Player Matchup

Neith
Neith
Gold IV
ILUC4SI
Neith
Gold IV
Level 156
God Stats
6W - 6L
1,682 SR
Queue Stats
190W - 188L
1,471 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
LordINNOS
Kumbhakarna
Silver I
Level 157
God Stats
1W - 1L
1,615 SR
Queue Stats
54W - 49L
1,459 MMR
Solo
Kali
Kali
Silver I
SrTox
Kali
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Swydoo
Tsukuyomi
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
matheusooliver
Artemis
Bronze III
Level 81
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 4L
1,587 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,608 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,483 SR
1,573 MMR
Arachne
Arachne
Bronze III
HuckLuck
Arachne
Bronze III
Level 57
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Athena
Athena
Gold II
LegacyHeartX
Athena
Gold II
Level 159
God Stats
7W - 7L
1,545 SR
Queue Stats
505W - 505L
1,473 MMR
Solo
Anubis
Anubis
Gold I
MVTerra
Anubis
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
adcVICTOR
Anhur
Platinum IV
Level 146
God Stats
14W - 14L
1,662 SR
Queue Stats
64W - 56L
1,892 MMR
Solo
Tyr
Tyr
Gold V
neFxsto
Tyr
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ILUC4SI
Neith
19
1 / 3 / 5
11,760
470
15,599
14,051
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
LordINNOS
Kumbhakarna
15
0 / 6 / 1
9,619
385
3,241
22,877
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
SrTox
Kali
19
4 / 4 / 3
12,708
508
9,392
21,608
9,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Swydoo
Tsukuyomi
20
5 / 6 / 1
12,715
509
22,974
24,053
13,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 6 / 0
8,349
334
4,030
9,262
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatSetGuan YuJanusDanzaburou

VS

Bans
ApolloScyllaFenrirNu WaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HuckLuck
Arachne
19
1 / 1 / 4
12,763
511
5,464
14,664
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
19
7 / 2 / 13
14,099
564
15,693
22,247
32,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
MVTerra
Anubis
20
7 / 3 / 7
14,492
580
14,219
14,449
12,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
adcVICTOR
Anhur
20
7 / 1 / 10
14,713
589
20,061
18,777
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
20
3 / 4 / 3
14,340
574
12,357
24,052
28,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
11
Kills
25
25
Deaths
11
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
HuckLuck
Arachne
1
1
4
3
L
Neith
ILUC4SI
Neith
1
3
5
1.17
W
Athena
7
2
13
6.75
L
Kumbhakarna
LordINNOS
Kumbhakarna
0
6
1
0.08
W
Anubis
MVTerra
Anubis
7
3
7
3.5
L
Kali
SrTox
Kali
4
4
3
1.38
L
Tsukuyomi
Swydoo
Tsukuyomi
5
6
1
0.92
W
Anhur
adcVICTOR
Anhur
7
1
10
12
L
1
6
0
0.17
W
Tyr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,236
Damage
67,794
91,851
Taken
94,189
45,396
Mitigated
89,653
25,135
Healing
42,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
HuckLuck
Arachne
5,464
3,306
1,104
7,637
14,664
7,148
1,541
2,096
12,568
0
74,688
L
Neith
ILUC4SI
Neith
15,599
9,436
0
6,853
14,051
4,691
696
7,950
6,101
0
113,734
W
Athena
15,693
5,428
0
6,426
22,247
32,399
639
1,438
20,809
53,830
0
L
Kumbhakarna
LordINNOS
Kumbhakarna
3,241
429
0
3,011
22,877
16,091
0
6,929
15,948
24,790
0
W
Anubis
MVTerra
Anubis
14,219
589
0
9,129
14,449
12,356
1,544
1,035
13,414
123,340
0
L
Kali
SrTox
Kali
9,392
3,460
0
5,483
21,608
9,187
0
4,578
17,030
0
84,708
L
Tsukuyomi
Swydoo
Tsukuyomi
22,974
4,807
0
8,589
24,053
13,899
1,228
7,472
16,581
0
111,689
W
Anhur
adcVICTOR
Anhur
20,061
10,075
0
7,950
18,777
8,768
8,030
1,738
17,039
0
133,974
L
4,030
1,924
0
1,199
9,262
1,528
0
2,983
6,279
0
29,025
W
Tyr
12,357
1,974
0
9,901
24,052
28,982
0
151
23,901
0
86,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,151
Gold Earned
70,407
603
Minions Killed
694
0
Camps Cleared
0
2,115,279
Distance Traveled
2,478,945
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,763
511
123
5
0
553,393
8
L
Neith
11,760
470
194
8
0
444,850
9
W
Athena
14,099
564
58
2
0
525,136
9
L
Kumbhakarna
9,619
385
46
2
0
468,955
9
W
Anubis
14,492
580
200
8
0
447,837
7
L
Kali
12,708
508
138
6
0
514,362
7
L
Tsukuyomi
12,715
509
177
7
0
460,275
4
W
Anhur
14,713
589
169
7
0
444,158
2
L
Artemis
8,349
334
48
2
0
226,837
2
W
Tyr
14,340
574
144
6
0
508,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role