83
God Stats
44W - 24L
1,692 SR
Queue Stats
360W - 338L
1,434 Elo+
Solo
Mulan
Mulan
TheKitsune676
Mulan
Level 129
God Stats
9W - 4L
1,715 SR
Queue Stats
155W - 159L
1,577 Elo+
Party 2
Athena
Athena
bfc187
Athena
Level 129
God Stats
20W - 12L
1,621 SR
Queue Stats
652W - 669L
1,509 Elo+
Solo
Skadi
Skadi
xXWAR-MACHINE6Xx
Skadi
Level 104
God Stats
5W - 2L
1,737 SR
Queue Stats
43W - 29L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GewoonGijs
Ah Puch
13
0 / 3 / 2
7,071
544
3,976
6,847
2,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,844
526
2,544
8,800
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
9
1 / 2 / 2
6,028
464
4,044
7,153
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Zlathayce39
Jing Wei
11
1 / 1 / 0
6,475
498
3,287
6,993
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
jonatan377
Scylla
6
0 / 3 / 0
4,696
361
633
4,597
1,082
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 4
7,577
583
6,078
6,848
5,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 1 / 4
6,652
512
6,164
4,988
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
7,376
567
2,530
7,159
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
bfc187
Athena
10
3 / 1 / 1
6,751
519
4,326
10,646
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
6,366
490
3,163
5,687
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
9
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Ah Puch
GewoonGijs
Ah Puch
0
3
2
0.33
L
2
0
1
2.5
W
0
1
4
2
L
Bacchus
1
2
2
1
W
3
1
1
3.5
L
Jing Wei
Zlathayce39
Jing Wei
1
1
0
1
W
Athena
bfc187
Athena
3
1
1
3.5
L
Scylla
jonatan377
Scylla
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
22,261
34,390
Taken
35,328
14,160
Mitigated
15,157
10,402
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,078
651
0
4,641
6,848
5,117
396
1,305
5,543
0
33,477
L
Ah Puch
GewoonGijs
Ah Puch
3,976
58
0
2,272
6,847
2,218
0
2,834
3,799
55,541
0
L
2,544
1,093
0
2,921
8,800
2,978
0
1,766
6,922
0
43,317
W
6,164
557
0
907
4,988
1,535
437
2,650
2,338
36,262
0
L
Bacchus
4,044
392
99
1,329
7,153
5,713
0
2,839
4,204
18,610
0
W
2,530
94
0
4,201
7,159
2,818
0
1,073
6,086
0
45,153
L
Jing Wei
Zlathayce39
Jing Wei
3,287
2,029
0
3,281
6,993
2,169
0
1,500
5,373
0
41,080
W
Athena
bfc187
Athena
4,326
1,060
369
4,149
10,646
4,189
0
2,863
7,783
23,570
0
L
Scylla
jonatan377
Scylla
633
174
0
500
4,597
1,082
0
915
3,602
11,770
0
W
3,163
1,351
0
1,300
5,687
1,498
0
762
4,925
0
37,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
34,722
322
Minions Killed
362
0
Camps Cleared
0
1,130,121
Distance Traveled
1,336,004
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,577
583
74
6
0
259,949
1
L
Ah Puch
7,071
544
107
8
0
233,906
4
L
Kali
6,844
526
85
7
0
285,454
5
W
Nu Wa
6,652
512
83
6
0
255,349
2
L
Bacchus
6,028
464
21
2
0
260,851
1
W
Mulan
7,376
567
105
8
0
284,113
1
L
Jing Wei
6,475
498
83
6
0
216,045
5
W
Athena
6,751
519
29
2
0
294,462
3
L
Scylla
4,696
361
26
2
0
133,865
0
W
Skadi
6,366
490
71
5
0
242,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role