Player Matchup

Neith
Neith
BoumBing972
Neith
Level 17
God Stats
42W - 62L
1,392 SR
Queue Stats
77W - 91L
1,281 Elo+
Solo
Sylvanus
Sylvanus
Ginger-wizzard
Sylvanus
Level 15
God Stats
4W - 14L
1,308 SR
Queue Stats
11W - 33L
1,249 Elo+
Solo
Persephone
Persephone
KenzoKing9745
Persephone
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 1
Olorun
Olorun
MildString49224
Olorun
Level 20
God Stats
14W - 18L
1,381 SR
Queue Stats
61W - 95L
1,258 Elo+
Solo
Ra
Ra
ZacDunn2006
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 1
Team Averages
Level 14
1,416 SR
1,231 Elo+

VS

Team Averages
Level 17
1,466 SR
1,311 Elo+
Vamana
Vamana
Optimus_Kinder
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,362 Elo+
Solo
Arachne
Arachne
RockHelena
Arachne
Level 8
God Stats
6W - 7L
1,340 SR
Queue Stats
15W - 14L
1,246 Elo+
Solo
Cabrakan
Cabrakan
kanarie-geit
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,216 Elo+
Solo
Cthulhu
Cthulhu
mdvr04
Cthulhu
Level 28
God Stats
9W - 9L
1,489 SR
Queue Stats
82W - 79L
1,408 Elo+
Solo
Fenrir
Fenrir
nemesispol
Fenrir
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 18L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,712
367
8,300
11,324
7,566
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
16
1 / 3 / 1
9,297
443
6,494
14,256
11,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
KenzoKing9745
Persephone
13
1 / 10 / 3
8,874
423
7,641
14,156
10,241
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 10 / 0
8,431
401
4,074
15,304
5,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 17 / 1
7,693
366
4,125
15,263
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 6
12,221
582
13,395
11,476
10,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
RockHelena
Arachne
17
14 / 2 / 9
12,004
572
12,727
13,526
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
kanarie-geit
Cabrakan
17
5 / 2 / 15
11,441
545
10,560
12,098
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
mdvr04
Cthulhu
16
4 / 1 / 4
11,392
542
6,369
18,159
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
nemesispol
Fenrir
18
11 / 1 / 5
11,961
570
11,725
21,890
9,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
5
Kills
46
47
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Sylvanus
1
3
1
0.5
L
Persephone
KenzoKing9745
Persephone
1
10
3
0.25
L
1
10
0
0.1
W
12
0
6
15
W
Arachne
RockHelena
Arachne
14
2
9
9.25
L
1
17
1
0.09
W
Cabrakan
kanarie-geit
Cabrakan
5
2
15
6.25
W
Cthulhu
mdvr04
Cthulhu
4
1
4
6
W
Fenrir
nemesispol
Fenrir
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
54,776
70,303
Taken
77,149
40,346
Mitigated
53,784
11,468
Healing
28,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,300
3,417
0
266
11,324
7,566
468
3,892
7,432
0
39,973
L
Sylvanus
6,494
2,588
626
5,174
14,256
11,790
454
3,665
10,591
43,236
10,976
L
Persephone
KenzoKing9745
Persephone
7,641
2,788
0
1,772
14,156
10,241
925
2,584
11,567
35,016
0
L
4,074
2,314
0
2,640
15,304
5,380
50
896
14,408
50,060
0
W
13,395
7,485
0
4,069
11,476
10,100
5,021
2,291
9,185
0
76,944
W
Arachne
RockHelena
Arachne
12,727
9,490
0
4,559
13,526
5,607
4,033
5,988
7,462
0
56,815
L
4,125
1,745
364
626
15,263
5,369
253
5,892
9,371
15,069
0
W
Cabrakan
kanarie-geit
Cabrakan
10,560
793
0
1,866
12,098
16,129
659
4,408
7,657
49,608
0
W
Cthulhu
mdvr04
Cthulhu
6,369
717
175
7,443
18,159
12,039
599
5,392
12,767
54,070
0
W
Fenrir
nemesispol
Fenrir
11,725
4,915
0
10,188
21,890
9,909
299
3,681
18,209
0
84,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
59,019
322
Minions Killed
517
0
Camps Cleared
0
1,503,604
Distance Traveled
1,962,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,712
367
73
3
0
306,270
0
L
Sylvanus
9,297
443
88
4
0
324,157
5
L
Persephone
8,874
423
50
2
0
278,682
5
L
Olorun
8,431
401
91
4
0
300,325
0
W
Vamana
12,221
582
120
6
0
416,382
0
W
Arachne
12,004
572
118
6
0
391,331
8
L
Ra
7,693
366
20
1
0
294,170
0
W
Cabrakan
11,441
545
75
4
0
386,088
0
W
Cthulhu
11,392
542
98
5
0
371,272
0
W
Fenrir
11,961
570
106
5
0
397,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role